From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: from lists.gentoo.org (pigeon.gentoo.org [208.92.234.80]) by finch.gentoo.org (Postfix) with ESMTP id 8CA501388BF for ; Wed, 17 Feb 2016 10:43:42 +0000 (UTC) Received: from pigeon.gentoo.org (localhost [127.0.0.1]) by pigeon.gentoo.org (Postfix) with SMTP id EEF0721C00F; Wed, 17 Feb 2016 10:43:37 +0000 (UTC) Received: from smtp.gentoo.org (smtp.gentoo.org [140.211.166.183]) (using TLSv1.2 with cipher AECDH-AES256-SHA (256/256 bits)) (No client certificate requested) by pigeon.gentoo.org (Postfix) with ESMTPS id 08749E07F5 for ; Wed, 17 Feb 2016 10:43:36 +0000 (UTC) Received: from [192.0.0.4] (public-gprs398046.centertel.pl [37.47.186.31]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-SHA (256/256 bits)) (No client certificate requested) (Authenticated sender: mgorny) by smtp.gentoo.org (Postfix) with ESMTPSA id A76AF340CCB; Wed, 17 Feb 2016 10:43:32 +0000 (UTC) User-Agent: K-9 Mail for Android In-Reply-To: References: <20160207113827.314d5bf0@hatshepsut> <20160207120929.0695b8b6.mgorny@gentoo.org> <56B734F2.9080402@gentoo.org> <20160208224923.5c5fbedc.mgorny@gentoo.org> <56C3D64E.6030700@gentoo.org> <17EF8F06-5304-4DD6-BFD6-3BB45B920833@gentoo.org> Precedence: bulk List-Post: List-Help: List-Unsubscribe: List-Subscribe: List-Id: Gentoo Linux mail X-BeenThere: gentoo-dev@lists.gentoo.org Reply-to: gentoo-dev@lists.gentoo.org MIME-Version: 1.0 Content-Transfer-Encoding: 8bit Content-Type: text/plain; charset=UTF-8 Subject: Re: [gentoo-dev] games.eclass policy From: =?UTF-8?Q?Micha=C5=82_G=C3=B3rny?= Date: Wed, 17 Feb 2016 11:42:12 +0100 To: gentoo-dev@lists.gentoo.org,Michael Sterrett CC: Daniel Campbell ,comrel@gentoo.org Message-ID: <68FA070A-985B-40DE-BBF2-7CAADE664F3C@gentoo.org> X-Archives-Salt: 8511bc86-d63a-4903-93a1-ae6c614866c2 X-Archives-Hash: 04c98887c4503a26db04fdc0d5f96ccc Dnia 17 lutego 2016 08:52:31 CET, Michael Sterrett napisał(a): >On Wed, Feb 17, 2016 at 2:39 AM, Michał Górny >wrote: > >> The games team was pretty much formed of two kinds of developers back >then. One kind was retired developers, the other kind was developers >who did what they cared about and ignored everything and everyone else. >Bugs, join requests, complaints, all went ignored and games team kept >silent claim to games in gentoo. > >False and slanderous. > >> So the first Council case against games team was that they did not >accept any new members. Or rather, silently ignored join requests. They >also ignored inquiries wrt the case and the Council. > >Also false. > >> The result was that the Council set up someone external to take care >of inviting new members, and electing new team lead afterwards. As it >could be predicted, nobody wanted to join, or rather be forced into the >team they weren't welcome in. > >Speculative and false. > >> Then the case against policies started. The first abolished myth was >games team sole claim to games in gentoo. Where Council pretty much >only confirmed that they have no right for that and everyone can >maintain game ebuilds without having games team approval or >co-maintenance. > >Making things up. > > >> During the whole process, I don't recall a single reply from games >team member. > >Well, here's at least one. > >However, I'm not sure why anyone would reply to your drama, slander, >and lies so I'm not surprised that's been your experience. Nice to hear from you. Please don't expect me to write things I didn't know about. So maybe games team did reply. To the people that were worthy replying to. Did this group include the Council or QA team? As I see it, this only adds to your case. Ignoring messages is inappropriate at least. Ignoring them in order to stall others from doing their Gentoo work is more serious. -- Best regards, Michał Górny (by phone)