On Sun, 18 Oct 2015 15:28:28 -0700 Daniel Campbell wrote: > Maybe we should take an inventory of some common games and determine > where upstream wants to put them in the first place. These days most games don't even bother trying to respect FHS at all. Those that aren't only available through Steam are often designed to be just unpacked and run in place. Most games comprise of a binary, some bundled libraries, and some assets. Assuming you can unbundle all the libraries, it's sometimes sufficient to put the assets somewhere under /usr/share and then change to that directory in a wrapper before executing the binary. The only question is where to put that binary. /usr/share would be bad. -- James Le Cuirot (chewi) Gentoo Linux Developer