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* [gentoo-dev] Beta ebuild for game called 'Nevermind'
@ 2003-08-05 23:45 Stuart Herbert
  2003-08-05 23:51 ` [gentoo-dev] " Michael Sterrett -Mr. Bones.-
                   ` (2 more replies)
  0 siblings, 3 replies; 12+ messages in thread
From: Stuart Herbert @ 2003-08-05 23:45 UTC (permalink / raw
  To: gentoo-dev

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FYI,

At the request of gerrynjr, I've made an ebuild for a game called 'nevermind', 
which is available from the packages URL in my .sig.

If someone on the games team wants to port this to use the games.eclass 
(shudder ;-) and commit it to CVS, I'm sure gerrynjr would be most grateful.

Best regards,
Stu
-- 
Stuart Herbert                                              stuart@gentoo.org
Gentoo Developer                                       http://www.gentoo.org/
Beta packages for download            http://dev.gentoo.org/~stuart/packages/

GnuGP key id# F9AFC57C available from http://pgp.mit.edu
Key fingerprint = 31FB 50D4 1F88 E227 F319  C549 0C2F 80BA F9AF C57C
--

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* [gentoo-dev] Re: Beta ebuild for game called 'Nevermind'
  2003-08-05 23:45 [gentoo-dev] Beta ebuild for game called 'Nevermind' Stuart Herbert
@ 2003-08-05 23:51 ` Michael Sterrett -Mr. Bones.-
  2003-08-06  1:04 ` [gentoo-dev] " Chris Gianelloni
  2003-08-06  1:10 ` [gentoo-dev] Beta ebuild for game called 'Nevermind' Chris Gianelloni
  2 siblings, 0 replies; 12+ messages in thread
From: Michael Sterrett -Mr. Bones.- @ 2003-08-05 23:51 UTC (permalink / raw
  To: Stuart Herbert; +Cc: gentoo-dev

On Wed, 6 Aug 2003, Stuart Herbert wrote:

> At the request of gerrynjr, I've made an ebuild for a game called 'nevermind', 
> which is available from the packages URL in my .sig.
> 
> If someone on the games team wants to port this to use the games.eclass 
> (shudder ;-) and commit it to CVS, I'm sure gerrynjr would be most grateful.
> 
Could you put this in a bug please so we (the game developers) can keep
track of it please?

Michael Sterrett
  -Mr. Bones.-
msterret@gentoo.org


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gentoo-dev@gentoo.org mailing list


^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: [gentoo-dev] Beta ebuild for game called 'Nevermind'
  2003-08-05 23:45 [gentoo-dev] Beta ebuild for game called 'Nevermind' Stuart Herbert
  2003-08-05 23:51 ` [gentoo-dev] " Michael Sterrett -Mr. Bones.-
@ 2003-08-06  1:04 ` Chris Gianelloni
  2003-08-06  2:00   ` Stuart Herbert
  2003-08-06  1:10 ` [gentoo-dev] Beta ebuild for game called 'Nevermind' Chris Gianelloni
  2 siblings, 1 reply; 12+ messages in thread
From: Chris Gianelloni @ 2003-08-06  1:04 UTC (permalink / raw
  To: stuart; +Cc: gentoo-dev

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On Tue, 2003-08-05 at 19:45, Stuart Herbert wrote:
> If someone on the games team wants to port this to use the games.eclass 
> (shudder ;-) and commit it to CVS, I'm sure gerrynjr would be most grateful.

You know you could have submitted a bug for it... *cough*

I'll take care of it.

-- 
Chris Gianelloni
Developer, Gentoo Linux

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* Re: [gentoo-dev] Beta ebuild for game called 'Nevermind'
  2003-08-05 23:45 [gentoo-dev] Beta ebuild for game called 'Nevermind' Stuart Herbert
  2003-08-05 23:51 ` [gentoo-dev] " Michael Sterrett -Mr. Bones.-
  2003-08-06  1:04 ` [gentoo-dev] " Chris Gianelloni
@ 2003-08-06  1:10 ` Chris Gianelloni
  2003-08-06  2:08   ` Stuart Herbert
  2 siblings, 1 reply; 12+ messages in thread
From: Chris Gianelloni @ 2003-08-06  1:10 UTC (permalink / raw
  To: stuart; +Cc: gentoo-dev

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On Tue, 2003-08-05 at 19:45, Stuart Herbert wrote:
> At the request of gerrynjr, I've made an ebuild for a game called 'nevermind', 
> which is available from the packages URL in my .sig.

All I see in your packages is neverball, which is already in portage. 
Is this the game you mean?

> If someone on the games team wants to port this to use the games.eclass 
> (shudder ;-) and commit it to CVS, I'm sure gerrynjr would be most grateful.

-- 
Chris Gianelloni
Developer, Gentoo Linux

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* Re: [gentoo-dev] Beta ebuild for game called 'Nevermind'
  2003-08-06  1:04 ` [gentoo-dev] " Chris Gianelloni
@ 2003-08-06  2:00   ` Stuart Herbert
  2003-08-06  2:24     ` Chris Gianelloni
                       ` (2 more replies)
  0 siblings, 3 replies; 12+ messages in thread
From: Stuart Herbert @ 2003-08-06  2:00 UTC (permalink / raw
  To: Chris Gianelloni; +Cc: gentoo-dev

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On Wednesday 06 August 2003 2:04 am, Chris Gianelloni wrote:
> You know you could have submitted a bug for it... *cough*

Yep.  Where it'd sit in Bugzilla for a month or two, if it got picked up at 
all.  Sometimes, the right way of doing something isn't the *best* way :(

Tbh, it should be gerrynjr asking for this to find its way into portage, but 
as grateful as he seemed to be for being able to play this game, I don't 
think he was confident enough to take it further (he's a doc person, not an 
ebuild hacker).

> I'll take care of it.

Thanks.  I'll take a look when you're done; it'll be interesting to read how 
to make best use of the games eclass.

Btw - who maintains the HLDS ebuilds?  There's a shell exploit in HLDS <= 
3.1.1.1d; I can provide details off the hlds_linux mailing list if no-one 
here's read about it yet.

Best regards,
Stu
-- 
Stuart Herbert                                              stuart@gentoo.org
Gentoo Developer                                       http://www.gentoo.org/
Beta packages for download            http://dev.gentoo.org/~stuart/packages/

GnuGP key id# F9AFC57C available from http://pgp.mit.edu
Key fingerprint = 31FB 50D4 1F88 E227 F319  C549 0C2F 80BA F9AF C57C
--

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* Re: [gentoo-dev] Beta ebuild for game called 'Nevermind'
  2003-08-06  1:10 ` [gentoo-dev] Beta ebuild for game called 'Nevermind' Chris Gianelloni
@ 2003-08-06  2:08   ` Stuart Herbert
  0 siblings, 0 replies; 12+ messages in thread
From: Stuart Herbert @ 2003-08-06  2:08 UTC (permalink / raw
  To: Chris Gianelloni; +Cc: gentoo-dev

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On Wednesday 06 August 2003 2:10 am, Chris Gianelloni wrote:
> All I see in your packages is neverball, 

Oops - yeah, I meant neverball.

> which is already in portage.

It wasn't there when I wrote the ebuild.  msterret's been busy this evening 
;-)

> Is this the game you mean?

Yes it is.  No matter now.

Best regards,
Stu
-- 
Stuart Herbert                                              stuart@gentoo.org
Gentoo Developer                                       http://www.gentoo.org/
Beta packages for download            http://dev.gentoo.org/~stuart/packages/

GnuGP key id# F9AFC57C available from http://pgp.mit.edu
Key fingerprint = 31FB 50D4 1F88 E227 F319  C549 0C2F 80BA F9AF C57C
--

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* Re: [gentoo-dev] Beta ebuild for game called 'Nevermind'
  2003-08-06  2:00   ` Stuart Herbert
@ 2003-08-06  2:24     ` Chris Gianelloni
  2003-08-06  2:48       ` Stuart Herbert
  2003-08-06  2:33     ` [gentoo-dev] " Michael Sterrett -Mr. Bones.-
  2003-08-06  3:38     ` [gentoo-dev] " Mike Frysinger
  2 siblings, 1 reply; 12+ messages in thread
From: Chris Gianelloni @ 2003-08-06  2:24 UTC (permalink / raw
  To: stuart; +Cc: gentoo-dev

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On Tue, 2003-08-05 at 22:00, Stuart Herbert wrote:
> On Wednesday 06 August 2003 2:04 am, Chris Gianelloni wrote:
> > You know you could have submitted a bug for it... *cough*
> 
> Yep.  Where it'd sit in Bugzilla for a month or two, if it got picked up at 
> all.  Sometimes, the right way of doing something isn't the *best* way :(

Except for the game that you have an ebuild for on your page (neverball)
was already added to portage earlier today by Mr_Bones, so a bug would
have been resolved immediately, and both you and gerrynjr would be aware
of it being in portage already.

> 
> Tbh, it should be gerrynjr asking for this to find its way into portage, but 
> as grateful as he seemed to be for being able to play this game, I don't 
> think he was confident enough to take it further (he's a doc person, not an 
> ebuild hacker).
> 
> > I'll take care of it.
> 
> Thanks.  I'll take a look when you're done; it'll be interesting to read how 
> to make best use of the games eclass.

As I said, it's in portage.  I haven't looked at it myself, but I'm sure
it meets our normal method of using games.eclass.

> Btw - who maintains the HLDS ebuilds?  There's a shell exploit in HLDS <= 
> 3.1.1.1d; I can provide details off the hlds_linux mailing list if no-one 
> here's read about it yet.

Everything in app-games is maintained by the entire games group.  We're
small enough that we don't step on each other's toes much.  I don't see
any version of halflife-server lower than 3.1.1.1d in CVS, so that is a
non-issue.  I actually checked this as soon as the security warning was
posted on bugtraq.  Thanks for the heads up, though.  It is greatly
appreciated.

-- 
Chris Gianelloni
Developer, Gentoo Linux

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* [gentoo-dev] Re: Beta ebuild for game called 'Nevermind'
  2003-08-06  2:00   ` Stuart Herbert
  2003-08-06  2:24     ` Chris Gianelloni
@ 2003-08-06  2:33     ` Michael Sterrett -Mr. Bones.-
  2003-08-06  3:38     ` [gentoo-dev] " Mike Frysinger
  2 siblings, 0 replies; 12+ messages in thread
From: Michael Sterrett -Mr. Bones.- @ 2003-08-06  2:33 UTC (permalink / raw
  To: Stuart Herbert; +Cc: Chris Gianelloni, gentoo-dev

On Wed, 6 Aug 2003, Stuart Herbert wrote:

> On Wednesday 06 August 2003 2:04 am, Chris Gianelloni wrote:
> > You know you could have submitted a bug for it... *cough*
> 
> Yep.  Where it'd sit in Bugzilla for a month or two, if it got picked up at 
> all.  Sometimes, the right way of doing something isn't the *best* way :(

That might be true for other parts of the portage tree, but in
app-emulation and app-games, both of which are primarily handled by the
games@g.o crew that's pretty far off the mark.

The right way of doing it *is* the best way in this case.

Michael Sterrett
  -Mr. Bones.-
msterret@gentoo.org



--
gentoo-dev@gentoo.org mailing list


^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: [gentoo-dev] Beta ebuild for game called 'Nevermind'
  2003-08-06  2:24     ` Chris Gianelloni
@ 2003-08-06  2:48       ` Stuart Herbert
  0 siblings, 0 replies; 12+ messages in thread
From: Stuart Herbert @ 2003-08-06  2:48 UTC (permalink / raw
  To: Chris Gianelloni; +Cc: gentoo-dev

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On Wednesday 06 August 2003 3:24 am, Chris Gianelloni wrote:
> Everything in app-games is maintained by the entire games group.  We're
> small enough that we don't step on each other's toes much.  I don't see
> any version of halflife-server lower than 3.1.1.1d in CVS, so that is a
> non-issue.  

Only DoD-1.0 retail servers *need* 3.1.1.1d.  Most sites have stuck with 
3.1.1.0c, as 3.1.1.1d has serious issues w.r.t. CPU usage and lag spiking.

I'd recommend adding 3.1.1.0c back in, along with the boffix_i386.so fix to 
deal with this morning's security warning.

> I actually checked this as soon as the security warning was
> posted on bugtraq.  Thanks for the heads up, though.  It is greatly
> appreciated.

Might be worth a GLSA to warn users who haven't upgraded.

Best regards,
Stu
-- 
Stuart Herbert                                              stuart@gentoo.org
Gentoo Developer                                       http://www.gentoo.org/
Beta packages for download            http://dev.gentoo.org/~stuart/packages/

GnuGP key id# F9AFC57C available from http://pgp.mit.edu
Key fingerprint = 31FB 50D4 1F88 E227 F319  C549 0C2F 80BA F9AF C57C
--

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: [gentoo-dev] Beta ebuild for game called 'Nevermind'
  2003-08-06  2:00   ` Stuart Herbert
  2003-08-06  2:24     ` Chris Gianelloni
  2003-08-06  2:33     ` [gentoo-dev] " Michael Sterrett -Mr. Bones.-
@ 2003-08-06  3:38     ` Mike Frysinger
  2003-08-06  9:50       ` [gentoo-dev] HLDS discussion Stuart Herbert
  2 siblings, 1 reply; 12+ messages in thread
From: Mike Frysinger @ 2003-08-06  3:38 UTC (permalink / raw
  To: gentoo-dev

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On Tuesday 05 August 2003 22:00, Stuart Herbert wrote:
> Btw - who maintains the HLDS ebuilds?  There's a shell exploit in HLDS <=
> 3.1.1.1d; I can provide details off the hlds_linux mailing list if no-one
> here's read about it yet.

i maintain them ... and if you look at the date on the d ebuild you'll find it 
was in portage a few hours after d was released ;)

that is to say, the pkg hit the valve servers sometime during july 30th and 
the ebuild hit cvs/rsync later that evening

as for adding back in older versions, ill look into it ...
i'm still trying to make hlds work properly on 1.0/1.2/1.4 boxes ... glibc 
seems to cause issues of course :/

-mike

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* [gentoo-dev] HLDS discussion
  2003-08-06  3:38     ` [gentoo-dev] " Mike Frysinger
@ 2003-08-06  9:50       ` Stuart Herbert
  2003-08-06 23:09         ` [gentoo-dev] " Mike Frysinger
  0 siblings, 1 reply; 12+ messages in thread
From: Stuart Herbert @ 2003-08-06  9:50 UTC (permalink / raw
  To: vapier, gentoo-dev

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On Wednesday 06 August 2003 4:38 am, Mike Frysinger wrote:
> i maintain them ... and if you look at the date on the d ebuild you'll find
> it was in portage a few hours after d was released ;)

d's an experimental patch.  Why is it the only version in portage?

> as for adding back in older versions, ill look into it ...

Seems a shame to have an ebuild only for a version that is well-known as 
broken ...

Especially as your ebuild for NS-2 installs the 3.1.1.0c version of NS, and 
(unless I've missed it in the ebuild) doesn't include the patch to make NS-2 
run on 3.1.1.1d.

> i'm still trying to make hlds work properly on 1.0/1.2/1.4 boxes ... glibc
> seems to cause issues of course :/

libs-compat fixes that for me just fine, at least with 3.1.1.0c + boffix.

I also noticed that Metamod is built from source.  HLDS (which is a C++ 
program) is very sensitive to which version of GCC is used to build Metamod 
(and Metamods), and most people find it seg faults most of the time when 
compiled from source.  It might be worth adding an ebuild for the binary 
release of Metamod - or talk to Will Day (metamod's author) to discuss which 
GCC & CXXFLAGS are likely to bring the most success.

I'd also be very interested in seeing HLDS support the +vhosts scheme we've 
been discussing about webapps.

