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* [gentoo-commits] repo/gentoo:master commit in: games-arcade/savagewheels/files/
@ 2016-05-06 14:10 Sam Jorna
  0 siblings, 0 replies; 2+ messages in thread
From: Sam Jorna @ 2016-05-06 14:10 UTC (permalink / raw
  To: gentoo-commits

commit:     c0ccc55ee184f3ee105ece6118c7706cdbeacebb
Author:     Sam Jorna <wraeth <AT> gentoo <DOT> org>
AuthorDate: Fri May  6 14:09:21 2016 +0000
Commit:     Sam Jorna <wraeth <AT> gentoo <DOT> org>
CommitDate: Fri May  6 14:09:51 2016 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=c0ccc55e

games-arcade/savagewheels: fix broken patch

Line endings in patch got mangled when originally added.

Gentoo-bug: 582268
Package-Manager: portage-2.2.28

 .../files/savagewheels-1.6.0-linux_dirs.patch      | 628 ++++++++++-----------
 1 file changed, 314 insertions(+), 314 deletions(-)

diff --git a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch b/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch
index b407657..13ca801 100644
--- a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch
+++ b/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch
@@ -1,174 +1,174 @@
 --- savagewheels-1.6.0/src/Main.cpp.old	2016-04-14 21:18:38.115071742 -0700
 +++ savagewheels-1.6.0/src/Main.cpp	2016-04-14 22:01:42.375422000 -0700
 @@ -43,10 +43,17 @@
-  * Alpha Release: 29.06.2003
-  */
- 
- #include "Main.h"
- 
-+const char *sys_datadir;
-+const char *usr_cfgdir;
-+const char *usr_datadir;
-+
-+char *ART_FILE;
-+char *BINDINGS_FILE;
-+
- int main( int argc, char *argv[] )
- {
- 	bool hardware_support = true;
- 	/*
- 	 * Start the game in a window by default.
+  * Alpha Release: 29.06.2003
+  */
+ 
+ #include "Main.h"
+ 
++const char *sys_datadir;
++const char *usr_cfgdir;
++const char *usr_datadir;
++
++char *ART_FILE;
++char *BINDINGS_FILE;
++
+ int main( int argc, char *argv[] )
+ {
+ 	bool hardware_support = true;
+ 	/*
+ 	 * Start the game in a window by default.
 @@ -57,16 +64,92 @@ int main( int argc, char *argv[] )
- 	 * Linux Note: Running the game in fullscreen would sometimes crash the gfx manager.
- 	 * This is probably due to some video drivers. I was so far able to reproduce it on
- 	 * ATI Mobility type of video cards.
- 	 */
- 	bool fullscreen = false;
-+	String tmp;
- 
- #ifdef LINUX_BUILD
-+	sys_datadir = getenv("SAVAGEWHEELS_SYS_DATADIR");
-+	if (sys_datadir == NULL)
-+	{
-+	    fprintf(stderr, "SAVAGEWHEELS_SYS_DATADIR not set.\n");
-+	    return 1;
-+	}
-+	sys_datadir = strdup(sys_datadir);
-+
-+	usr_cfgdir = getenv("SAVAGEWHEELS_USR_CONFDIR");
-+	if (usr_cfgdir == NULL)
-+	{
-+	    fprintf(stderr, "SAVAGEWHEELS_USR_CONFDIR not set.\n");
-+	    return 1;
-+	}
-+	usr_cfgdir = strdup(usr_cfgdir);
-+
-+	usr_datadir = getenv("SAVAGEWHEELS_USR_DATADIR");
-+	if (usr_datadir == NULL)
-+	{
-+	    fprintf(stderr, "SAVAGEWHEELS_USR_DATADIR not set.\n");
-+	    return 1;
-+	}
-+	usr_datadir = strdup(usr_datadir);
-+
-+	if (sys_datadir == NULL || usr_cfgdir == NULL || usr_datadir == NULL)
-+	{
-+	    fprintf(stderr, "Insufficient memory.  Execution aborted.\n");
-+	    return 1;
-+	}
-+
- 	setenv("SDL_VIDEO_CENTERED", "1", 1);
- #else
-+	sys_datadir = usr_cfgdir = usr_datadir = "./";
- 	_putenv("SDL_VIDEO_CENTERED=1");
- #endif
-+	int len;
-+	len = snprintf(NULL, 0, "%s/graphics/gfxdata.kdf", sys_datadir);
-+	if (len < 0)
-+	{
-+		fprintf(stderr,
-+			"Unable to store '%s/graphics/gfxdata.kdf': %s\n",
-+			sys_datadir, strerror(errno));
-+		return 1;
-+	}
-+	if (len == INT_MAX)
-+	{
-+		fprintf(stderr, "Unable to store '%s/graphics/gfxdata.kdf': "
-+			"Path too log\n", sys_datadir);
-+		return 1;
-+	}
-+	ART_FILE = new (std::nothrow) char[len + 1];
-+	if (ART_FILE == NULL)
-+	{
-+		fprintf(stderr, "Insufficent memory.  Execution aborted.\n");
-+		return 1;
-+	}
-+	sprintf(ART_FILE, "%s/graphics/gfxdata.kdf", sys_datadir);
-+
-+	len = snprintf(NULL, 0, "%s/bindings.xml", usr_cfgdir);
-+	if (len < 0)
-+	{
-+		fprintf(stderr,
-+			"Unable to store '%s/bindings.xml': %s\n", usr_cfgdir,
-+			strerror(errno));
-+		return 1;
-+	}
-+	if (len == INT_MAX)
-+	{
-+		fprintf(stderr, "Unable to store '%s/bindings.xml': "
-+			"Path too log\n", usr_cfgdir);
-+		return 1;
-+	}
-+	BINDINGS_FILE = new (std::nothrow) char[len + 1];
-+	if (BINDINGS_FILE == NULL)
-+	{
-+		fprintf(stderr, "Insufficent memory.  Execution aborted.\n");
-+		return 1;
-+	}
-+	sprintf(BINDINGS_FILE, "%s/bindings.xml", usr_cfgdir);
- 
- 	if (argc > 1) {
- 		for (int i = 1; i < argc; i++) {
- 			if (!strncmp(argv[i], "-wnd", 4)) {
- 				fullscreen = false;
+ 	 * Linux Note: Running the game in fullscreen would sometimes crash the gfx manager.
