public inbox for gentoo-user@lists.gentoo.org
 help / color / mirror / Atom feed
From: Nils Freydank <nils.freydank@posteo.de>
To: gentoo-user@lists.gentoo.org
Subject: Re: [gentoo-user] Call for opinions and/or use cases regarding games.eclass
Date: Mon, 04 Jul 2016 22:35:34 +0200	[thread overview]
Message-ID: <5188321.yPOWNTvniP@pygoscelis> (raw)
In-Reply-To: <dd9594ac-c5d0-0104-7ca1-be69a08a8d16@gentoo.org>

[-- Attachment #1: Type: text/plain, Size: 1841 bytes --]

At Friday, 1. Juli 2016, 01:27:37 CEST wrote Daniel Campbell:
> Most of us know about the games.eclass history. Let's put that aside;
> I'm looking for user consensus on packages that use(d) games.eclass.
> 
> 1. Do you take advantage of games.eclass features, including restricting
> game access to a given group and installing games outside of /usr and/or
> on different media?
Yes, I do use the games.eclass (or did it with EAPI=5) for installing all 
games at least into a different subdirectories than default $PATH. In addition 
I use a different user “games“ with $HOME=/home/games. This has its origins 
primarily in my personal way of data organisation & backups. All data that 
belong to any games which are „not packaged by portage“ (some games binaries, 
cached files, highscores, ...) are inside that home dir.

> 2. If yes, how do you feel about the removal of the eclass? Did you rely
> on its functionality? Does your use case require it?
I only used the eclass to separate games binaries and data from my main / to a 
different location where only the games user has acces to.

> 3. If yes, _what is your use case_? Which features are important to your
> use case wrt games and what can Gentoo do to improve that?
Honestly I didn’t really took a deeper look into all of games.eclass’s 
functions, because it was labeld deprecated shortly after I started using it.

> We cannot make concrete decisions without concrete evidence, so please
> answer and speak for your use case. This will serve as a public record
> of interest, and might even inspire a few people. :)
Great use ask the users - that’s how a community should work :)
 
> Thanks for your time,
Thanks for your call here ;)
 
> ~zlg
~nils

--
Nils Freydank, GnuPG: 0x44594171807206CF
holgersson at IRC/freenode

[-- Attachment #2: This is a digitally signed message part. --]
[-- Type: application/pgp-signature, Size: 819 bytes --]

      parent reply	other threads:[~2016-07-04 20:36 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-07-01  8:27 [gentoo-user] Call for opinions and/or use cases regarding games.eclass Daniel Campbell
2016-07-01 14:39 ` [gentoo-user] " Ian Zimmerman
2016-07-01 15:34   ` Rich Freeman
2016-07-01 16:00     ` Ian Zimmerman
2016-07-01 22:25   ` Daniel Campbell
2016-07-01 17:27 ` [gentoo-user] " Róbert Čerňanský
2016-07-01 19:01   ` Rich Freeman
2016-07-01 19:34 ` Terry Z.
2016-07-01 22:30   ` Daniel Campbell
2016-07-02 17:08 ` [gentoo-user] " James
2016-07-04 20:35 ` Nils Freydank [this message]

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=5188321.yPOWNTvniP@pygoscelis \
    --to=nils.freydank@posteo.de \
    --cc=gentoo-user@lists.gentoo.org \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox