From: "Lars Wendler" <polynomial-c@gentoo.org>
To: gentoo-commits@lists.gentoo.org
Subject: [gentoo-commits] repo/gentoo:master commit in: games-simulation/openttd/, games-simulation/openttd/files/
Date: Fri, 21 Sep 2018 11:37:13 +0000 (UTC) [thread overview]
Message-ID: <1537529825.d0c2fcd0affe96e988eefb31f7c561d6fc12a3af.polynomial-c@gentoo> (raw)
commit: d0c2fcd0affe96e988eefb31f7c561d6fc12a3af
Author: Stefan Strogin <stefan.strogin <AT> gmail <DOT> com>
AuthorDate: Wed Sep 19 21:01:44 2018 +0000
Commit: Lars Wendler <polynomial-c <AT> gentoo <DOT> org>
CommitDate: Fri Sep 21 11:37:05 2018 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=d0c2fcd0
games-simulation/openttd: fix compilation with icu-62.1
Closes: https://bugs.gentoo.org/666578
Package-Manager: Portage-2.3.49, Repoman-2.3.10
Signed-off-by: Stefan Strogin <stefan.strogin <AT> gmail.com>
Closes: https://github.com/gentoo/gentoo/pull/9922
.../openttd/files/openttd-1.8.0-icu62.patch | 99 ++++++++++++++++++++++
games-simulation/openttd/openttd-1.8.0.ebuild | 1 +
2 files changed, 100 insertions(+)
diff --git a/games-simulation/openttd/files/openttd-1.8.0-icu62.patch b/games-simulation/openttd/files/openttd-1.8.0-icu62.patch
new file mode 100644
index 00000000000..9ba907fa47e
--- /dev/null
+++ b/games-simulation/openttd/files/openttd-1.8.0-icu62.patch
@@ -0,0 +1,99 @@
+From 55bf7628e299ef2c143e9ac97e87817b5eda3239 Mon Sep 17 00:00:00 2001
+From: Stefan Strogin <stefan.strogin@gmail.com>
+Date: Wed, 19 Sep 2018 23:52:10 +0300
+Subject: [PATCH] Fix #6854: Compilation with ICU 62
+
+---
+ src/gfx_layout.cpp | 18 +++++++++---------
+ src/gfx_layout.h | 2 +-
+ 2 files changed, 10 insertions(+), 10 deletions(-)
+
+diff --git a/src/gfx_layout.cpp b/src/gfx_layout.cpp
+index f5463d401..e13ece0e7 100644
+--- a/src/gfx_layout.cpp
++++ b/src/gfx_layout.cpp
+@@ -126,7 +126,7 @@ static size_t AppendToBuffer(UChar *buff, const UChar *buffer_last, WChar c)
+ * Wrapper for doing layouts with ICU.
+ */
+ class ICUParagraphLayout : public AutoDeleteSmallVector<ParagraphLayouter::Line *, 4>, public ParagraphLayouter {
+- ParagraphLayout *p; ///< The actual ICU paragraph layout.
++ icu::ParagraphLayout *p; ///< The actual ICU paragraph layout.
+ public:
+ /** Helper for GetLayouter, to get the right type. */
+ typedef UChar CharType;
+@@ -135,10 +135,10 @@ public:
+
+ /** Visual run contains data about the bit of text with the same font. */
+ class ICUVisualRun : public ParagraphLayouter::VisualRun {
+- const ParagraphLayout::VisualRun *vr; ///< The actual ICU vr.
++ const icu::ParagraphLayout::VisualRun *vr; ///< The actual ICU vr.
+
+ public:
+- ICUVisualRun(const ParagraphLayout::VisualRun *vr) : vr(vr) { }
++ ICUVisualRun(const icu::ParagraphLayout::VisualRun *vr) : vr(vr) { }
+
+ const Font *GetFont() const { return (const Font*)vr->getFont(); }
+ int GetGlyphCount() const { return vr->getGlyphCount(); }
+@@ -150,10 +150,10 @@ public:
+
+ /** A single line worth of VisualRuns. */
+ class ICULine : public AutoDeleteSmallVector<ICUVisualRun *, 4>, public ParagraphLayouter::Line {
+- ParagraphLayout::Line *l; ///< The actual ICU line.
++ icu::ParagraphLayout::Line *l; ///< The actual ICU line.
