From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: from lists.gentoo.org (pigeon.gentoo.org [208.92.234.80]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (No client certificate requested) by finch.gentoo.org (Postfix) with ESMTPS id AAA3613835A for ; Tue, 12 Jan 2021 15:22:13 +0000 (UTC) Received: from pigeon.gentoo.org (localhost [127.0.0.1]) by pigeon.gentoo.org (Postfix) with SMTP id C335DE09B0; Tue, 12 Jan 2021 15:22:12 +0000 (UTC) Received: from smtp.gentoo.org (mail.gentoo.org [IPv6:2001:470:ea4a:1:5054:ff:fec7:86e4]) (using TLSv1.2 with cipher ECDHE-RSA-AES128-GCM-SHA256 (128/128 bits)) (No client certificate requested) by pigeon.gentoo.org (Postfix) with ESMTPS id 9E7BFE09B0 for ; Tue, 12 Jan 2021 15:22:12 +0000 (UTC) Received: from oystercatcher.gentoo.org (oystercatcher.gentoo.org [148.251.78.52]) (using TLSv1.2 with cipher ECDHE-RSA-AES128-GCM-SHA256 (128/128 bits)) (No client certificate requested) by smtp.gentoo.org (Postfix) with ESMTPS id 308A3340E58 for ; Tue, 12 Jan 2021 15:22:11 +0000 (UTC) Received: from localhost.localdomain (localhost [IPv6:::1]) by oystercatcher.gentoo.org (Postfix) with ESMTP id 705D6496 for ; Tue, 12 Jan 2021 15:22:09 +0000 (UTC) From: "Sam James" To: gentoo-commits@lists.gentoo.org Content-Transfer-Encoding: 8bit Content-type: text/plain; charset=UTF-8 Reply-To: gentoo-dev@lists.gentoo.org, "Sam James" Message-ID: <1610464925.966ceefb3283f34d7f82fb5a92f5028e1dcc4834.sam@gentoo> Subject: [gentoo-commits] repo/gentoo:master commit in: games-fps/doomsday/ X-VCS-Repository: repo/gentoo X-VCS-Files: games-fps/doomsday/Manifest games-fps/doomsday/doomsday-2.3.0.ebuild X-VCS-Directories: games-fps/doomsday/ X-VCS-Committer: sam X-VCS-Committer-Name: Sam James X-VCS-Revision: 966ceefb3283f34d7f82fb5a92f5028e1dcc4834 X-VCS-Branch: master Date: Tue, 12 Jan 2021 15:22:09 +0000 (UTC) Precedence: bulk List-Post: List-Help: List-Unsubscribe: List-Subscribe: List-Id: Gentoo Linux mail X-BeenThere: gentoo-commits@lists.gentoo.org X-Auto-Response-Suppress: DR, RN, NRN, OOF, AutoReply X-Archives-Salt: 5fd30199-b58f-4c39-9939-ca7d06a610e7 X-Archives-Hash: 2c1d620c3921f2023e9d02c2e9784724 commit: 966ceefb3283f34d7f82fb5a92f5028e1dcc4834 Author: Sam James gentoo org> AuthorDate: Tue Jan 12 15:20:14 2021 +0000 Commit: Sam James gentoo org> CommitDate: Tue Jan 12 15:22:05 2021 +0000 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=966ceefb games-fps/doomsday: bump to 2.3.0 Package-Manager: Portage-3.0.12, Repoman-3.0.2 Signed-off-by: Sam James gentoo.org> games-fps/doomsday/Manifest | 1 + games-fps/doomsday/doomsday-2.3.0.ebuild | 81 ++++++++++++++++++++++++++++++++ 2 files changed, 82 insertions(+) diff --git a/games-fps/doomsday/Manifest b/games-fps/doomsday/Manifest index 4726ace45e3..e6ef0b454e3 100644 --- a/games-fps/doomsday/Manifest +++ b/games-fps/doomsday/Manifest @@ -1 +1,2 @@ DIST doomsday-2.1.1.tar.gz 47526008 BLAKE2B bf941048d160058273df09d67b09e140c10d141cd73ff56d0f3162045696d81533aba9a8c9ff39fc29530248ee8b2f6dd2b3da76a929fb6263c311e65bcbdd82 SHA512 9df0afa0465ef3c3bb30cccf8ca51596e8e6e5584775a695c9c3278f15bcf7e9f7aaeaa0917f0a1de9fbb1174f2ae83a1ee85fba63bef6e49be957836f1107a3 +DIST doomsday-2.3.0.tar.gz 47838189 BLAKE2B 807204cd5e716f57291e383b6a2f0570c01f3e4a92d575f5e585cf1e793785031edd845399dd6896766b1c77425b2fefd6f5f5913adc5fcb7bb1415b2f906c98 SHA512 46d92743e981804eca3ed6e486c4a748114621053d6269a0c0bc5fa84a591f6556ad3226ab6fb3cbc8642ac2f128885261c0bdc78bb5f2012a25f2cab6413461 diff --git a/games-fps/doomsday/doomsday-2.3.0.ebuild b/games-fps/doomsday/doomsday-2.3.0.ebuild new file mode 100644 index 00000000000..47cd24259c1 --- /dev/null +++ b/games-fps/doomsday/doomsday-2.3.0.ebuild @@ -0,0 +1,81 @@ +# Copyright 1999-2021 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +PYTHON_COMPAT=( python3_{6,7,8,9} ) + +inherit cmake python-any-r1 qmake-utils readme.gentoo-r1 + +DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen" +HOMEPAGE="https://www.dengine.net" +SRC_URI="https://downloads.sourceforge.net/project/deng/Doomsday%20Engine/${PV}/${P}.tar.gz" + +LICENSE="GPL-3+ LGPL-3+" +SLOT="0" +KEYWORDS="~amd64 ~arm ~x86" +IUSE="demo fmod freedoom fluidsynth openal tools" + +RDEPEND=" + dev-qt/qtcore:5= + dev-qt/qtgui:5=[-gles2-only] + dev-qt/qtnetwork:5= + dev-qt/qtopengl:5= + dev-qt/qtwidgets:5= + dev-qt/qtx11extras:5= + media-libs/assimp + net-misc/curl + sys-libs/zlib + fmod? ( media-libs/fmod:1 ) + fluidsynth? ( media-sound/fluidsynth:= ) + openal? ( media-libs/openal ) + tools? ( sys-libs/ncurses:0= ) +" +DEPEND="${RDEPEND}" +BDEPEND="${PYTHON_DEPS} + virtual/pkgconfig +" +PDEPEND=" + demo? ( games-fps/doom-data ) + freedoom? ( games-fps/freedoom ) +" + +S="${WORKDIR}/${P}/${PN}" + +DOC_CONTENTS="You need to copy Doom, Doom 2, Chex Quest, Heretic, Hexen, HexenDD, or Doom64 wads to a folder of your choice and then tell the game engine where that folder is. This is different to older versions, which had separate launchers for each game and required the files to be in a specific place." + +src_prepare() { + cmake_src_prepare + + # Fix QA warning for "installing to one or more unexpected paths" + sed -e "10s:/texc:/${PF}:" -i tools/texc/CMakeLists.txt || die +} + +src_configure() { + local mycmakeargs=( + -DDENG_ASSIMP_EMBEDDED="OFF" + -DDENG_ENABLE_TOOLS="$(usex tools)" + -DPYTHON_EXECUTABLE="${PYTHON}" + -DQMAKE=$(qt5_get_bindir)/qmake + ) + cmake_src_configure +} + +src_install() { + cmake_src_install + + if use tools; then + mv -v "${ED}"/usr/bin/md2tool{,.${PN}} || die + fi + + readme.gentoo_create_doc +} + +pkg_postinst() { + readme.gentoo_print_elog + + if use tools; then + einfo "In order to prevent a file collision with games-fps/eduke32[tools]," + einfo "the utility md2tool has been renamed to md2tool.doomsday." + fi +}