+ 	 * This is probably due to some video drivers. I was so far able to reproduce it on
+ 	 * ATI Mobility type of video cards.
+ 	 */
+ 	bool fullscreen = false;
++	String tmp;
+ 
+ #ifdef LINUX_BUILD
++	sys_datadir = getenv("SAVAGEWHEELS_SYS_DATADIR");
++	if (sys_datadir == NULL)
++	{
++	    fprintf(stderr, "SAVAGEWHEELS_SYS_DATADIR not set.\n");
++	    return 1;
++	}
++	sys_datadir = strdup(sys_datadir);
++
++	usr_cfgdir = getenv("SAVAGEWHEELS_USR_CONFDIR");
++	if (usr_cfgdir == NULL)
++	{
++	    fprintf(stderr, "SAVAGEWHEELS_USR_CONFDIR not set.\n");
++	    return 1;
++	}
++	usr_cfgdir = strdup(usr_cfgdir);
++
++	usr_datadir = getenv("SAVAGEWHEELS_USR_DATADIR");
++	if (usr_datadir == NULL)
++	{
++	    fprintf(stderr, "SAVAGEWHEELS_USR_DATADIR not set.\n");
++	    return 1;
++	}
++	usr_datadir = strdup(usr_datadir);
++
++	if (sys_datadir == NULL || usr_cfgdir == NULL || usr_datadir == NULL)
++	{
++	    fprintf(stderr, "Insufficient memory.  Execution aborted.\n");
++	    return 1;
++	}
++
+ 	setenv("SDL_VIDEO_CENTERED", "1", 1);
+ #else
++	sys_datadir = usr_cfgdir = usr_datadir = "./";
+ 	_putenv("SDL_VIDEO_CENTERED=1");
+ #endif
++	int len;
++	len = snprintf(NULL, 0, "%s/graphics/gfxdata.kdf", sys_datadir);
++	if (len < 0)
++	{
++		fprintf(stderr,
++			"Unable to store '%s/graphics/gfxdata.kdf': %s\n",
++			sys_datadir, strerror(errno));
++		return 1;
++	}
++	if (len == INT_MAX)
++	{
++		fprintf(stderr, "Unable to store '%s/graphics/gfxdata.kdf': "
++			"Path too log\n", sys_datadir);
++		return 1;
++	}
++	ART_FILE = new (std::nothrow) char[len + 1];
++	if (ART_FILE == NULL)
++	{
++		fprintf(stderr, "Insufficent memory.  Execution aborted.\n");
++		return 1;
++	}
++	sprintf(ART_FILE, "%s/graphics/gfxdata.kdf", sys_datadir);
++
++	len = snprintf(NULL, 0, "%s/bindings.xml", usr_cfgdir);
++	if (len < 0)
++	{
++		fprintf(stderr,
++			"Unable to store '%s/bindings.xml': %s\n", usr_cfgdir,
++			strerror(errno));
++		return 1;
++	}
++	if (len == INT_MAX)
++	{
++		fprintf(stderr, "Unable to store '%s/bindings.xml': "
++			"Path too log\n", usr_cfgdir);
++		return 1;
++	}
++	BINDINGS_FILE = new (std::nothrow) char[len + 1];
++	if (BINDINGS_FILE == NULL)
++	{
++		fprintf(stderr, "Insufficent memory.  Execution aborted.\n");
++		return 1;
++	}
++	sprintf(BINDINGS_FILE, "%s/bindings.xml", usr_cfgdir);
+ 
+ 	if (argc > 1) {
+ 		for (int i = 1; i < argc; i++) {
+ 			if (!strncmp(argv[i], "-wnd", 4)) {
+ 				fullscreen = false;
 @@ -104,11 +187,12 @@
- 	
- 	/*
- 	 * Load & Start Game
- 	 */
- 	  
--	OpenLog("debug.html");
-+	tmp = String(usr_datadir).append("/debug.html");
-+	OpenLog(tmp.c_str());
- 	
- 	CGame game;
- 	game.Execute(fullscreen, hardware_support);
- 	game.Close();
- 
+ 	
+ 	/*
+ 	 * Load & Start Game
+ 	 */
+ 	  
+-	OpenLog("debug.html");
++	tmp = String(usr_datadir).append("/debug.html");
++	OpenLog(tmp.c_str());
+ 	
+ 	CGame game;
+ 	game.Execute(fullscreen, hardware_support);
+ 	game.Close();
+ 
 --- savagewheels-1.6.0/src/Main.h.old	2016-04-14 21:20:27.443522441 -0700
 +++ savagewheels-1.6.0/src/Main.h	2016-04-14 21:56:22.449964486 -0700
 @@ -35,10 +35,11 @@
- #include <cstdlib>
- #include <cmath>
- #include <cstdarg>
- #include <cassert>
- #include <exception>
-+#include <cerrno>
- 
- #include <ctime>
- #include <sys/stat.h>
- #include <sys/types.h>
- #include <sys/timeb.h>
+ #include <cstdlib>
+ #include <cmath>
+ #include <cstdarg>
+ #include <cassert>
+ #include <exception>
++#include <cerrno>
+ 
+ #include <ctime>
+ #include <sys/stat.h>
+ #include <sys/types.h>
+ #include <sys/timeb.h>
 @@ -84,12 +85,10 @@
- 
- // --- version
- #include "Config.h"
- 
- // --- global game defines
--#define ART_FILE	"graphics/gfxdata.kdf"
--#define BINDINGS_FILE	"bindings.xml"
- #define LOAD_OK         (-1)
- #define LOAD_FAILED     (0)
- #define HRESULT(x)	( (x) == NULL : LOAD_OK ? LOAD_FAILED )
- #define NLPTR_SURF	0 //((SDL_Surface *)NULL)
- 
+ 
+ // --- version
+ #include "Config.h"
+ 
+ // --- global game defines
+-#define ART_FILE	"graphics/gfxdata.kdf"
+-#define BINDINGS_FILE	"bindings.xml"
+ #define LOAD_OK         (-1)
+ #define LOAD_FAILED     (0)
+ #define HRESULT(x)	( (x) == NULL : LOAD_OK ? LOAD_FAILED )
+ #define NLPTR_SURF	0 //((SDL_Surface *)NULL)
+ 
 @@ -100,10 +99,16 @@
- #endif
- 
- typedef std::string			String;
- typedef std::ostringstream	OutputSStream;
- 
-+extern const char *sys_datadir;
-+extern const char *usr_cfgdir;
-+extern const char *usr_datadir;
-+
-+extern char *ART_FILE;
-+extern char *BINDINGS_FILE;
- //#include "pstdint.h" // portable types
- #include "Utils.h"
- #include "CKdf.h"
- #include "CSdl.h"
- #include "CSwv_module.h"
+ #endif
+ 
+ typedef std::string			String;
+ typedef std::ostringstream	OutputSStream;
