From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from pigeon.gentoo.org ([69.77.167.62] helo=lists.gentoo.org) by finch.gentoo.org with esmtp (Exim 4.60) (envelope-from ) id 1LUKgi-0005Wf-6f for garchives@archives.gentoo.org; Tue, 03 Feb 2009 12:47:36 +0000 Received: from pigeon.gentoo.org (localhost [127.0.0.1]) by pigeon.gentoo.org (Postfix) with SMTP id 26E5EE060C; Tue, 3 Feb 2009 12:47:35 +0000 (UTC) Received: from out4.smtp.messagingengine.com (out4.smtp.messagingengine.com [66.111.4.28]) by pigeon.gentoo.org (Postfix) with ESMTP id 0F9B3E060C for ; Tue, 3 Feb 2009 12:47:35 +0000 (UTC) Received: from compute1.internal (compute1.internal [10.202.2.41]) by out1.messagingengine.com (Postfix) with ESMTP id E2EF527D565 for ; Tue, 3 Feb 2009 07:47:34 -0500 (EST) Received: from heartbeat1.messagingengine.com ([10.202.2.160]) by compute1.internal (MEProxy); Tue, 03 Feb 2009 07:47:34 -0500 X-Sasl-enc: wbWvTuinTKa+waVSWiiSHWe1u5kZ/5obxWlM+pgbnrYY 1233665254 Received: from [192.168.31.10] (cpe-071-077-032-150.nc.res.rr.com [71.77.32.150]) by www.fastmail.fm (Postfix) with ESMTPSA id 94F361F6B9 for ; Tue, 3 Feb 2009 07:47:34 -0500 (EST) Subject: Re: [gentoo-user] games-fps without blood From: Albert Hopkins To: gentoo-user@lists.gentoo.org In-Reply-To: <200902030620.24589.a@gaydenko.com> References: <200902030226.19077.a@gaydenko.com> <229b7e970902021617g7a71ce78i469fecadbc852739@mail.gmail.com> <20090203040040.42be6cf3@ViciousVincent> <200902030620.24589.a@gaydenko.com> Content-Type: text/plain Date: Tue, 03 Feb 2009 07:47:33 -0500 Message-Id: <1233665253.12801.14.camel@blackwidow.nbk> Precedence: bulk List-Post: List-Help: List-Unsubscribe: List-Subscribe: List-Id: Gentoo Linux mail X-BeenThere: gentoo-user@lists.gentoo.org Reply-to: gentoo-user@lists.gentoo.org Mime-Version: 1.0 X-Mailer: Evolution 2.22.3.1 Content-Transfer-Encoding: 7bit X-Archives-Salt: 0ea7da80-9fcd-4208-b3ae-57688ed88c6c X-Archives-Hash: d941d3093142fdba1dc730a64391702e On Tue, 2009-02-03 at 06:20 +0300, Andrew Gaydenko wrote: > On Tuesday 03 February 2009 06:00:40 Tom wrote: > > I played Wolfenstein 3D as I was 7, and Doom when I was 8. > > And I'm in no way disturbed...I think ;) > > > > I think you can turn off gore in quake 3,so maybe anything (free) > > derived from that engine also has the option!? > > > > Tom > > > Ok, I'll clarify further: without "kill them!" :-) Ok, here's the thing I don't understand: you don't want your son to actually see that when you shoot a person (or animal) that it bleeds, because, I presume, you tend to find something gory about that. But the act of walking around rooms shooting everything that moves -- that's not gory for some reason? It seems to me that the act of bleeding (we all do it) is in fact natural, and shouldn't be that disturbing compared to the acts of violence committed in FPS to begin with. This is analogous to the ratings board giving a "PG-13" rating to a movie with excessing drug use but an "R" (or worse) rating to a film portraying sex, a natural act. As if to say, "Yeah, shooting up is pretty bad but, hey, at least they're not fucking!". Anyway, if I'm ever unfortunate to find myself on the wrong end of a gun I hope it's by someone who is aware that if/when he pulls the trigger I will bleed as opposed to, say, a person who thinks I'll simply fall down and, after a few seconds, disappear. Note I'm not disputing the game, just the "logic". -a You can have your soap box back now.