On Mon, 21 Sep 2009 00:57:18 +0200, Alan McKinnon wrote: > > What is an interactive ebuild? I've not seen one. > > An ebuild that waits for you to input data before it continues. I've > not seen one for a long time, but they were usually used for > proprietary packages that require you to interactively accept a license. They are also used in some games ebuilds, where the user has to insert a CD, but the one affecting me is a licence acceptance thing, virtualbox. -- Neil Bothwick Every time I jump on the bandwagon all its wheels fall off.