+ 
++extern const char *sys_datadir;
++extern const char *usr_cfgdir;
++extern const char *usr_datadir;
++
++extern char *ART_FILE;
++extern char *BINDINGS_FILE;
+ //#include "pstdint.h" // portable types
+ #include "Utils.h"
+ #include "CKdf.h"
+ #include "CSdl.h"
+ #include "CSwv_module.h"
 --- savagewheels-1.6.0/src/Utils.cpp.old	2016-04-15 19:28:21.757879157 -0700
 +++ savagewheels-1.6.0/src/Utils.cpp	2016-04-15 19:28:28.478786779 -0700
 @@ -261,11 +261,11 @@ inline String GetFormattedTime()
@@ -187,173 +187,173 @@
 --- savagewheels-1.6.0/src/CGame.cpp.old	2016-04-15 20:43:37.479330001 -0700
 +++ savagewheels-1.6.0/src/CGame.cpp	2016-04-15 21:04:48.044721904 -0700
 @@ -116,10 +116,11 @@ void CGame::Close()
- ///////////////////////////////////////////////////////////////////////
- bool CGame::LoadGame()
- {
- 	char buf[255];
- 	int  i = 0;
-+	String tmp (sys_datadir);
- 
- 	AppendToLog( LOG_DASH );
- 	AppendToLog("Loading Game...");
- 
- 	// global screen rect
+ ///////////////////////////////////////////////////////////////////////
+ bool CGame::LoadGame()
+ {
+ 	char buf[255];
+ 	int  i = 0;
++	String tmp (sys_datadir);
+ 
+ 	AppendToLog( LOG_DASH );
+ 	AppendToLog("Loading Game...");
+ 
+ 	// global screen rect
 @@ -161,11 +162,14 @@ bool CGame::LoadGame()
- 	srand( (unsigned)SDL_GetTicks() );
- 
- 	UpdateSplash();  // UPDATESPLASH... 
- 
- 	// search for vehicles
--	if ( Swv.SearchAndLoad( "autos" ) != SWV_SUCCESS ) return false;
-+	tmp.resize(strlen(sys_datadir));
-+	tmp.append("/autos");
-+	if ( Swv.SearchAndLoad( tmp.c_str() ) != SWV_SUCCESS )
-+		return false;
- 
- 	// check for vehicle number
- 	if ( Swv.GetVehicles() < 4 ) 
- 	{
- 		AppendToLog( "Not enough vehicles in the /auto dir!" );
+ 	srand( (unsigned)SDL_GetTicks() );
+ 
+ 	UpdateSplash();  // UPDATESPLASH... 
+ 
+ 	// search for vehicles
+-	if ( Swv.SearchAndLoad( "autos" ) != SWV_SUCCESS ) return false;
++	tmp.resize(strlen(sys_datadir));
++	tmp.append("/autos");
++	if ( Swv.SearchAndLoad( tmp.c_str() ) != SWV_SUCCESS )
++		return false;
+ 
+ 	// check for vehicle number
+ 	if ( Swv.GetVehicles() < 4 ) 
+ 	{
+ 		AppendToLog( "Not enough vehicles in the /auto dir!" );
 --- savagewheels-1.6.0/src/CSdl.cpp.old	2016-04-16 16:00:56.600502348 -0700
 +++ savagewheels-1.6.0/src/CSdl.cpp	2016-04-16 16:01:16.152226435 -0700
 @@ -1298,13 +1298,10 @@
- 	return NULL;
- #else
- 	
- 	SDL_Surface *sdl_surf = NULL;
- 
--	char filename_buf[255];
--	sprintf( filename_buf, "../%s", filename );
--
- 	if ( ( sdl_surf = SDL_LoadBMP( filename_buf )) == NULL )
- 	{
- 		LOG("...failed to load graphics from : " << filename_buf );
- 		return NULL;
- 	}
+ 	return NULL;
+ #else
+ 	
+ 	SDL_Surface *sdl_surf = NULL;
+ 
+-	char filename_buf[255];
+-	sprintf( filename_buf, "../%s", filename );
+-
+ 	if ( ( sdl_surf = SDL_LoadBMP( filename_buf )) == NULL )
+ 	{
+ 		LOG("...failed to load graphics from : " << filename_buf );
+ 		return NULL;
+ 	}
 --- savagewheels-1.6.0/src/CSounds.cpp.old	2016-04-16 16:06:43.887600441 -0700
 +++ savagewheels-1.6.0/src/CSounds.cpp	2016-04-16 16:17:44.729332218 -0700
 @@ -46,22 +46,39 @@
- // Name: Initialize()
- // Desc: Load all ingame sounds
- //////////////////////////////////////////////////////////////////////
- bool CSounds::Initialize( CSdl *pSdl )
- {
--	ASSERT( _sdl != NULL );
-+	ASSERT( pSdl != NULL );
- 	this->_sdl = pSdl;
- 
- #if defined(WITH_FMOD) || defined(WITH_SDLMIXER)
-+	String tmp (sys_datadir);
- 
--#define LOAD_SOUND( container, name, buffered ) if ( (sounds[container] = _sdl->LoadSound( name, buffered )) == -1 ) { \
--	LOG( "Failed to load " << name << " ! "); \
--	return false; }
-+#define LOAD_SOUND( container, name, buffered)					\
-+	do {									\
-+		tmp.append("/").append(name);					\
-+		sounds[container] =						\
-+			_sdl->LoadSound( tmp.c_str(), buffered );		\
-+		if ( sounds[container] == -1 ) {				\
-+			LOG( "Failed to load " << name << " ! " );		\
-+			return false;						\
-+		}								\
-+		tmp.resize(strlen(sys_datadir));				\
-+	} while(0)
- 
--#define LOAD_MUSIC( container, name ) if ( (music[container] = _sdl->LoadSound( name, false, true )) == -1 ) { \
--	LOG( "Failed to load music " << name << " ! "); \
--	return false; }
-+#define LOAD_MUSIC( container, name)						\
-+	do {									\
-+		tmp.append("/").append(name);					\
-+		music[container] =						\
-+			_sdl->LoadSound( tmp.c_str(), false, true );		\
-+		if ( music[container] == -1 ) {					\
-+			LOG( "Failed to load music " << name << " ! " );	\
-+			return false;						\
-+		}								\
-+		tmp.resize(strlen(sys_datadir));				\
-+	} while(0)
- 
- 	LOAD_SOUND( SND_CRASHLIGHT1, "sound/crash3.wav", true );
