>>>>> On Mon, 02 Mar 2020, Michał Górny wrote: > Not sure if this is practically able but technically I see an advantage > from having three distinct states: > 1. Deprecation -- tooling warns about them but there are no consequences > for adding new ebuilds. > 2. Ban I -- tooling errors out, if developers add new ebuilds > (as in real new ebuilds), we pursue it. Does this really occur at a scale that should bother us? The main blocker for removal of old EAPIs are unmaintained ebuilds, and for these any levels of more fine-grained bans won't help. > 3. Ban II -- no ebuilds left, CI fatal, immediate revert. Ulrich