* [gentoo-commits] repo/gentoo:master commit in: games-emulation/zsnes/
@ 2018-04-29 13:06 99% Pacho Ramos
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From: Pacho Ramos @ 2018-04-29 13:06 UTC (permalink / raw
To: gentoo-commits
commit: a544b55f1fcc7b1c46659c4d54a54ddbb3a212c3
Author: Pacho Ramos <pacho <AT> gentoo <DOT> org>
AuthorDate: Sun Apr 29 12:37:27 2018 +0000
Commit: Pacho Ramos <pacho <AT> gentoo <DOT> org>
CommitDate: Sun Apr 29 13:06:42 2018 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=a544b55f
games-emulation/zsnes: Drop old
Package-Manager: Portage-2.3.31, Repoman-2.3.9
games-emulation/zsnes/zsnes-1.51-r5.ebuild | 111 -----------------------------
1 file changed, 111 deletions(-)
diff --git a/games-emulation/zsnes/zsnes-1.51-r5.ebuild b/games-emulation/zsnes/zsnes-1.51-r5.ebuild
deleted file mode 100644
index 5787c4659bc..00000000000
--- a/games-emulation/zsnes/zsnes-1.51-r5.ebuild
+++ /dev/null
@@ -1,111 +0,0 @@
-# Copyright 1999-2018 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-inherit eutils autotools flag-o-matic toolchain-funcs multilib pax-utils games
-
-DESCRIPTION="SNES (Super Nintendo) emulator that uses x86 assembly"
-HOMEPAGE="http://www.zsnes.com/ http://ipherswipsite.com/zsnes/"
-SRC_URI="mirror://sourceforge/zsnes/${PN}${PV//./}src.tar.bz2"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="-* ~amd64 ~x86 ~x86-fbsd ~amd64-linux ~x86-linux"
-IUSE="ao custom-cflags +debug opengl pax_kernel png"
-
-RDEPEND="
- media-libs/libsdl[sound,video,abi_x86_32(-)]
- >=sys-libs/zlib-1.2.3-r1[abi_x86_32(-)]
- ao? ( media-libs/libao[abi_x86_32(-)] )
- debug? ( sys-libs/ncurses:0[abi_x86_32(-)] )
- opengl? ( virtual/opengl[abi_x86_32(-)] )
- png? ( media-libs/libpng:0[abi_x86_32(-)] )"
-DEPEND="${RDEPEND}
- dev-lang/nasm
- debug? ( virtual/pkgconfig )"
-
-S=${WORKDIR}/${PN}_${PV//./_}/src
-
-src_prepare() {
- # Fixing compilation without libpng installed
- # Fix bug #186111
- # Fix bug #214697
- # Fix bug #170108
- # Fix bug #260247
- # Fix compability with libpng15 wrt #378735
- # Fix buffer overwrite #257963
- # Fix gcc47 compile #419635
- # Fix stack alignment issue #503138
- epatch \
- "${FILESDIR}"/${P}-libpng.patch \
- "${FILESDIR}"/${P}-archopt-july-23-update.patch \
- "${FILESDIR}"/${P}-gcc43.patch \
- "${FILESDIR}"/${P}-libao-thread.patch \
- "${FILESDIR}"/${P}-depbuild.patch \
- "${FILESDIR}"/${P}-CC-quotes.patch \
- "${FILESDIR}"/${P}-libpng15.patch \
- "${FILESDIR}"/${P}-buffer.patch \
- "${FILESDIR}"/${P}-gcc47.patch \
- "${FILESDIR}"/${P}-stack-align.patch \
- "${FILESDIR}"/${P}-cross-compile.patch \
- "${FILESDIR}"/${P}-arch.patch
-
- # The sdl detection logic uses AC_PROG_PATH instead of
- # AC_PROG_TOOL, so force the var to get set the way we
- # need for things to work correctly.
- tc-is-cross-compiler && export ac_cv_path_SDL_CONFIG=${CHOST}-sdl-config
-
- sed -i -e '67i#define OF(x) x' zip/zunzip.h || die
-
- # Remove hardcoded CFLAGS and LDFLAGS
- sed -i \
- -e '/^CFLAGS=.*local/s:-pipe.*:-Wall -I.":' \
- -e '/^LDFLAGS=.*local/d' \
- -e '/\w*CFLAGS=.*fomit/s:-O3.*$STRIP::' \
- -e '/lncurses/s:-lncurses:`pkg-config ncurses --libs`:' \
- -e '/lcurses/s:-lcurses:`pkg-config ncurses --libs`:' \
- configure.in || die
- sed -i \
- -e 's/configure.in/configure.ac/' \
- Makefile.in || die
- mv configure.in configure.ac || die
- eautoreconf
-}
-
-src_configure() {
- tc-export CC
- export BUILD_CXX=$(tc-getBUILD_CXX)
- export NFLAGS=-O1
- use amd64 && multilib_toolchain_setup x86
- use custom-cflags || strip-flags
-
- append-flags -U_FORTIFY_SOURCE #257963
-
- egamesconf \
- $(use_enable ao libao) \
- $(use_enable debug debugger) \
- $(use_enable png libpng) \
- $(use_enable opengl) \
- --disable-debug \
- --disable-cpucheck
-}
-
-src_compile() {
- emake makefile.dep
- emake
-}
-
-src_install() {
- dogamesbin zsnes
- if use pax_kernel; then
- pax-mark m "${D}""${GAMES_BINDIR}"/zsnes || die
- fi
- newman linux/zsnes.1 zsnes.6
- dodoc \
- ../docs/{readme.1st,authors.txt,srcinfo.txt,stdards.txt,support.txt,thanks.txt,todo.txt,README.LINUX} \
- ../docs/readme.txt/*
- dohtml -r ../docs/readme.htm/*
- make_desktop_entry zsnes ZSNES
- newicon icons/48x48x32.png ${PN}.png
- prepgamesdirs
-}
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