- 	LOAD_SOUND( SND_CRASHLIGHT2, "sound/crash2.wav", true );
- 	LOAD_SOUND( SND_CRASHLIGHT3, "sound/crash1.wav", true );
- 	LOAD_SOUND( SND_EXPLOSION1, "sound/exp.wav", true );
+ // Name: Initialize()
+ // Desc: Load all ingame sounds
+ //////////////////////////////////////////////////////////////////////
+ bool CSounds::Initialize( CSdl *pSdl )
+ {
+-	ASSERT( _sdl != NULL );
++	ASSERT( pSdl != NULL );
+ 	this->_sdl = pSdl;
+ 
+ #if defined(WITH_FMOD) || defined(WITH_SDLMIXER)
++	String tmp (sys_datadir);
+ 
+-#define LOAD_SOUND( container, name, buffered ) if ( (sounds[container] = _sdl->LoadSound( name, buffered )) == -1 ) { \
+-	LOG( "Failed to load " << name << " ! "); \
+-	return false; }
++#define LOAD_SOUND( container, name, buffered)					\
++	do {									\
++		tmp.append("/").append(name);					\
++		sounds[container] =						\
++			_sdl->LoadSound( tmp.c_str(), buffered );		\
++		if ( sounds[container] == -1 ) {				\
++			LOG( "Failed to load " << name << " ! " );		\
++			return false;						\
++		}								\
++		tmp.resize(strlen(sys_datadir));				\
++	} while(0)
+ 
+-#define LOAD_MUSIC( container, name ) if ( (music[container] = _sdl->LoadSound( name, false, true )) == -1 ) { \
+-	LOG( "Failed to load music " << name << " ! "); \
+-	return false; }
++#define LOAD_MUSIC( container, name)						\
++	do {									\
++		tmp.append("/").append(name);					\
++		music[container] =						\
++			_sdl->LoadSound( tmp.c_str(), false, true );		\
++		if ( music[container] == -1 ) {					\
++			LOG( "Failed to load music " << name << " ! " );	\
++			return false;						\
++		}								\
++		tmp.resize(strlen(sys_datadir));				\
++	} while(0)
+ 
+ 	LOAD_SOUND( SND_CRASHLIGHT1, "sound/crash3.wav", true );
+ 	LOAD_SOUND( SND_CRASHLIGHT2, "sound/crash2.wav", true );
+ 	LOAD_SOUND( SND_CRASHLIGHT3, "sound/crash1.wav", true );
+ 	LOAD_SOUND( SND_EXPLOSION1, "sound/exp.wav", true );
 --- savagewheels-1.6.0/src/CSwv_module.cpp.old	2016-04-16 20:58:04.366973388 -0700
 +++ savagewheels-1.6.0/src/CSwv_module.cpp	2016-04-16 20:58:13.026851358 -0700
 @@ -204,12 +204,10 @@ int CSwv_module::Load( char *filename, S
- // 		DBG("pos: " << swv_file->pfiles[i].pos
- // 				<< " size (KB): " << swv_file->pfiles[i].length
- // 				<< " name: " << swv_file->pfiles[i].filename);
- //	}
- 	
--	// set module filename
--	sprintf( swv_file->filename, "%s", filename );
- 
- 	if ( fp != NULL )
- 	  fclose( fp );
- 
- 	return SWV_SUCCESS;
+ // 		DBG("pos: " << swv_file->pfiles[i].pos
+ // 				<< " size (KB): " << swv_file->pfiles[i].length
+ // 				<< " name: " << swv_file->pfiles[i].filename);
+ //	}
+ 	
+-	// set module filename
+-	sprintf( swv_file->filename, "%s", filename );
+ 
+ 	if ( fp != NULL )
+ 	  fclose( fp );
+ 
+ 	return SWV_SUCCESS;
 --- savagewheels-1.6.0/src/CSdl.cpp.old	2016-04-16 21:02:07.680544534 -0700
 +++ savagewheels-1.6.0/src/CSdl.cpp	2016-04-16 21:06:59.400432874 -0700
-@@ -1336,12 +1336,25 @@ SDL_Surface* CSdl::LoadBitmap( const cha
- SDL_Surface* CSdl::LoadBitmap( const char *filename, int32_t file_offset, Uint32 file_size, Uint32 color_key, Uint16 alpha_value )
- {
- 	SDL_Surface  *sdl_surf	= NULL;						// temp surface
- 	FILE		 *fp		= NULL;						// file pointer
- 	SDL_RWops	 *sdl_rw	= NULL;						// sdl_read_write_operations
-+	String tmp;
- 
--	if ( ( fp = fopen( filename, "rb")) == NULL ) 
-+#ifdef LINUX_BUILD
-+	if ( filename[0] != '/' )
-+	{
-+	    tmp = String(sys_datadir).append("/autos/").append(filename);
-+	}
-+	else
-+	{
-+		tmp = String(filename);
-+	}
-+#else
-+	tmp = String(filename);
-+#endif
-+	if ( ( fp = fopen( tmp.c_str(), "rb")) == NULL ) 
- 	{
- 		LOG("...failed to open file : " << filename );
- 		return NULL;
- 	}
- 
+@@ -1336,12 +1339,25 @@ SDL_Surface* CSdl::LoadBitmap( const cha
+ SDL_Surface* CSdl::LoadBitmap( const char *filename, int32_t file_offset, Uint32 file_size, Uint32 color_key, Uint16 alpha_value )
+ {
+ 	SDL_Surface  *sdl_surf	= NULL;						// temp surface
+ 	FILE		 *fp		= NULL;						// file pointer
+ 	SDL_RWops	 *sdl_rw	= NULL;						// sdl_read_write_operations
++	String tmp;
+ 
+-	if ( ( fp = fopen( filename, "rb")) == NULL ) 
++#ifdef LINUX_BUILD
++	if ( filename[0] != '/' )
++	{
++	    tmp = String(sys_datadir).append("/autos/").append(filename);
++	}
++	else
++	{
++		tmp = String(filename);
++	}
++#else
++	tmp = String(filename);
++#endif
++	if ( ( fp = fopen( tmp.c_str(), "rb")) == NULL ) 
+ 	{
+ 		LOG("...failed to open file : " << filename );
+ 		return NULL;
+ 	}
+ 
 --- savagewheels-1.6.0/src/CMainMenu.cpp.old	2016-04-16 22:13:23.442523534 -0700
 +++ savagewheels-1.6.0/src/CMainMenu.cpp	2016-04-16 22:13:17.701605381 -0700
 @@ -1121,12 +1121,13 @@ void CMainMenu::SaveSettings()
- 	if ( _game == NULL )
- 	  return;
- 
