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From: Ulrich Mueller <ulm@gentoo.org>
To: gentoo-dev@lists.gentoo.org
Subject: [gentoo-dev] Re: [rfc] Rendering the official Gentoo logo / Blender 2.04, Python 2.2
Date: Sun, 1 May 2011 06:10:02 +0200	[thread overview]
Message-ID: <19900.56602.272123.462019@a1i15.kph.uni-mainz.de> (raw)
In-Reply-To: <20110429074625.6457ee40@pomiocik.lan>

>>>>> On Fri, 29 Apr 2011, Michał Górny wrote:

>> Among the options I see is the following:
>> 
>>  A) Find out how to render g-metal.blend with recent Blender
>>     (2.57b at best) to give pixel-identical results to Blender 2.04.
>>     Needs an advanced Blender user ideally.
>> 
>>  B) Port Blender 2.26 to a recent version of Python.
>> 
>> Are there any other options?

Could you bisect Blender to find out why it doesn't work with the new
version?

> Maybe it's time to make the SVG variant the official logo, and leave
> the blender file as a historical variant.

The Blender variant looks better though, especially at high
resolutions.

Ulrich



  reply	other threads:[~2011-05-01  4:10 UTC|newest]

Thread overview: 18+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2011-04-29  0:29 [gentoo-dev] [rfc] Rendering the official Gentoo logo / Blender 2.04, Python 2.2 Sebastian Pipping
2011-04-29  5:46 ` Michał Górny
2011-05-01  4:10   ` Ulrich Mueller [this message]
2011-05-01  6:06     ` [gentoo-dev] " Michał Górny
2011-05-05  2:31       ` Sebastian Pipping
2011-05-05  5:48         ` Michał Górny
2011-05-05  1:53     ` Sebastian Pipping
2011-05-05  5:36     ` Sebastian Pipping
2011-05-05 13:44       ` Marijn
2011-05-05 16:47         ` Sebastian Pipping
2011-05-05 17:04           ` Matthew Summers
2015-02-23 22:11       ` Sebastian Pipping
2015-02-23 22:29         ` Diego Elio Pettenò
2015-02-23 22:34           ` Daniel Campbell
2015-03-02 17:05             ` Sebastian Pipping
2011-06-07  9:15 ` [gentoo-dev] [rfc] Rendering the official Gentoo logo / Blender,2.04, " Mario Bodemann
2011-06-12 17:14   ` David Abbott
2015-03-25 15:12   ` Sebastian Pipping

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