From: "David Seifert" <soap@gentoo.org>
To: gentoo-commits@lists.gentoo.org
Subject: [gentoo-commits] repo/gentoo:master commit in: games-util/nml/files/
Date: Sat, 23 Dec 2017 13:11:19 +0000 (UTC) [thread overview]
Message-ID: <1514034666.3f2781e9142934dfa52e1b3fd349f92eab57ab06.soap@gentoo> (raw)
commit: 3f2781e9142934dfa52e1b3fd349f92eab57ab06
Author: Michael Mair-Keimberger <m.mairkeimberger <AT> gmail <DOT> com>
AuthorDate: Fri Dec 22 15:30:08 2017 +0000
Commit: David Seifert <soap <AT> gentoo <DOT> org>
CommitDate: Sat Dec 23 13:11:06 2017 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=3f2781e9
games-util/nml: remove unused patch
games-util/nml/files/nml-0.4.2-pillow3.patch | 31 ----------------------------
1 file changed, 31 deletions(-)
diff --git a/games-util/nml/files/nml-0.4.2-pillow3.patch b/games-util/nml/files/nml-0.4.2-pillow3.patch
deleted file mode 100644
index 914cef24df5..00000000000
--- a/games-util/nml/files/nml-0.4.2-pillow3.patch
+++ /dev/null
@@ -1,31 +0,0 @@
---- nml-0.4.2/nml/lz77.py
-+++ nml-0.4.2/nml/lz77.py
-@@ -25,7 +25,7 @@
- @return: Compressed data.
- @rtype: C{bytearray}
- """
-- stream = data.tostring()
-+ stream = data.tobytes()
- position = 0
- output = array.array('B')
- literal_bytes = array.array('B')
---- nml-0.4.2/nml/spriteencoder.py
-+++ nml-0.4.2/nml/spriteencoder.py
-@@ -276,7 +276,7 @@
- pos = generic.build_position(sprite_info.poslist)
- raise generic.ScriptError("Read beyond bounds of image file '{}'".format(filename_32bpp.value), pos)
- sprite = im.crop((x, y, x + size_x, y + size_y))
-- rgb_sprite_data = sprite.tostring()
-+ rgb_sprite_data = sprite.tobytes()
-
- if (info_byte & INFO_ALPHA) != 0:
- # Check for half-transparent pixels (not valid for ground sprites)
-@@ -296,7 +296,7 @@
- raise generic.ScriptError("Read beyond bounds of image file '{}'".format(filename_8bpp.value), pos)
- mask_sprite = mask_im.crop((mask_x, mask_y, mask_x + size_x, mask_y + size_y))
-
-- mask_sprite_data = self.palconvert(mask_sprite.tostring(), im_mask_pal)
-+ mask_sprite_data = self.palconvert(mask_sprite.tobytes(), im_mask_pal)
-
- # Check for white pixels; those that cause "artefacts" when shading
- pixel_stats['white'] = sum(p == 255 for p in mask_sprite_data)
reply other threads:[~2017-12-23 13:11 UTC|newest]
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