- 	FILE *fp = NULL;
- 	char  header[3] = { 'S', 'W', 'P' };
-+	String strPref(String(usr_cfgdir) + "/pref");
- 
--	if ( ( fp = fopen( "pref", "wb" ) ) == NULL )
-+	if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
- 	{
- 		AppendToLog( "Error writing to /pref file !" );
- 		return;
- 	}
- 
+ 	if ( _game == NULL )
+ 	  return;
+ 
+ 	FILE *fp = NULL;
+ 	char  header[3] = { 'S', 'W', 'P' };
++	String strPref(String(usr_cfgdir) + "/pref");
+ 
+-	if ( ( fp = fopen( "pref", "wb" ) ) == NULL )
++	if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
+ 	{
+ 		AppendToLog( "Error writing to /pref file !" );
+ 		return;
+ 	}
+ 
 --- savagewheels-1.6.0/src/CMainMenu.cpp.old	2016-04-17 07:38:09.417653268 -0700
 +++ savagewheels-1.6.0/src/CMainMenu.cpp	2016-04-17 07:38:24.277437113 -0700
-@@ -1167,12 +1168,13 @@ void CMainMenu::SaveSettings()
- void CMainMenu::LoadSettings()
- {
- 	FILE  *fp = NULL;
- 	char  header[3];
- 	bool  success = true;
-+	String strPref(String(usr_cfgdir) + "/pref");
- 
--	if ( ( fp = fopen( "pref", "rb" ) ) == NULL )
-+	if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
- 	{
- 		AppendToLog( "Error opening /pref file !" );
- 		success = false;
- 	}
- 
+@@ -1168,12 +1167,13 @@ void CMainMenu::SaveSettings()
+ void CMainMenu::LoadSettings()
+ {
+ 	FILE  *fp = NULL;
+ 	char  header[3];
+ 	bool  success = true;
++	String strPref(String(usr_cfgdir) + "/pref");
+ 
+-	if ( ( fp = fopen( "pref", "rb" ) ) == NULL )
++	if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
+ 	{
+ 		AppendToLog( "Error opening /pref file !" );
+ 		success = false;
+ 	}
+ 


^ permalink raw reply related	[flat|nested] 2+ messages in thread

* [gentoo-commits] repo/gentoo:master commit in: games-arcade/savagewheels/files/
@ 2016-11-17 12:17 Michael Palimaka
  0 siblings, 0 replies; 2+ messages in thread
From: Michael Palimaka @ 2016-11-17 12:17 UTC (permalink / raw
  To: gentoo-commits

commit:     2cfb5cae32f81efa443c0d7cdb776cff5c88a5b1
Author:     Michael Mair-Keimberger (asterix) <m.mairkeimberger <AT> gmail <DOT> com>
AuthorDate: Wed Nov 16 20:35:28 2016 +0000
Commit:     Michael Palimaka <kensington <AT> gentoo <DOT> org>
CommitDate: Thu Nov 17 12:17:38 2016 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=2cfb5cae

games-arcade/savagewheels: remove unused patches

 .../files/savagewheels-1.6.0-cmakelists.txt.patch  | 128 --------
 .../files/savagewheels-1.6.0-linux_dirs.patch      | 359 ---------------------
 2 files changed, 487 deletions(-)

diff --git a/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch b/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch
deleted file mode 100644
index eef00f9..00000000
--- a/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch
+++ /dev/null
@@ -1,128 +0,0 @@
---- savagewheels-1.6.0/CMakeLists.txt.old	2016-04-02 16:45:40.416146450 -0700
-+++ savagewheels-1.6.0/CMakeLists.txt	2016-04-02 16:57:14.930931857 -0700
-@@ -9,22 +9,33 @@ set(APP_VER_PATCH "0")
- 
- ### check for required libs
- find_package(SDL REQUIRED)
- 
- ### Install targets (see: http://www.cmake.org/Wiki/CMake_RPATH_handling)
--if (NOT INSTALL_DIR)
--    set(INSTALL_DIR "./")
-+if (UNIX)
-+	include (GNUInstallDirs)
-+else()
-+	if (NOT INSTALL_DIR)
-+		set(INSTALL_DIR "./")
-+	endif()
-+	set(CMAKE_INSTALL_BINDIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_SBINDIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_LIBEXECDIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_SYSCONFDIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_SHAREDSTATEDIR	"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_LOCALSTATEDIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_LIBDIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_INCLUDEDIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_OLDINCLUDEDIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_DATAROOTDIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_DATADIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_INFODIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_LOCALEDIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_MANDIR		"${INSTALL_DIR}")
-+	set(CMAKE_INSTALL_DOCDIR		"${INSTALL_DIR}")
- endif()
- 
--# when building, don't use the install RPATH already
--# (but later on when installing)
--SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE) 
--
--# add the automatically determined parts of the RPATH
--SET(CMAKE_INSTALL_RPATH "${INSTALL_DIR}/")
--SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
--
- ### sources
- include_directories(src/)
- include_directories(tinyxml/)
- 
- set(
-@@ -113,11 +124,11 @@ if (SOUND STREQUAL "NO")
-     message(STATUS "Found SOUND=NO option. Compiling without sound support!")
