public inbox for gentoo-commits@lists.gentoo.org
 help / color / mirror / Atom feed
From: "Ionen Wolkens" <ionen@gentoo.org>
To: gentoo-commits@lists.gentoo.org
Subject: [gentoo-commits] repo/gentoo:master commit in: games-fps/quakeforge/, games-fps/quakeforge/files/
Date: Sun, 25 Jul 2021 01:36:31 +0000 (UTC)	[thread overview]
Message-ID: <1627176909.51bace7b8f0ee05bebb0c854d85fcf6857320aad.ionen@gentoo> (raw)

commit:     51bace7b8f0ee05bebb0c854d85fcf6857320aad
Author:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Sun Jul 25 00:48:10 2021 +0000
Commit:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Sun Jul 25 01:35:09 2021 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=51bace7b

games-fps/quakeforge: drop 0.7.2_p20210601

Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>

 games-fps/quakeforge/Manifest                      |   1 -
 .../quakeforge-0.7.2_p20210601-png-stub.patch      |   9 --
 .../quakeforge-0.7.2_p20210601-skipped-tests.patch |  15 --
 .../quakeforge/quakeforge-0.7.2_p20210601.ebuild   | 173 ---------------------
 4 files changed, 198 deletions(-)

diff --git a/games-fps/quakeforge/Manifest b/games-fps/quakeforge/Manifest
index c2890dce25b..8b9eb11acfb 100644
--- a/games-fps/quakeforge/Manifest
+++ b/games-fps/quakeforge/Manifest
@@ -1,2 +1 @@
-DIST quakeforge-0.7.2_p20210601.tar.gz 3140318 BLAKE2B 4359c2e92a52bc314bca82dcf6f90aebe2fb7260e9c2e1444d3ca239c53adf1ca912093c5c0ccacb4cf9375e199c244f1b8787196c2f8f3bbc7eb00962b0d8da SHA512 a27e4317b3c01f129f1f32209c02b86abf7148c3e0b2e39306324d6b4758d9165883c169ebfde03fc7350b499088cd685991483911b5ae57ccb9b80baaefa733
 DIST quakeforge-0.7.2_p20210722.tar.gz 3157720 BLAKE2B 9757ed10a5f78d9b5f09029c149c3fc121daf4bef2cc5a1687d00d2d85c36065663407318478c801a4ae62dee03713e35009c91f590d1686678756da1aab7824 SHA512 1c3778ff73cffbb5cadc33e0b544935f822a0f983ed67945dbbd7f6624752b68e3da46f1836f38f22cbae9a9ac191eeacc256ca5da540c5448dfc1fb56b68aa4

diff --git a/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-png-stub.patch b/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-png-stub.patch
deleted file mode 100644
index d32fab57b7e..00000000000
--- a/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-png-stub.patch
+++ /dev/null
@@ -1,9 +0,0 @@
-Fix stub definition for USE=-png
-https://github.com/quakeforge/quakeforge/issues/14
---- a/libs/image/png.c
-+++ b/libs/image/png.c
-@@ -320,3 +320,3 @@
- VISIBLE tex_t *
--LoadPNG (QFile *infile)
-+LoadPNG (QFile *infile, int load)
- {

diff --git a/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-skipped-tests.patch b/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-skipped-tests.patch
deleted file mode 100644
index 5b25af47ac2..00000000000
--- a/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-skipped-tests.patch
+++ /dev/null
@@ -1,15 +0,0 @@
-These are only failing at high precision and
-should not affect normal usage.
-  quat/simd: fails with -mavx
-      sebvf: random failure, sometimes pass
---- a/libs/util/test/Makemodule.am
-+++ b/libs/util/test/Makemodule.am
-@@ -15,8 +15,5 @@
- 	libs/util/test/test-qfs \
--	libs/util/test/test-quat \
- 	libs/util/test/test-seb \
--	libs/util/test/test-sebvf \
- 	libs/util/test/test-seg \
- 	libs/util/test/test-set \
--	libs/util/test/test-simd \
- 	libs/util/test/test-txtbuffer \