+
+ public:
+- ICULine(ParagraphLayout::Line *l) : l(l)
++ ICULine(icu::ParagraphLayout::Line *l) : l(l)
+ {
+ for (int i = 0; i < l->countRuns(); i++) {
+ *this->Append() = new ICUVisualRun(l->getVisualRun(i));
+@@ -173,13 +173,13 @@ public:
+ }
+ };
+
+- ICUParagraphLayout(ParagraphLayout *p) : p(p) { }
++ ICUParagraphLayout(icu::ParagraphLayout *p) : p(p) { }
+ ~ICUParagraphLayout() { delete p; }
+ void Reflow() { p->reflow(); }
+
+ ParagraphLayouter::Line *NextLine(int max_width)
+ {
+- ParagraphLayout::Line *l = p->nextLine(max_width);
++ icu::ParagraphLayout::Line *l = p->nextLine(max_width);
+ return l == NULL ? NULL : new ICULine(l);
+ }
+ };
+@@ -196,7 +196,7 @@ static ParagraphLayouter *GetParagraphLayout(UChar *buff, UChar *buff_end, FontM
+ }
+
+ /* Fill ICU's FontRuns with the right data. */
+- FontRuns runs(fontMapping.Length());
++ icu::FontRuns runs(fontMapping.Length());
+ for (FontMap::iterator iter = fontMapping.Begin(); iter != fontMapping.End(); iter++) {
+ runs.add(iter->second, iter->first);
+ }
+@@ -204,7 +204,7 @@ static ParagraphLayouter *GetParagraphLayout(UChar *buff, UChar *buff_end, FontM
+ LEErrorCode status = LE_NO_ERROR;
+ /* ParagraphLayout does not copy "buff", so it must stay valid.
+ * "runs" is copied according to the ICU source, but the documentation does not specify anything, so this might break somewhen. */
+- ParagraphLayout *p = new ParagraphLayout(buff, length, &runs, NULL, NULL, NULL, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, false, status);
++ icu::ParagraphLayout *p = new icu::ParagraphLayout(buff, length, &runs, NULL, NULL, NULL, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, false, status);
+ if (status != LE_NO_ERROR) {
+ delete p;
+ return NULL;
+diff --git a/src/gfx_layout.h b/src/gfx_layout.h
+index 0a21d9b0c..028f5be63 100644
+--- a/src/gfx_layout.h
++++ b/src/gfx_layout.h
+@@ -21,7 +21,7 @@
+
+ #ifdef WITH_ICU_LAYOUT
+ #include "layout/ParagraphLayout.h"
+-#define ICU_FONTINSTANCE : public LEFontInstance
++#define ICU_FONTINSTANCE : public icu::LEFontInstance
+ #else /* WITH_ICU_LAYOUT */
+ #define ICU_FONTINSTANCE
+ #endif /* WITH_ICU_LAYOUT */
+--
+2.19.0
+
diff --git a/games-simulation/openttd/openttd-1.8.0.ebuild b/games-simulation/openttd/openttd-1.8.0.ebuild
index 2d97c8bf081..7daebea4a2c 100644
--- a/games-simulation/openttd/openttd-1.8.0.ebuild
+++ b/games-simulation/openttd/openttd-1.8.0.ebuild
@@ -52,6 +52,7 @@ S="${WORKDIR}/${MY_P}"
PATCHES=(
"${FILESDIR}"/${PN}-1.6.0-cflags.patch
"${FILESDIR}"/${PN}-1.8.0-icu61.patch
+ "${FILESDIR}"/${PN}-1.8.0-icu62.patch
)
src_configure() {
next reply other threads:[~2018-09-21 11:37 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-09-21 11:37 Lars Wendler [this message]
-- strict thread matches above, loose matches on Subject: below --
2025-01-28 12:21 [gentoo-commits] repo/gentoo:master commit in: games-simulation/openttd/, games-simulation/openttd/files/ Sam James
2025-01-28 6:23 Sam James
2024-11-11 7:13 Sam James
2022-04-12 20:59 Conrad Kostecki
2022-04-10 13:24 Conrad Kostecki
2020-11-11 11:22 Lars Wendler
2019-04-03 12:23 Lars Wendler
2019-04-03 12:20 Lars Wendler
2018-07-16 9:08 Lars Wendler
2017-07-18 23:06 Lars Wendler
2016-04-05 1:03 Michael Sterrett
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