- elseif(SOUND STREQUAL "FMOD")
-     # FModEx API
- 
- 	# check if path to FMod is defined
--	if(NOT DEFINED ${FMOD_PATH})
-+	if(NOT DEFINED FMOD_PATH)
- 		set(FMOD_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libs/fmod/api")
- 	endif()
- 
-     add_definitions(-I${FMOD_PATH}/inc)
-     link_directories(${FMOD_PATH}/lib)
-@@ -164,17 +175,19 @@ elseif(SOUND STREQUAL "FMOD")
- 	else()
- 		message(STATUS "Found FModEx lib at ${FMOD_LIBRARY}. Found FModEx DLL at ${FMOD_LIBRARY_SO_PATH}.")
- 		
- 		add_definitions(-DWITH_FMOD)
- 		
--		add_custom_command(TARGET savagewheels POST_BUILD
--			COMMAND ${CMAKE_COMMAND} -E copy_if_different 
--			${FMOD_LIBRARY_SO_PATH} 
--			$<TARGET_FILE_DIR:savagewheels>)
--			
--		INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/${FMOD_SO_NAME}" 
--		    DESTINATION ${INSTALL_DIR})
-+		if (WIN32)
-+			add_custom_command(TARGET savagewheels POST_BUILD
-+				COMMAND "${CMAKE_COMMAND}" -E copy_if_different
-+				"${FMOD_LIBRARY_SO_PATH}"
-+				"$<TARGET_FILE_DIR:savagewheels>")
-+
-+			INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/${FMOD_SO_NAME}"
-+				DESTINATION "${INSTALL_DIR}")
-+		endif()
- 	endif()
- 
- else()
-     # SDL_mixer API
-     find_package(SDL_mixer REQUIRED)
-@@ -234,19 +247,36 @@ endif()
- ### Configure compile time header file 
- configure_file (
-   "${PROJECT_SOURCE_DIR}/Config.h.in"
-   "${PROJECT_SOURCE_DIR}/src/Config.h")
-   
--INSTALL(TARGETS savagewheels RUNTIME DESTINATION ${INSTALL_DIR})
--INSTALL(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/run.sh" DESTINATION ${INSTALL_DIR})
-+
-+INSTALL(TARGETS savagewheels RUNTIME DESTINATION "${CMAKE_INSTALL_LIBEXECDIR}")
-+if (WIN32 AND NOT UNIX)
-+	INSTALL(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/run.sh" DESTINATION "${INSTALL_DIR}")
-+else()
-+	configure_file( "${CMAKE_CURRENT_SOURCE_DIR}/savagewheels.in"
-+		"${CMAKE_CURRENT_BINARY_DIR}/savagewheels.sh"
-+		@ONLY)
-+	INSTALL(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/savagewheels.sh"
-+		DESTINATION "${CMAKE_INSTALL_BINDIR}" RENAME savagewheels)
-+endif()
-+
- INSTALL(FILES
-     "${CMAKE_CURRENT_SOURCE_DIR}/README.md"
-     "${CMAKE_CURRENT_SOURCE_DIR}/HISTORY"
-     "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE"
-+    "${CMAKE_CURRENT_SOURCE_DIR}/bin/LICENSE.mikmod.txt"
-+    "${CMAKE_CURRENT_SOURCE_DIR}/bin/Readme.html"
-+    "${CMAKE_CURRENT_SOURCE_DIR}/bin/README-SDL_mixer.txt"
-+    "${CMAKE_CURRENT_SOURCE_DIR}/bin/README-SDL.txt"
--    DESTINATION ${INSTALL_DIR})
-+	DESTINATION "${CMAKE_INSTALL_DOCDIR}")
--INSTALL(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin/"
--    DESTINATION ${INSTALL_DIR}
-+INSTALL(FILES
-+    "${CMAKE_CURRENT_SOURCE_DIR}/bin/bindings.xml"
-+        DESTINATION "${CMAKE_INSTALL_DATADIR}")
-+INSTALL(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin/help"
-+    DESTINATION "${CMAKE_INSTALL_DOCDIR}/help"
-     PATTERN "debug.html" EXCLUDE
-     PATTERN "pref" EXCLUDE)
-     
- ### build a CPack driven installer package
- include (InstallRequiredSystemLibraries)

diff --git a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch b/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch
deleted file mode 100644
index 13ca801..00000000
--- a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch
+++ /dev/null
@@ -1,359 +0,0 @@
---- savagewheels-1.6.0/src/Main.cpp.old	2016-04-14 21:18:38.115071742 -0700
-+++ savagewheels-1.6.0/src/Main.cpp	2016-04-14 22:01:42.375422000 -0700
-@@ -43,10 +43,17 @@
-  * Alpha Release: 29.06.2003
-  */
- 
- #include "Main.h"
- 
-+const char *sys_datadir;
-+const char *usr_cfgdir;
-+const char *usr_datadir;
-+
-+char *ART_FILE;
-+char *BINDINGS_FILE;
-+
- int main( int argc, char *argv[] )
- {
- 	bool hardware_support = true;
- 	/*
- 	 * Start the game in a window by default.
-@@ -57,16 +64,92 @@ int main( int argc, char *argv[] )
- 	 * Linux Note: Running the game in fullscreen would sometimes crash the gfx manager.
- 	 * This is probably due to some video drivers. I was so far able to reproduce it on
- 	 * ATI Mobility type of video cards.