diff --git a/games-fps/quakeforge/quakeforge-0.7.2_p20210601.ebuild b/games-fps/quakeforge/quakeforge-0.7.2_p20210601.ebuild
deleted file mode 100644
index 504324b8b2b..00000000000
--- a/games-fps/quakeforge/quakeforge-0.7.2_p20210601.ebuild
+++ /dev/null
@@ -1,173 +0,0 @@
-# Copyright 1999-2021 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=7
-
-inherit autotools flag-o-matic readme.gentoo-r1 toolchain-funcs
-
-MY_COMMIT="53b553e89234306dc0111b107308fb42998e522b"
-
-DESCRIPTION="3D engine based on id Software's Quake and QuakeWorld game engines"
-HOMEPAGE="http://www.quakeforge.net/"
-SRC_URI="https://github.com/quakeforge/quakeforge/archive/${MY_COMMIT}.tar.gz -> ${P}.tar.gz"
-S="${WORKDIR}/${PN}-${MY_COMMIT}"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="alsa +client custom-cflags debug doc flac ipv6 jack ncurses oss png sdl vorbis wildmidi zlib"
-
-RDEPEND="
-	client? (
-		media-libs/libsamplerate
-		net-misc/curl
-		x11-libs/libX11
-		x11-libs/libXext
-		x11-libs/libXxf86vm
-		alsa? ( media-libs/alsa-lib )
-		flac? ( media-libs/flac )
-		jack? ( virtual/jack )
-		sdl? ( media-libs/libsdl[sound] )
-		vorbis? ( media-libs/libvorbis )
-		wildmidi? ( media-sound/wildmidi )
-	)
-	ncurses? ( sys-libs/ncurses:= )
-	png? ( media-libs/libpng:= )
-	zlib? ( sys-libs/zlib:= )"
-DEPEND="
-	${RDEPEND}
-	client? (
-		virtual/opengl
-		x11-base/xorg-proto
-	)"
-BDEPEND="
-	sys-devel/bison
-	sys-devel/flex
-	virtual/pkgconfig
-	doc? (
-		app-doc/doxygen[dot]
-		media-gfx/transfig
-	)"
-
-PATCHES=(
-	"${FILESDIR}"/${P}-png-stub.patch
-	"${FILESDIR}"/${P}-skipped-tests.patch
-)
-
-src_prepare() {
-	default
-
-	echo ${PV} > .tarball-version || die
-
-	eautoreconf
-}
-
-src_configure() {
-	if ! use custom-cflags; then
-		# package does a lot of fragile micro-optimizations
-		strip-flags
-
-		# nq-x11 segfaults starting a new game with -O2+ and gcc11
-		# https://github.com/quakeforge/quakeforge/issues/12
-		tc-is-gcc && [[ $(gcc-major-version) -ge 11 ]] && replace-flags '-O[2-9]*' -Os
-	fi
-
-	append-ldflags -Wl,-z,noexecstack
-
-	qf_client() {
-		echo $(usex client $(use_enable ${1}) --disable-${1})
-	}
-
-	local econfargs=(
-		$(qf_client alsa)
-		$(qf_client flac)
-		$(qf_client jack)
-		$(qf_client oss)
-		$(qf_client sdl)
-		$(qf_client vorbis)
-		# vulkan is work-in-progress and currently needs <=vulkan-headers-1.2.169
-		# https://github.com/quakeforge/quakeforge/issues/13
-		--disable-vulkan # $(qf_client vulkan)
-		$(qf_client wildmidi)
-		$(use_enable client sound)
-		$(use_enable client vidmode)
-		$(use_enable debug)
-		$(use_enable ncurses curses)
-		$(use_enable png)
-		$(use_enable zlib)
-		$(use_with client x)
-		$(use_with ipv6)
-		--disable-Werror
-		--disable-dga
-		--disable-static
-		--enable-xdg
-		# non-x11 clients are mostly abandoned/broken (SDL1 still useful for pulseaudio)
-		--with-clients=$(usex client x11 '')
-		--with-cpp="$(tc-getCPP) -x c %u %d %s -o %o %i" # see config.d/qfcc.m4
