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Date: Thu, 5 May 2011 12:04:15 -0500
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Subject: Re: [gentoo-dev] Re: [rfc] Rendering the official Gentoo logo /
Blender 2.04, Python 2.2
From: Matthew Summers <quantumsummers@gentoo.org>
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On Thu, May 5, 2011 at 11:47 AM, Sebastian Pipping <sping@gentoo.org> wrote=
:
> On 05/05/2011 03:44 PM, Marijn wrote:
>> I confess I know next to nothing about Blender, but what exactly makes
>> it so hard to port the logo to a recent version?
>
> My experience modelling in Blender is zero, so it's hard to tell to
> right now me. =C2=A0From a few cases of remaking vector art from raster
> images in Inkscape, I can imagine that it's difficult to get very close
> in Blender too, if not more. =C2=A0I hope to have a better answer soon.
>
> Best,
>
>
>
> Sebastian
>
>
This may be a nice opportunity to reach out to the blender community
and ask for assistance and/or training. The information from such
interaction could easily be documented to form a corpus for use in the
future.
--=20
Matthew W. Summers
Gentoo Foundation Inc.