- 	 */
- 	bool fullscreen = false;
-+	String tmp;
- 
- #ifdef LINUX_BUILD
-+	sys_datadir = getenv("SAVAGEWHEELS_SYS_DATADIR");
-+	if (sys_datadir == NULL)
-+	{
-+	    fprintf(stderr, "SAVAGEWHEELS_SYS_DATADIR not set.\n");
-+	    return 1;
-+	}
-+	sys_datadir = strdup(sys_datadir);
-+
-+	usr_cfgdir = getenv("SAVAGEWHEELS_USR_CONFDIR");
-+	if (usr_cfgdir == NULL)
-+	{
-+	    fprintf(stderr, "SAVAGEWHEELS_USR_CONFDIR not set.\n");
-+	    return 1;
-+	}
-+	usr_cfgdir = strdup(usr_cfgdir);
-+
-+	usr_datadir = getenv("SAVAGEWHEELS_USR_DATADIR");
-+	if (usr_datadir == NULL)
-+	{
-+	    fprintf(stderr, "SAVAGEWHEELS_USR_DATADIR not set.\n");
-+	    return 1;
-+	}
-+	usr_datadir = strdup(usr_datadir);
-+
-+	if (sys_datadir == NULL || usr_cfgdir == NULL || usr_datadir == NULL)
-+	{
-+	    fprintf(stderr, "Insufficient memory.  Execution aborted.\n");
-+	    return 1;
-+	}
-+
- 	setenv("SDL_VIDEO_CENTERED", "1", 1);
- #else
-+	sys_datadir = usr_cfgdir = usr_datadir = "./";
- 	_putenv("SDL_VIDEO_CENTERED=1");
- #endif
-+	int len;
-+	len = snprintf(NULL, 0, "%s/graphics/gfxdata.kdf", sys_datadir);
-+	if (len < 0)
-+	{
-+		fprintf(stderr,
-+			"Unable to store '%s/graphics/gfxdata.kdf': %s\n",
-+			sys_datadir, strerror(errno));
-+		return 1;
-+	}
-+	if (len == INT_MAX)
-+	{
-+		fprintf(stderr, "Unable to store '%s/graphics/gfxdata.kdf': "
-+			"Path too log\n", sys_datadir);
-+		return 1;
-+	}
-+	ART_FILE = new (std::nothrow) char[len + 1];
-+	if (ART_FILE == NULL)
-+	{
-+		fprintf(stderr, "Insufficent memory.  Execution aborted.\n");
-+		return 1;
-+	}
-+	sprintf(ART_FILE, "%s/graphics/gfxdata.kdf", sys_datadir);
-+
-+	len = snprintf(NULL, 0, "%s/bindings.xml", usr_cfgdir);
-+	if (len < 0)
-+	{
-+		fprintf(stderr,
-+			"Unable to store '%s/bindings.xml': %s\n", usr_cfgdir,
-+			strerror(errno));
-+		return 1;
-+	}
-+	if (len == INT_MAX)
-+	{
-+		fprintf(stderr, "Unable to store '%s/bindings.xml': "
-+			"Path too log\n", usr_cfgdir);
-+		return 1;
-+	}
-+	BINDINGS_FILE = new (std::nothrow) char[len + 1];
-+	if (BINDINGS_FILE == NULL)
-+	{
-+		fprintf(stderr, "Insufficent memory.  Execution aborted.\n");
-+		return 1;
-+	}
-+	sprintf(BINDINGS_FILE, "%s/bindings.xml", usr_cfgdir);
- 
- 	if (argc > 1) {
- 		for (int i = 1; i < argc; i++) {
- 			if (!strncmp(argv[i], "-wnd", 4)) {
- 				fullscreen = false;
-@@ -104,11 +187,12 @@
- 	
- 	/*
- 	 * Load & Start Game
- 	 */
- 	  
--	OpenLog("debug.html");
-+	tmp = String(usr_datadir).append("/debug.html");
-+	OpenLog(tmp.c_str());
- 	
- 	CGame game;
- 	game.Execute(fullscreen, hardware_support);
- 	game.Close();
- 
---- savagewheels-1.6.0/src/Main.h.old	2016-04-14 21:20:27.443522441 -0700
-+++ savagewheels-1.6.0/src/Main.h	2016-04-14 21:56:22.449964486 -0700
-@@ -35,10 +35,11 @@
- #include <cstdlib>
- #include <cmath>
- #include <cstdarg>
- #include <cassert>
- #include <exception>
-+#include <cerrno>
- 
- #include <ctime>
- #include <sys/stat.h>
- #include <sys/types.h>
- #include <sys/timeb.h>
-@@ -84,12 +85,10 @@
- 
- // --- version
- #include "Config.h"
- 
- // --- global game defines
--#define ART_FILE	"graphics/gfxdata.kdf"
--#define BINDINGS_FILE	"bindings.xml"
- #define LOAD_OK         (-1)
- #define LOAD_FAILED     (0)
- #define HRESULT(x)	( (x) == NULL : LOAD_OK ? LOAD_FAILED )
- #define NLPTR_SURF	0 //((SDL_Surface *)NULL)
- 
-@@ -100,10 +99,16 @@
- #endif
- 
- typedef std::string			String;
- typedef std::ostringstream	OutputSStream;
- 
-+extern const char *sys_datadir;
-+extern const char *usr_cfgdir;
-+extern const char *usr_datadir;
-+
-+extern char *ART_FILE;
-+extern char *BINDINGS_FILE;
- //#include "pstdint.h" // portable types
- #include "Utils.h"
- #include "CKdf.h"
- #include "CSdl.h"
- #include "CSwv_module.h"
---- savagewheels-1.6.0/src/Utils.cpp.old	2016-04-15 19:28:21.757879157 -0700
-+++ savagewheels-1.6.0/src/Utils.cpp	2016-04-15 19:28:28.478786779 -0700
-@@ -261,11 +261,11 @@ inline String GetFormattedTime()
- bool OpenLog ( const char* filename )
- {
-     String time( GetFormattedTime() );
- 
-     // open debug file
--    debug_file.open ( "debug.html", std::ios::out ); //ios::ate );
-+    debug_file.open ( filename, std::ios::out ); //ios::ate );
-     if ( ! debug_file.good() )
-       return false;
- 
-     debug_file << "<html><head><title>Savage Wheels Log File</title></head><body><h1>Savage Wheels V" << VER_MAJ << "." << VER_MIN << " - Log File</h1>";
-     debug_file << "<hr/><pre>";
---- savagewheels-1.6.0/src/CGame.cpp.old	2016-04-15 20:43:37.479330001 -0700
-+++ savagewheels-1.6.0/src/CGame.cpp	2016-04-15 21:04:48.044721904 -0700
-@@ -116,10 +116,11 @@ void CGame::Close()
- ///////////////////////////////////////////////////////////////////////
- bool CGame::LoadGame()
- {
- 	char buf[255];
- 	int  i = 0;
-+	String tmp (sys_datadir);
- 
- 	AppendToLog( LOG_DASH );
- 	AppendToLog("Loading Game...");
- 
- 	// global screen rect
-@@ -161,11 +162,14 @@ bool CGame::LoadGame()
- 	srand( (unsigned)SDL_GetTicks() );
- 
- 	UpdateSplash();  // UPDATESPLASH... 
