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From: "Conrad Kostecki" <conikost@gentoo.org>
To: gentoo-commits@lists.gentoo.org
Subject: [gentoo-commits] repo/gentoo:master commit in: games-fps/eduke32/files/, games-fps/eduke32/
Date: Mon, 16 Nov 2020 23:06:02 +0000 (UTC)	[thread overview]
Message-ID: <1605567956.4888ef21474c75ca7570e356be326a66ee09f853.conikost@gentoo> (raw)

commit:     4888ef21474c75ca7570e356be326a66ee09f853
Author:     Conrad Kostecki <conikost <AT> gentoo <DOT> org>
AuthorDate: Mon Nov 16 23:04:19 2020 +0000
Commit:     Conrad Kostecki <conikost <AT> gentoo <DOT> org>
CommitDate: Mon Nov 16 23:05:56 2020 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=4888ef21

games-fps/eduke32: bump to version 20200907.9257

This release also adds support for
playing Shadow Warrior (Classic) data files.
It is run via EDuke32's VoidSW launcher.

Closes: https://bugs.gentoo.org/754951
Package-Manager: Portage-3.0.9, Repoman-3.0.2
Signed-off-by: Conrad Kostecki <conikost <AT> gentoo.org>

 games-fps/eduke32/Manifest                     |   1 +
 games-fps/eduke32/eduke32-20200907.9257.ebuild | 230 +++++++++++++++++++++++++
 games-fps/eduke32/files/voidsw-bin             |  12 ++
 games-fps/eduke32/metadata.xml                 |   1 +
 4 files changed, 244 insertions(+)

diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest
index b42e2650c41..3e7735030c3 100644
--- a/games-fps/eduke32/Manifest
+++ b/games-fps/eduke32/Manifest
@@ -6,3 +6,4 @@ DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997
 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf
 DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833
 DIST eduke32_src_20200829-9253-156963ddc.tar.xz 19786792 BLAKE2B beff97aa7fa6e0db841abddfba6287034b501c6c727239157e986ded0993edf5bfbb891138d95e54a181b1f769b4a36a0406cceb531fed4a5b2c9cdd63dd59e9 SHA512 f69ad01c958cc180e75e4f6c231106634f57257b3d8fd14db5b5079721633df4dde8b72c93397fa75c2782735eb5baf0e00708b2fc5d8781e36c6cda9b949f4d
+DIST eduke32_src_20200907-9257-93f62bbad.tar.xz 19787388 BLAKE2B 932bb679ac83320c56284371967e3f18e9d44b2635c743443a2e73511bd62557fb478c035136fc63276b3ada97736c18d05ed809772266d5b16dfdcaf03104d6 SHA512 43b5fd11382cdbc589a32c5f8f2ef36abcd0a41ba0251d4edf1c45466ad2ff875bc237c304b5a6668a44d01fb8f465a761f9e654b306762fa086b40f8bd75284

diff --git a/games-fps/eduke32/eduke32-20200907.9257.ebuild b/games-fps/eduke32/eduke32-20200907.9257.ebuild
new file mode 100644
index 00000000000..b3342d7aa9c
--- /dev/null
+++ b/games-fps/eduke32/eduke32-20200907.9257.ebuild
@@ -0,0 +1,230 @@
+# Copyright 1999-2020 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=7
+
+inherit desktop toolchain-funcs xdg-utils
+
+EGIT_COMMIT="93f62bbad"
+MY_BUILD="$(ver_cut 2)"
+MY_DATE="$(ver_cut 1)"
+MY_PV_HRP="5.4"
+MY_PV_OFFENSIVE_XXX="1.33"
+MY_PV_OPL="2.01"
+MY_PV_PSX="1.11"
+MY_PV_SC55="4.02"
+MY_PV_VOXELS="1.21"
+
+DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D"
+HOMEPAGE="http://www.eduke32.com/"
+SRC_URI="
+	https://dukeworld.com/eduke32/synthesis/latest/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
+	https://www.eduke32.com/images/eduke32_classic.png
+	hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip )
+	offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip )
+	opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip )
+	psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip )
+	sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip )
+	voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip )
+"
+
+LICENSE="BUILDLIC GPL-2 HRP"
+SLOT="0"
+KEYWORDS="~amd64 ~arm64 ~x86"
+IUSE="cdinstall demo fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw vorbis voxels vpx xmp"
+REQUIRED_USE="
+	cdinstall? ( !demo )
+	demo? ( !cdinstall )
+	hrp? ( ^^ ( demo cdinstall )
+		!voxels )
+	offensive? ( ^^ ( demo cdinstall ) )
+	opl? ( ^^ ( demo cdinstall )
+		!sc-55 )
+	psx? ( ^^ ( demo cdinstall ) )
+	sc-55? ( ^^ ( demo cdinstall )
+		!opl )
+	voxels? ( !hrp )
+	vpx? ( opengl )
+"
+
+# There are no tests,
+# instead it tries to build a test game, which does not compile
+RESTRICT="bindist test"
+
+S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}"
+
+RDEPEND="
+	media-libs/flac
+	media-libs/libsdl2[alsa,joystick,opengl?,sound,video]
+	media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis?]
+	sys-libs/zlib
+	gtk? ( x11-libs/gtk+:2 )
+	opengl? (
+		virtual/glu
+		virtual/opengl
+	)
+	png? ( media-libs/libpng:0= )
+	vpx? ( media-libs/libvpx:= )
+	vorbis? (
+		media-libs/libogg
+		media-libs/libvorbis
+	)
+	xmp? ( media-libs/exempi:2= )
+"
+
+DEPEND="
+	${RDEPEND}
+	timidity? ( media-sound/timidity++ )
+"
+
+BDEPEND="
+	app-arch/unzip
+	x86? ( dev-lang/nasm )
+"
+
+PDEPEND="
+	cdinstall? ( games-fps/duke3d-data )
+	demo? ( games-fps/duke3d-demodata )
+"
+
+PATCHES=(
+	"${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch"
+	"${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch"
+	"${FILESDIR}/${PN}-20200505.8904-gcc10.patch"
+)
+
+src_unpack() {
+	# Extract only the eduke32 archive
+	unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
+
+	# Unpack only the documentation
+	if use hrp; then
+		unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die
+	fi
+	if use offensive; then
+		unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die
+	fi
+	if use opl; then
+		unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die
+		mv readme.txt opl_readme.txt || die
+	fi
+	if use sc-55; then
+		unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die
+	fi
+	if use voxels; then
+		unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die
+	fi
+}
+
+src_compile() {
+	local myemakeopts=(
+		ALLOCACHE_AS_MALLOC=0
+		AS=$(tc-getAS)
+		CC=$(tc-getCC)
+		CXX=$(tc-getCXX)
+		CLANG=0
+		CPLUSPLUS=1
+		CUSTOMOPT=""
+		DEBUGANYWAY=0
+		F_JUMP_TABLES=""
+		FORCEDEBUG=0
+		HAVE_FLAC=1
+		HAVE_GTK2=$(usex gtk 1 0)
+		HAVE_VORBIS=$(usex vorbis 1 0)
+		HAVE_XMP=$(usex xmp 1 0)
+		LINKED_GTK=$(usex gtk 1 0)
+		LTO=1
+		LUNATIC=0
+		KRANDDEBUG=0
+		MEMMAP=0
+		MIXERTYPE=SDL
+		NETCODE=$(usex server 1 0)
+		NOASM=0
+		OPTLEVEL=0
+		OPTOPT=""
+		PACKAGE_REPOSITORY=1
+		POLYMER=$(usex opengl 1 0)
+		PRETTY_OUTPUT=0
+		PROFILER=0
+		RELEASE=1
+		RENDERTYPE=SDL
+		SDL_TARGET=2
+		SIMPLE_MENU=0
+		STRIP=""
+		TANDALONE=0
+		STARTUP_WINDOW=$(usex gtk 1 0)
+		USE_OPENGL=$(usex opengl 1 0)
+		USE_LIBVPX=$(usex vpx 1 0)
+		USE_LIBPNG=$(usex png 1 0)
+		USE_LUAJIT_2_1=0
+		WITHOUT_GTK=$(usex gtk 0 1)
+	)
+
+	emake "${myemakeopts[@]}"
+
+	use tools && emake utils "${myemakeopts[@]}"
+	use voidsw && emake sw "${myemakeopts[@]}"
+}
+
+src_install() {
+	dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin
+	use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin
+
+	if use tools; then
+		local tools=(
+			arttool
+			bsuite
+			cacheinfo
+			generateicon
+			givedepth
+			ivfrate
+			kextract
+			kgroup
+			kmd2tool
+			makesdlkeytrans
+			map2stl
+			md2tool
+			mkpalette
+			transpal
+			unpackssi
+			wad2art
+			wad2map
+		)
+
+		dobin "${tools[@]}"
+	fi
+
+	keepdir /usr/share/games/eduke32
+	insinto /usr/share/games/eduke32
+
+	use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip
+	use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip
+	use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip
+	use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip
+	use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip
+	use sdk && doins -r package/sdk
+	use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip
+
+	newicon "${DISTDIR}"/eduke32_classic.png eduke32.png
+
+	make_desktop_entry eduke32-bin EDuke32 eduke32 Game
+	make_desktop_entry mapster32 Mapster32 eduke32 Game
+	use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game
+
+	local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt )
+	use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt )
+	use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt )
+	use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt )
+	use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt )
+	use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt )
+
+	einstalldocs
+}
+
+pkg_postinst() {
+	xdg_icon_cache_update
+}
+
+pkg_postrm() {
+	xdg_icon_cache_update
+}

diff --git a/games-fps/eduke32/files/voidsw-bin b/games-fps/eduke32/files/voidsw-bin
new file mode 100644
index 00000000000..5d572204848
--- /dev/null
+++ b/games-fps/eduke32/files/voidsw-bin
@@ -0,0 +1,12 @@
+#!/bin/sh
+
+# Get all installed zip files
+zips=$(ls /usr/share/games/eduke32/*.zip)
+
+# Create opts for voidsw
+for zip in ${zips[@]}; do
+	opts+="-g ${zip} "
+done
+
+# Switch to /tmp, for writing there the log file and run voidsw with set opts
+cd /tmp && voidsw ${opts}

diff --git a/games-fps/eduke32/metadata.xml b/games-fps/eduke32/metadata.xml
index 0ce346f0721..225b31ad73f 100644
--- a/games-fps/eduke32/metadata.xml
+++ b/games-fps/eduke32/metadata.xml
@@ -25,6 +25,7 @@
 		<flag name="server">Enable support for multiplayer.</flag>
 		<flag name="sdk">Install the SDK files.</flag>
 		<flag name="tools">Install the support tools for mapster32.</flag>
+		<flag name="voidsw">Enable support for Shadow Warrior (Classic) through VoidSW.</flag>
 		<flag name="voxels">Install the Duke Nukem 3D Voxels Pack.</flag>
 		<flag name="vpx">Enable support for <pkg>media-libs/libvpx</pkg>.</flag>
 		<flag name="xmp">Enable support for <pkg>media-libs/exempi</pkg>.</flag>


             reply	other threads:[~2020-11-16 23:06 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2020-11-16 23:06 Conrad Kostecki [this message]
  -- strict thread matches above, loose matches on Subject: below --
2023-10-03  0:13 [gentoo-commits] repo/gentoo:master commit in: games-fps/eduke32/files/, games-fps/eduke32/ Conrad Kostecki
2022-06-25 14:35 Conrad Kostecki
2022-02-11 14:44 Conrad Kostecki
2020-08-09 20:00 Conrad Kostecki
2020-05-23 13:57 Conrad Kostecki
2019-04-22 22:00 James Le Cuirot

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