Dave On Tue, Dec 13, 2022, 12:18 AM Alan Ianson wrote: > Hello list, > > I am a gentoo newbie. I have installed gentoo about a month ago and have > been busy since in my free time getting it up and running. > > I have a problem with quakespasm, it segfaults on startup.. this is what I > get.. > > alan@irondust:/usr/share/games/quake$ quakespasm > Command line: quakespasm > Found SDL version 2.24.2 > Detected 2 CPUs. > Initializing QuakeSpasm v0.95.1 > Host_Init > Playing registered version. > Console initialized. > UDP Initialized > Server using protocol 666 (FitzQuake) > Exe: 20:46:02 Dec 12 2022 > 256.0 megabyte heap > Video mode 1920x1080x24 60Hz (24-bit z-buffer, 0x FSAA) initialized > GL_VENDOR: NVIDIA Corporation > GL_RENDERER: GeForce GT 610/PCIe/SSE2 > GL_VERSION: 4.6.0 NVIDIA 390.157 > FOUND: ARB_vertex_buffer_object > FOUND: ARB_multitexture > GL_MAX_TEXTURE_UNITS: 4 > FOUND: ARB_texture_env_combine > FOUND: ARB_texture_env_add > FOUND: SDL_GL_SetSwapInterval > FOUND: EXT_texture_filter_anisotropic > FOUND: ARB_texture_non_power_of_two > FOUND: GLSL > FOUND: glGenerateMipmap > > Sound Initialization > Segmentation fault > alan@irondust:/usr/share/games/quake$ > > I get the above with version 0.95.1 (installed from guru using the git > version) and from 0.94.1 also from guru. > > I am not sure why it segfaults or what I can do about that. I have built > it with sdl and sdl2 and I get the same result. > > I have run quakespasm on other distributions like debian, archlinux and > slackware without issues so there may be something different about gentoo > that I need to know about. > > Any thoughts or ideas about how to get this working would be appreciated. > >