From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: from lists.gentoo.org (pigeon.gentoo.org [208.92.234.80]) by finch.gentoo.org (Postfix) with ESMTP id 7C5B813877A for ; Thu, 31 Jul 2014 18:51:40 +0000 (UTC) Received: from pigeon.gentoo.org (localhost [127.0.0.1]) by pigeon.gentoo.org (Postfix) with SMTP id ED7EAE083C; Thu, 31 Jul 2014 18:51:38 +0000 (UTC) Received: from smtp.gentoo.org (smtp.gentoo.org [140.211.166.183]) (using TLSv1.2 with cipher AECDH-AES256-SHA (256/256 bits)) (No client certificate requested) by pigeon.gentoo.org (Postfix) with ESMTPS id 3DC50E0828 for ; Thu, 31 Jul 2014 18:51:38 +0000 (UTC) Received: from 127.0.0.1 (unknown [193.235.73.30]) (using TLSv1 with cipher ECDHE-RSA-AES128-SHA (128/128 bits)) (No client certificate requested) (Authenticated sender: hasufell) by smtp.gentoo.org (Postfix) with ESMTPSA id 6020F34011B for ; Thu, 31 Jul 2014 18:51:36 +0000 (UTC) Message-ID: <53DA902D.9060303@gentoo.org> Date: Thu, 31 Jul 2014 18:51:25 +0000 From: hasufell Precedence: bulk List-Post: List-Help: List-Unsubscribe: List-Subscribe: List-Id: Gentoo Project discussion list X-BeenThere: gentoo-project@lists.gentoo.org Reply-To: gentoo-project@lists.gentoo.org MIME-Version: 1.0 To: gentoo-project@lists.gentoo.org Subject: Re: [gentoo-project] Call for agenda items - Council meeting 2014-08-12 References: <21463.26330.847055.224071@a1i15.kph.uni-mainz.de> <1901231.LPrcrkj2db@kailua> <1922162.cLrbk3D9LS@kailua> In-Reply-To: Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit X-Archives-Salt: 6ea98e93-e26b-404e-92c7-7328ea3e4312 X-Archives-Hash: 666a8dc32724b3a98b71d57367446784 Denis Dupeyron: > On Thu, Jul 31, 2014 at 4:53 AM, Rich Freeman wrote: >> 1. Let the games project keep its policy, and anybody who wants to >> change this has to join the project and call for elections > > This is the obvious answer to the question. I wonder why we're even > discussing it. Unless actions by $team conflict with our rules and/or > actions with other teams, issues within $team are to be solved from > within $team. a) There was an example of a conflict, you seem to have missed it. b) Issues are also about getting in touch with the team and it hasn't been solved for a long time, so... "are to be solved from within $team" is a no-op. c) The initial idea of mgorny was to discuss the games team policy. As already pointed out in b) no one from the team answered on the thread. So the next logical step is asking the council. > > On the matter of calling for elections, since every project must hold > elections every year per GLEP 39, it's legitimate for the council to > call for an election when it doesn't happen. No need for anybody to > join the project and call for it. When I was a council member I would > regularly follow-up with lead status in TLPs, and have actually forced > elections in the KDE project in an amiable way once. No need to get > the big hammer of justice from the closet: just gather the people, get > them to vote, and problem solved. Pretty sure this will not solve any of the problems. > If the current and previous councils > had been doing their job as they should have, instead of flooding > mailing lists, we wouldn't be in that situation today. > What is ComRel doing these days? Why do we have to discuss communication related issues with the council? Even after this was all over dev ML, I have a feeling you didn't actually try to mediate and contact the team/project lead, since you don't seem to realize that there is a problem. If you did, then I'm sorry and would like to hear the results. So, let's not make assumptions about why we are in this situation...