From: "Sam James" <sam@gentoo.org>
To: gentoo-commits@lists.gentoo.org
Subject: [gentoo-commits] repo/gentoo:master commit in: games-strategy/0ad/
Date: Sun, 28 Feb 2021 23:04:43 +0000 (UTC) [thread overview]
Message-ID: <1614553467.d0cdd28cee7b12f4fe2e10949af2abb94f3533c5.sam@gentoo> (raw)
commit: d0cdd28cee7b12f4fe2e10949af2abb94f3533c5
Author: Wolf-Dieter Rieck <wesen42 <AT> web <DOT> de>
AuthorDate: Mon Feb 22 21:19:08 2021 +0000
Commit: Sam James <sam <AT> gentoo <DOT> org>
CommitDate: Sun Feb 28 23:04:27 2021 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=d0cdd28c
games-strategy/0ad: fix build and merge 0ad-data package
* Build was broken in former revision,
as generated libs weren't in LD_LIBRARY_PATH.
Also libs weren't correcly installed.
* 0ad-data pulled same archive as 0a package.
Merged both ebuilds into this revision blocking the 0ad-data package.
Bug: https://bugs.gentoo.org/768930
Closes: https://bugs.gentoo.org/771147
Package-Manager: Portage-3.0.13, Repoman-3.0.2
Signed-off-by: Wolf-Dieter Rieck <wesen42 <AT> web.de>
Closes: https://github.com/gentoo/gentoo/pull/19603
Signed-off-by: Sam James <sam <AT> gentoo.org>
.../0ad-0.0.24_alpha_pre20210116040036-r2.ebuild | 224 +++++++++++++++++++++
1 file changed, 224 insertions(+)
diff --git a/games-strategy/0ad/0ad-0.0.24_alpha_pre20210116040036-r2.ebuild b/games-strategy/0ad/0ad-0.0.24_alpha_pre20210116040036-r2.ebuild
new file mode 100644
index 00000000000..7826f504366
--- /dev/null
+++ b/games-strategy/0ad/0ad-0.0.24_alpha_pre20210116040036-r2.ebuild
@@ -0,0 +1,224 @@
+# Copyright 2014-2021 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=7
+
+WX_GTK_VER="3.0-gtk3"
+inherit desktop toolchain-funcs wxwidgets xdg
+
+if [[ ${PV} == 9999 ]]; then
+ inherit git-r3
+
+ EGIT_REPO_URI="https://github.com/0ad/0ad"
+ ZEROAD_GIT_REVISION=""
+elif [[ ${PV} == *_pre* ]]; then
+ ZEROAD_GIT_REVISION="c7d07d3979f969b969211a5e5748fa775f6768a7"
+else
+ MY_P="0ad-${PV/_/-}"
+fi
+
+DESCRIPTION="A free, real-time strategy game"
+HOMEPAGE="https://play0ad.com/"
+if [[ ${PV} == 9999 ]]; then
+ SRC_URI=""
+elif [[ ${PV} == *_pre* ]]; then
+ SRC_URI="https://github.com/0ad/0ad/archive/${ZEROAD_GIT_REVISION}.tar.gz -> ${P}.tar.gz"
+else
+ SRC_URI="http://releases.wildfiregames.com/${MY_P}-unix-build.tar.xz"
+fi
+
+# merged with 0ad-data
+# addresses comment #3
+# bug #771147
+LICENSE="CC-BY-SA-3.0 GPL-2 LGPL-2.1 MIT ZLIB BitstreamVera LPPL-1.3c"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="editor +lobby nvtt pch test"
+RESTRICT="test"
+
+BDEPEND="virtual/pkgconfig
+ test? ( dev-lang/perl )"
+
+# remove dependency on nvtt
+# as we use the bundled one
+# bug #768930
+DEPEND="
+ dev-libs/boost:=
+ dev-libs/icu:=
+ dev-libs/libfmt:0=
+ dev-libs/libsodium
+ dev-libs/libxml2
+ media-libs/libpng:0
+ media-libs/libsdl2[X,opengl,video]
+ media-libs/libvorbis
+ media-libs/openal
+ net-libs/enet:1.3
+ net-libs/miniupnpc:=
+ net-misc/curl
+ sys-libs/zlib
+ virtual/opengl
+ x11-libs/libX11
+ editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] )
+ lobby? ( >=net-libs/gloox-1.0.20 )"
+
+# add block on 0ad-data, as it is no longer needed.