-		--with-global-cfg="${EPREFIX}"/etc/quakeforge.conf
-		--with-sharepath="${EPREFIX}"/usr/share/quake1
-	)
-
-	# Jack audio is special (need a different method to enable), and an
-	# issue prevents it from being usable without another audio output.
-	# https://github.com/quakeforge/quakeforge/issues/16
-	# Given hopefully temporary, not relying on REQUIRED_USE.
-	use alsa || use oss || use sdl || econfargs+=( --enable-oss )
-
-	econf "${econfargs[@]}"
-}
-
-src_compile() {
-	default
-
-	use doc && emake doc
-}
-
-src_install() {
-	use doc && local HTML_DOCS=( doxygen/html/. )
-
-	emake -j1 DESTDIR="${D}" install
-
-	find "${ED}" -name '*.la' -delete || die
-
-	local DISABLE_AUTOFORMATTING="yes"
-	local DOC_CONTENTS=\
-"Before you can play (using nq-x11 or qw-client-x11), you must ensure
-that ${PN} can find your Quake pak0.pak (and optionally pak1.pak)
-at one of these locations with lowercase filenames:
-	- '~/.local/share/${PN}/id1/pak0.pak'
-	- '${EPREFIX}/usr/share/quake1/id1/pak0.pak'
-
-You can add them yourself or use either of:
-	- games-fps/quake1-data: install from a Quake CD-ROM
-	- games-fps/quake1-demodata: pak0.pak only (limited demo)
-
-Key binds notes:
-	Defaults ('imt_mod' table) expect you to set key binds manually in:
-	- '~/.local/share/${PN}/id1/autoexec.cfg' (or '${EPREFIX}/usr/share/quake1/id1')
-	For the in-game bind menu to be usable ('imt_0' table), bring up the
-	console with backtick \`, and run 'imt imt_0' (only needed once).
-	A mouse-grab bind ('toggle in_grab') and using freelook is recommended.
-
-Audio/Video notes:
-	Can add settings in:
-	- '~/.config/${PN}/${PN}.conf' (or '${EPREFIX}/etc/${PN}.conf')
-	Examples:
-	- set vid_width 800
-	- set vid_height 600
-	- set snd_output sdl (or alsa, oss)
-	- setrom vid_render gl (or sw for software rendering)
-	- setrom snd_render default (specially set jack here for JACK audio)"
-	readme.gentoo_create_doc
-}
-
-pkg_postinst() {
-	readme.gentoo_print_elog
-
-	if [[ ${REPLACING_VERSIONS} ]] && ver_test ${REPLACING_VERSIONS} -le 0.7.2-r1; then
-		elog "Migration may be needed for ${PN}'s home paths, now using:"
-		elog "    ~/.${PN}rc -> ~/.config/${PN}/${PN}.conf"
-		elog "    ~/.${PN}/  -> ~/.local/share/${PN}/"
-		elog "Also, nq-sdl / qw-client-sdl are no longer available (use -x11 instead)."
-	fi
-}


             reply	other threads:[~2021-07-25  1:36 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-07-25  1:36 Ionen Wolkens [this message]
  -- strict thread matches above, loose matches on Subject: below --
2021-06-07  8:21 [gentoo-commits] repo/gentoo:master commit in: games-fps/quakeforge/, games-fps/quakeforge/files/ Ionen Wolkens
2017-02-09 17:37 Austin English
2016-01-18  7:27 Michael Sterrett

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=1627176909.51bace7b8f0ee05bebb0c854d85fcf6857320aad.ionen@gentoo \
    --to=ionen@gentoo.org \
    --cc=gentoo-commits@lists.gentoo.org \
    --cc=gentoo-dev@lists.gentoo.org \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox