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* [gentoo-commits] repo/gentoo:master commit in: profiles/, games-action/accelerator3d/, games-action/accelerator3d/files/
@ 2020-02-03  6:10 Michał Górny
  0 siblings, 0 replies; only message in thread
From: Michał Górny @ 2020-02-03  6:10 UTC (permalink / raw
  To: gentoo-commits

commit:     ace0a7714d7170f2911187f42827b68e2e578d4e
Author:     Michał Górny <mgorny <AT> gentoo <DOT> org>
AuthorDate: Mon Feb  3 06:09:10 2020 +0000
Commit:     Michał Górny <mgorny <AT> gentoo <DOT> org>
CommitDate: Mon Feb  3 06:09:10 2020 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=ace0a771

games-action/accelerator3d: Remove last-rited pkg

Closes: https://bugs.gentoo.org/703762
Signed-off-by: Michał Górny <mgorny <AT> gentoo.org>

 games-action/accelerator3d/Manifest                |  1 -
 .../accelerator3d/accelerator3d-0.1.1-r3.ebuild    | 47 -------------------
 .../files/accelerator3d-0.1.1-gentoo-paths.patch   | 53 ----------------------
 .../files/accelerator3d-0.1.1-gllightmodel.patch   | 11 -----
 games-action/accelerator3d/metadata.xml            | 11 -----
 profiles/package.mask                              |  5 --
 6 files changed, 128 deletions(-)

diff --git a/games-action/accelerator3d/Manifest b/games-action/accelerator3d/Manifest
deleted file mode 100644
index adcbb98cf6e..00000000000
--- a/games-action/accelerator3d/Manifest
+++ /dev/null
@@ -1 +0,0 @@
-DIST accelerator-0.1.1.tar.bz2 1183838 BLAKE2B 8c7b888e4eadc0a1ed63745904db94757cfa73557664e0b2a7f7c8960990eb82991be9b1b42cb0d60f3af113867a2a02fb9304bd97f7658fec7d86efe5747c34 SHA512 f4321beb5f5b61c10d0b275321641ec173636267ae08cf88f7a2ecaaf0799cfe6593cbc7343c8ebfa72853c59773841295b1aca9a0ac0ef510de390107aa01da

diff --git a/games-action/accelerator3d/accelerator3d-0.1.1-r3.ebuild b/games-action/accelerator3d/accelerator3d-0.1.1-r3.ebuild
deleted file mode 100644
index 2013913e62f..00000000000
--- a/games-action/accelerator3d/accelerator3d-0.1.1-r3.ebuild
+++ /dev/null
@@ -1,47 +0,0 @@
-# Copyright 1999-2018 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=6
-
-PYTHON_COMPAT=( python2_7 )
-inherit desktop python-r1
-
-DESCRIPTION="Fast-paced, 3D, first-person shoot/dodge-'em-up, in the vain of Tempest or n2o"
-HOMEPAGE="http://accelerator3d.sourceforge.net/"
-SRC_URI="mirror://sourceforge/accelerator3d/accelerator-${PV}.tar.bz2"
-
-LICENSE="Artistic"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE=""
-REQUIRED_USE="${PYTHON_REQUIRED_USE}"
-
-DEPEND="${PYTHON_DEPS}"
-RDEPEND="${DEPEND}
-	dev-python/pygame[${PYTHON_USEDEP}]
-	dev-python/pyode[${PYTHON_USEDEP}]
-	dev-python/pyopengl[${PYTHON_USEDEP}]"
-
-S=${WORKDIR}/${PN}
-
-PATCHES=(
-	"${FILESDIR}"/${P}-gentoo-paths.patch
-	"${FILESDIR}"/${P}-gllightmodel.patch
-)
-
-src_prepare() {
-	default
-
-	sed -i \
-		-e "s:@GENTOO_DATADIR@:${EPREFIX}/usr/share/${PN}:" \
-		accelerator.py || die
-}
-
-src_install() {
-	python_foreach_impl python_newscript accelerator.py accelerator
-
-	insinto /usr/share/${PN}
-	doins -r gfx/. snd/.
-	einstalldocs
-	make_desktop_entry accelerator
-}

diff --git a/games-action/accelerator3d/files/accelerator3d-0.1.1-gentoo-paths.patch b/games-action/accelerator3d/files/accelerator3d-0.1.1-gentoo-paths.patch
deleted file mode 100644
index 526fa678fdb..00000000000
--- a/games-action/accelerator3d/files/accelerator3d-0.1.1-gentoo-paths.patch
+++ /dev/null
@@ -1,53 +0,0 @@
---- a/accelerator.py	2006-04-18 21:51:28.000000000 +0200
-+++ b/accelerator.py	2006-04-18 22:07:28.000000000 +0200
-@@ -72,7 +72,7 @@
- 	# default parameters on it (min/mag filters, wrapping).
- 	def __init__(self,texfile,mipmap = False):
- 		global activeTexture
--		filename = os.path.join('gfx',texfile)
-+		filename = os.path.join('@GENTOO_DATADIR@',texfile)
- 		image = pygame.image.load(filename)
- 		data = pygame.image.tostring(image,'RGBX')
- 		self.__texref = glGenTextures(1)
-@@ -599,8 +599,8 @@
- 			for i in xrange(len(self.__menu[j][0])):
- 				font.addString(self.__menu[j][0][i])
- 		if (soundon):
--			self.__browsesound = pygame.mixer.Sound(os.path.join('snd','menu_browse.wav'))
--			self.__selectsound = pygame.mixer.Sound(os.path.join('snd','menu_select.wav'))
-+			self.__browsesound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','menu_browse.wav'))
-+			self.__selectsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','menu_select.wav'))
- 
- 	def doLoop(self):
- 		global elapsed, z_increment, font
-@@ -792,19 +792,19 @@
- 
- 		# sound!
- 		if soundon:
--			self.__shootsound = pygame.mixer.Sound(os.path.join('snd','shoot.wav'))
--			self.__cluonsound = pygame.mixer.Sound(os.path.join('snd','cluon.wav'))
--			self.__bogonsound = pygame.mixer.Sound(os.path.join('snd','bogon.wav'))
--			self.__shipdeadsound = pygame.mixer.Sound(os.path.join('snd','ship_explode.wav'))
--			self.__shocksound = pygame.mixer.Sound(os.path.join('snd','electricshock.wav'))
--			self.__thudsound = pygame.mixer.Sound(os.path.join('snd','thud.wav'))
--			self.__enginesound = pygame.mixer.Sound(os.path.join('snd','engine.wav'))
--			self.__chargesound = pygame.mixer.Sound(os.path.join('snd','neon.wav'))
-+			self.__shootsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','shoot.wav'))
-+			self.__cluonsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','cluon.wav'))
-+			self.__bogonsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','bogon.wav'))
-+			self.__shipdeadsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','ship_explode.wav'))
-+			self.__shocksound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','electricshock.wav'))
-+			self.__thudsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','thud.wav'))
-+			self.__enginesound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','engine.wav'))
-+			self.__chargesound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','neon.wav'))
- 			self.__chargeplaying = False
--			self.__scrapesound = pygame.mixer.Sound(os.path.join('snd','scrape.wav'))
-+			self.__scrapesound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','scrape.wav'))
- 			self.__scrapeplaying = False
--			self.__slamsound = pygame.mixer.Sound(os.path.join('snd','slam.wav'))
--			self.__phlogsound = pygame.mixer.Sound(os.path.join('snd','phlogiston.wav'))
-+			self.__slamsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','slam.wav'))
-+			self.__phlogsound = pygame.mixer.Sound(os.path.join('@GENTOO_DATADIR@','phlogiston.wav'))
- 
- 			# reserve channel 0 for bullet sounds
- 			pygame.mixer.set_reserved(2)

diff --git a/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch b/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch
deleted file mode 100644
index 31d0a8b5b4c..00000000000
--- a/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- a/accelerator.py
-+++ b/accelerator.py
-@@ -274,7 +274,7 @@
- 	glColorMaterial(GL_FRONT,GL_AMBIENT_AND_DIFFUSE)
- 	glMaterialfv(GL_FRONT,GL_SHININESS,128)
- 	glMaterialfv(GL_FRONT,GL_SPECULAR,(0.5,0.5,0.5,1))
--	glLightModel(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR
-+	glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR
- 	glEnable(GL_LINE_SMOOTH)
- 	glEnable(GL_NORMALIZE)
- 	#glPolygonMode(GL_FRONT,GL_LINE)

diff --git a/games-action/accelerator3d/metadata.xml b/games-action/accelerator3d/metadata.xml
deleted file mode 100644
index eaa5ae72c1f..00000000000
--- a/games-action/accelerator3d/metadata.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
-	<maintainer type="project">
-		<email>games@gentoo.org</email>
-		<name>Gentoo Games Project</name>
-	</maintainer>
-	<upstream>
-		<remote-id type="sourceforge">accelerator3d</remote-id>
-	</upstream>
-</pkgmetadata>

diff --git a/profiles/package.mask b/profiles/package.mask
index 10ff49cd33d..c595653daa5 100644
--- a/profiles/package.mask
+++ b/profiles/package.mask
@@ -774,11 +774,6 @@ games-arcade/pycadia
 # Removal in 30 days.  Bug #703764.
 games-arcade/bub-n-bros
 
-# David Seifert <soap@gentoo.org> (2019-12-25)
-# Py2 only, upstream abandoned since 2005.
-# Removal in 30 days.  Bug #703762.
-games-action/accelerator3d
-
 # Tomáš Mózes <hydrapolic@gentoo.org> (2019-12-19)
 # Needs more testing.
 =app-emulation/xen-4.13.0


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