+# addresses comment #3
+# bug #771147
+RDEPEND="${DEPEND}
+ !games-strategy/0ad-data"
+
+if [[ ${PV} == 9999 ]]; then
+ S="${WORKDIR}/${P}"
+elif [[ ${PV} == *_pre* ]]; then
+ S="${WORKDIR}/${PN}-${ZEROAD_GIT_REVISION}"
+else
+ S="${WORKDIR}/${MY_P}"
+fi
+
+PATCHES=(
+ "${FILESDIR}/${PN}-0.0.24_alpha_pre20210116040036-build.patch"
+)
+
+pkg_setup() {
+ use editor && setup-wxwidgets
+}
+
+src_prepare() {
+ default
+
+ sed -i -e "/--build/d" libraries/source/spidermonkey/build.sh || die
+
+ # merged from 0ad-data
+ # addresses comment #3
+ # bug #771147
+ rm binaries/data/tools/fontbuilder/fonts/*.txt || die
+}
+
+src_configure() {
+ local myconf=(
+ --minimal-flags
+ $(usex nvtt "" "--without-nvtt")
+ $(usex pch "" "--without-pch")
+ $(usex test "" "--without-tests")
+ $(usex editor "--atlas" "")
+ $(usex lobby "" "--without-lobby")
+ --bindir="/usr/bin"
+ --libdir="/usr/$(get_libdir)"/${PN}
+ --datadir="/usr/share/${PN}"
+ )
+
+ tc-export CC CXX
+
+ # stock premake5 does not work, use the shipped one
+ emake -C "${S}"/build/premake/premake5/build/gmake2.unix
+
+ # regenerate scripts.c so our patch applies
+ cd "${S}"/build/premake/premake5 || die
+ "${S}"/build/premake/premake5/bin/release/premake5 embed || die
+
+ # rebuild premake again... this is the most stupid build system
+ emake -C "${S}"/build/premake/premake5/build/gmake2.unix clean
+ emake -C "${S}"/build/premake/premake5/build/gmake2.unix
+
+ # run premake to create build scripts
+ cd "${S}"/build/premake || die
+ "${S}"/build/premake/premake5/bin/release/premake5 \
+ --file="premake5.lua" \
+ --outpath="../workspaces/gcc/" \
+ --os=linux \
+ "${myconf[@]}" \
+ gmake2 || die "Premake failed"
+}
+
+src_compile() {
+ tc-export AR
+
+ # build 3rd party fcollada
+ einfo "Building bundled fcollada"
+ emake -C libraries/source/fcollada/src
+
+ # build bundled nvtt
+ # nvtt is abandoned upstream and 0ad have forked it
+ # and added fixes. Use their copy.
+ # bug #768930
+ if use nvtt ; then
+ cd libraries/source/nvtt || die
+ elog "Building bundled nvtt (bug #768930)"
+ ./build.sh || die "Failed to build bundled nvtt"
+ cd "${S}" || die
+ fi
+
+ # build bundled spidermonkey
+ # We genuinely can't use the system SpiderMonkey right now.
+ # Breakages occur even on minor bumps in upstream SM,
+ # e.g. bug #768840.
+ cd libraries/source/spidermonkey || die
+ elog "Building bundled SpiderMonkey (bug #768840)"
+ XARGS="${EPREFIX}/usr/bin/xargs" ./build.sh || die "Failed to build bundled SpiderMonkey"
+ cd "${S}" || die
+
+ # build 0ad
+ elog "Building 0ad"
+ emake -C build/workspaces/gcc verbose=1
+
+ # merged from 0ad-data
+ # addresses comment #3
+ # bug #771147
+ if [[ ${PV} == 9999 || ${PV} == *_pre* ]]; then
+ # source/lib/sysdep/os/linux/ldbg.cpp:debug_SetThreadName() tries to open /proc/self/task/${TID}/comm for writing.
+ addpredict /proc/self/task
+
+ # Based on source/tools/dist/build-archives.sh used by source/tools/dist/build.sh.