Best regards,
Stu
-- 
Stuart Herbert                                              stuart@gentoo.org
Gentoo Developer                                       http://www.gentoo.org/
Beta packages for download            http://dev.gentoo.org/~stuart/packages/

GnuGP key id# F9AFC57C available from http://pgp.mit.edu
Key fingerprint = 31FB 50D4 1F88 E227 F319  C549 0C2F 80BA F9AF C57C
--

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^ permalink raw reply	[flat|nested] 12+ messages in thread

* [gentoo-dev] Re: HLDS discussion
  2003-08-06  9:50       ` [gentoo-dev] HLDS discussion Stuart Herbert
@ 2003-08-06 23:09         ` Mike Frysinger
  0 siblings, 0 replies; 12+ messages in thread
From: Mike Frysinger @ 2003-08-06 23:09 UTC (permalink / raw
  To: gentoo-dev

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On Wednesday 06 August 2003 05:50, Stuart Herbert wrote:
> On Wednesday 06 August 2003 4:38 am, Mike Frysinger wrote:
> > i maintain them ... and if you look at the date on the d ebuild you'll
> > find it was in portage a few hours after d was released ;)
>
> d's an experimental patch.  Why is it the only version in portage?

ive been outta the hlds loop for almost a year now ... hopefully ill be able 
to get my ns server up again in a few weeks :)
i only ever had the 3.1.1.1 ebuilds in portage because i saw they fixed 
exploits ...

> > as for adding back in older versions, ill look into it ...
>
> Seems a shame to have an ebuild only for a version that is well-known as
> broken ...

yep, 3.1.1.0, 3.1.1.1, and 3.1.1.1d are now in portage

> Especially as your ebuild for NS-2 installs the 3.1.1.0c version of NS, and
> (unless I've missed it in the ebuild) doesn't include the patch to make
> NS-2 run on 3.1.1.1d.

URL for said patch ? :)

> > i'm still trying to make hlds work properly on 1.0/1.2/1.4 boxes ...
> > glibc seems to cause issues of course :/
>
> libs-compat fixes that for me just fine, at least with 3.1.1.0c + boffix.

URL for boffix ? ;)
and did you mean 3.1.1.0 ? or 3.1.1.1c ?

> I also noticed that Metamod is built from source.  HLDS (which is a C++
> program) is very sensitive to which version of GCC is used to build Metamod
> (and Metamods), and most people find it seg faults most of the time when
> compiled from source.  It might be worth adding an ebuild for the binary
> release of Metamod - or talk to Will Day (metamod's author) to discuss
> which GCC & CXXFLAGS are likely to bring the most success.

yeah, i added 1.16.2 today which defaults to binary install unless user has 
USE=src ... oddly it worked for me just fine ... or i could just be smokin 
crack ...

> I'd also be very interested in seeing HLDS support the +vhosts scheme we've
> been discussing about webapps.

i havent been following webapps so i have no idea what you're refering to ... 
but my first thought is 'what the hell does webapps/vhosts have to do with 
hlds ?' ... only relation that pops into my head is hlstat support ...

-mike

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^ permalink raw reply	[flat|nested] 12+ messages in thread

end of thread, other threads:[~2003-08-06 23:09 UTC | newest]

Thread overview: 12+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2003-08-05 23:45 [gentoo-dev] Beta ebuild for game called 'Nevermind' Stuart Herbert
2003-08-05 23:51 ` [gentoo-dev] " Michael Sterrett -Mr. Bones.-
2003-08-06  1:04 ` [gentoo-dev] " Chris Gianelloni
2003-08-06  2:00   ` Stuart Herbert
2003-08-06  2:24     ` Chris Gianelloni
2003-08-06  2:48       ` Stuart Herbert
2003-08-06  2:33     ` [gentoo-dev] " Michael Sterrett -Mr. Bones.-
2003-08-06  3:38     ` [gentoo-dev] " Mike Frysinger
2003-08-06  9:50       ` [gentoo-dev] HLDS discussion Stuart Herbert
2003-08-06 23:09         ` [gentoo-dev] " Mike Frysinger
2003-08-06  1:10 ` [gentoo-dev] Beta ebuild for game called 'Nevermind' Chris Gianelloni
2003-08-06  2:08   ` Stuart Herbert

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