From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 32140 invoked by uid 1002); 19 Oct 2003 14:09:11 -0000 Mailing-List: contact gentoo-dev-help@gentoo.org; run by ezmlm Precedence: bulk List-Post: List-Help: List-Unsubscribe: List-Subscribe: List-Id: Gentoo Linux mail X-BeenThere: gentoo-dev@gentoo.org Received: (qmail 8212 invoked from network); 19 Oct 2003 14:09:10 -0000 From: Chris Gianelloni To: Corvus Corax Cc: gentoo-dev@gentoo.org In-Reply-To: <20031019153105.50b63529.corvus-ml@cybertrench.com> References: <1066483836.28203.13.camel@localhost> <20031019153105.50b63529.corvus-ml@cybertrench.com> Content-Type: multipart/signed; micalg=pgp-sha1; protocol="application/pgp-signature"; boundary="=-rPTjavvUi4Hh1+AQkHI2" Message-Id: <1066572105.28207.27.camel@localhost> Mime-Version: 1.0 X-Mailer: Ximian Evolution 1.4.5 Date: Sun, 19 Oct 2003 10:01:45 -0400 Subject: Re: [gentoo-dev] Enemy Territory ebuild X-Archives-Salt: 408cd754-e14e-4e46-b90d-c1c2fa7e748a X-Archives-Hash: b3bd592591ab8bde9e88b148c69598f0 --=-rPTjavvUi4Hh1+AQkHI2 Content-Type: text/plain Content-Transfer-Encoding: quoted-printable On Sun, 2003-10-19 at 09:31, Corvus Corax wrote: > Am Sat, 18 Oct 2003 09:30:36 -0400 > schrieb Chris Gianelloni : >=20 > > I want to ask the opinion of everyone. I updated Enemy-Territory > > yesterday to close two bugs. In doing so, I made the decision to make > > the newest version of Enemy Territory use the new full download. I hav= e > > had requests from people to have the full download, rather than the > > original download + patches, as the ebuild. > >=20 > > Well, I am thinking of breaking up the enemy-territory ebuilds into two > > ebuilds. There would be an enemy-territory ebuild, which would use the > > original download + patches (and therefore be dial-up friendly) and the > > enemy-territory-full ebuild, which would always download and install th= e > > complete game from the most recent version. This should satisfy both > > camps and also make the ebuild a bit more dial-up friendly. > >=20 > > Thoughts? Opinions? Flames? > >=20 > > --=20 > > Chris Gianelloni > > Developer, Gentoo Linux > > Games Team > >=20 > > Is your power animal a penguin? > >=20 >=20 > I'd say, pack it into one ebuild and make it intelligent, some check like > "if an old tar.gz is already installed, download just the needed patches = and patch, > but if it has to be downloaded anyway, download the newer "full" installa= tion" > that saves the users from having to download both, > for example when installing the original .56 yesterday > and upgrading from .56 to .56-r1 today (grrrrr) First off, if you notice, the only change is in installation. The actual end result is the same. I really should *not* have bumped the revision on the package, since the only changes are to the installation packaging and not to the final game. To be honest, I shouldn't have bothered to change anything, since ours was working fine. There are simply some people out there who see that there is a new version of something and immediately file bugs for them without researching the actual changes. I just went and completed the bug without looking into it too heavily. Once I started getting people complaining about the changes to the ebuild (downloading the new full version and not patching), I looked into it more closely and saw that the ONLY change was to the makeself archive itself and not to the actual game. At this point, I don't really know what I should do. Should I simply leave things how they are and not worry about it at all until a new revision of the game is released? Should I mask the new ebuild? Remove the old? I am inclined to just leave things as they are now saying "What's done is done" and just being glad that we even have this game in portage still. I also think I'm going to ignore ANY bug which has the name TTimo posted in it... ;p (For the humor impaired, that last part was a joke pointing back to the entire licensing fiasco, which really did not exist since TTimo is not actually an id Software employee.) --=20 Chris Gianelloni Developer, Gentoo Linux Games Team Is your power animal a penguin? --=-rPTjavvUi4Hh1+AQkHI2 Content-Type: application/pgp-signature; name=signature.asc Content-Description: This is a digitally signed message part -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.3 (GNU/Linux) iD8DBQA/kplJkT4lNIS36YERAkRgAJsEtYsTDHWwoplQbCBHINlIswo72QCfVC9M bSQMGXayk06U6cn5N8LuD4Y= =3i5q -----END PGP SIGNATURE----- --=-rPTjavvUi4Hh1+AQkHI2--