+ local archivebuild_input archivebuild_output mod_name
+ for archivebuild_input in binaries/data/mods/[A-Za-z0-9]*; do
+ mod_name="${archivebuild_input##*/}"
+ archivebuild_output="archives/${mod_name}"
+
+ mkdir -p "${archivebuild_output}"
+
+ einfo pyrogenesis -archivebuild="${archivebuild_input}" -archivebuild-output="${archivebuild_output}/${mod_name}.zip"
+ LD_LIBRARY_PATH="binaries/system" binaries/system/pyrogenesis -archivebuild="${archivebuild_input}" -archivebuild-output="${archivebuild_output}/${mod_name}.zip" || die
+
+ if [[ -f "${archivebuild_input}/mod.json" ]]; then
+ cp "${archivebuild_input}/mod.json" "${archivebuild_output}"
+ fi
+
+ rm -r "${archivebuild_input}" || die
+ mv "${archivebuild_output}" "${archivebuild_input}" || die
+ done
+
+ # Based on source/tools/dist/build-unix-win32.sh used by source/tools/dist/build.sh.
+ rm binaries/data/config/dev.cfg || die
+ rm -r binaries/data/mods/_test.* || die
+ fi
+}
+
+src_test() {
+ cd binaries/system || die
+ ./test -libdir "${S}/binaries/system" || die "test phase failed"
+}
+
+src_install() {
+ newbin binaries/system/pyrogenesis 0ad
+ use editor && newbin binaries/system/ActorEditor 0ad-ActorEditor
+
+ # merged with 0ad-data
+ # addresses comment #3
+ # bug #771147
+ insinto /usr/share/${PN}
+ doins -r binaries/data/{l10n,config,mods,tools}
+
+ # merged with 0ad-data
+ # addresses comment #3
+ # bug #771147
+ # install bundled SpiderMonkey and nvtt
+ # fixes comment #1
+ # bug #771147
+ exeinto /usr/$(get_libdir)/${PN}
+ doexe binaries/system/{libCollada,libmozjs78-ps-release,libnvtt,libnvcore,libnvimage,libnvmath}.so
+ use editor && doexe binaries/system/libAtlasUI.so
+
+ dodoc binaries/system/readme.txt
+ doicon -s 128 build/resources/${PN}.png
+ make_desktop_entry ${PN}
+}
next reply other threads:[~2021-02-28 23:04 UTC|newest]
Thread overview: 49+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-02-28 23:04 Sam James [this message]
-- strict thread matches above, loose matches on Subject: below --
2023-11-22 15:01 [gentoo-commits] repo/gentoo:master commit in: games-strategy/0ad/ Andrew Ammerlaan
2023-09-14 3:41 Sam James
2022-08-11 7:37 Ionen Wolkens
2022-06-10 8:36 Sam James
2021-12-14 9:04 Sam James
2021-08-28 3:39 Sam James
2021-08-28 3:39 Sam James
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2021-08-28 3:39 Sam James
2021-08-15 20:57 Sam James
2021-08-15 20:57 Sam James
2021-06-17 23:24 Sam James
2021-05-28 19:26 Sam James
2021-03-04 5:03 Sam James
2021-03-01 19:44 Sam James
2021-03-01 19:06 Sam James
2021-03-01 13:45 Sam James
2021-03-01 10:56 Sam James
2021-03-01 10:20 Sam James
2021-03-01 10:16 Sam James
2021-02-28 23:20 Sam James
2021-02-28 23:18 Sam James
2021-02-28 23:04 Sam James
2021-02-28 23:04 Sam James
2021-02-28 23:04 Sam James
2021-02-28 23:04 Sam James
2021-02-28 23:04 Sam James
2021-02-28 23:04 Sam James
2021-02-28 23:04 Sam James
2021-02-28 23:04 Sam James
2021-02-12 20:18 Sam James
2021-01-17 1:17 Sam James
2020-09-05 0:35 Sam James
2018-12-25 23:40 Lars Wendler
2018-10-31 8:29 Lars Wendler
2018-05-24 21:19 Maciej Mrozowski
2018-05-24 14:39 Lars Wendler
2018-01-05 13:01 Lars Wendler
2017-08-22 7:14 Lars Wendler
2017-08-04 8:44 Lars Wendler
2017-07-27 13:38 Lars Wendler
2017-06-12 8:10 Michael Palimaka
2016-09-29 5:40 Lars Wendler
2015-10-26 18:00 Julian Ospald
2015-10-26 18:00 Julian Ospald
2015-10-26 17:32 Julian Ospald
2015-09-15 23:56 Julian Ospald
2015-08-20 22:31 Julian Ospald
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