- 
- 	// search for vehicles
--	if ( Swv.SearchAndLoad( "autos" ) != SWV_SUCCESS ) return false;
-+	tmp.resize(strlen(sys_datadir));
-+	tmp.append("/autos");
-+	if ( Swv.SearchAndLoad( tmp.c_str() ) != SWV_SUCCESS )
-+		return false;
- 
- 	// check for vehicle number
- 	if ( Swv.GetVehicles() < 4 ) 
- 	{
- 		AppendToLog( "Not enough vehicles in the /auto dir!" );
---- savagewheels-1.6.0/src/CSdl.cpp.old	2016-04-16 16:00:56.600502348 -0700
-+++ savagewheels-1.6.0/src/CSdl.cpp	2016-04-16 16:01:16.152226435 -0700
-@@ -1298,13 +1298,10 @@
- 	return NULL;
- #else
- 	
- 	SDL_Surface *sdl_surf = NULL;
- 
--	char filename_buf[255];
--	sprintf( filename_buf, "../%s", filename );
--
- 	if ( ( sdl_surf = SDL_LoadBMP( filename_buf )) == NULL )
- 	{
- 		LOG("...failed to load graphics from : " << filename_buf );
- 		return NULL;
- 	}
---- savagewheels-1.6.0/src/CSounds.cpp.old	2016-04-16 16:06:43.887600441 -0700
-+++ savagewheels-1.6.0/src/CSounds.cpp	2016-04-16 16:17:44.729332218 -0700
-@@ -46,22 +46,39 @@
- // Name: Initialize()
- // Desc: Load all ingame sounds
- //////////////////////////////////////////////////////////////////////
- bool CSounds::Initialize( CSdl *pSdl )
- {
--	ASSERT( _sdl != NULL );
-+	ASSERT( pSdl != NULL );
- 	this->_sdl = pSdl;
- 
- #if defined(WITH_FMOD) || defined(WITH_SDLMIXER)
-+	String tmp (sys_datadir);
- 
--#define LOAD_SOUND( container, name, buffered ) if ( (sounds[container] = _sdl->LoadSound( name, buffered )) == -1 ) { \
--	LOG( "Failed to load " << name << " ! "); \
--	return false; }
-+#define LOAD_SOUND( container, name, buffered)					\
-+	do {									\
-+		tmp.append("/").append(name);					\
-+		sounds[container] =						\
-+			_sdl->LoadSound( tmp.c_str(), buffered );		\
-+		if ( sounds[container] == -1 ) {				\
-+			LOG( "Failed to load " << name << " ! " );		\
-+			return false;						\
-+		}								\
-+		tmp.resize(strlen(sys_datadir));				\
-+	} while(0)
- 
--#define LOAD_MUSIC( container, name ) if ( (music[container] = _sdl->LoadSound( name, false, true )) == -1 ) { \
--	LOG( "Failed to load music " << name << " ! "); \
--	return false; }
-+#define LOAD_MUSIC( container, name)						\
-+	do {									\
-+		tmp.append("/").append(name);					\
-+		music[container] =						\
-+			_sdl->LoadSound( tmp.c_str(), false, true );		\
-+		if ( music[container] == -1 ) {					\
-+			LOG( "Failed to load music " << name << " ! " );	\
-+			return false;						\
-+		}								\
-+		tmp.resize(strlen(sys_datadir));				\
-+	} while(0)
- 
- 	LOAD_SOUND( SND_CRASHLIGHT1, "sound/crash3.wav", true );
- 	LOAD_SOUND( SND_CRASHLIGHT2, "sound/crash2.wav", true );
- 	LOAD_SOUND( SND_CRASHLIGHT3, "sound/crash1.wav", true );
- 	LOAD_SOUND( SND_EXPLOSION1, "sound/exp.wav", true );
---- savagewheels-1.6.0/src/CSwv_module.cpp.old	2016-04-16 20:58:04.366973388 -0700
-+++ savagewheels-1.6.0/src/CSwv_module.cpp	2016-04-16 20:58:13.026851358 -0700
-@@ -204,12 +204,10 @@ int CSwv_module::Load( char *filename, S
- // 		DBG("pos: " << swv_file->pfiles[i].pos
- // 				<< " size (KB): " << swv_file->pfiles[i].length
- // 				<< " name: " << swv_file->pfiles[i].filename);
- //	}
- 	
--	// set module filename
--	sprintf( swv_file->filename, "%s", filename );
- 
- 	if ( fp != NULL )
- 	  fclose( fp );
- 
- 	return SWV_SUCCESS;
---- savagewheels-1.6.0/src/CSdl.cpp.old	2016-04-16 21:02:07.680544534 -0700
-+++ savagewheels-1.6.0/src/CSdl.cpp	2016-04-16 21:06:59.400432874 -0700
-@@ -1336,12 +1339,25 @@ SDL_Surface* CSdl::LoadBitmap( const cha
- SDL_Surface* CSdl::LoadBitmap( const char *filename, int32_t file_offset, Uint32 file_size, Uint32 color_key, Uint16 alpha_value )
- {
- 	SDL_Surface  *sdl_surf	= NULL;						// temp surface
- 	FILE		 *fp		= NULL;						// file pointer
- 	SDL_RWops	 *sdl_rw	= NULL;						// sdl_read_write_operations
-+	String tmp;
- 
--	if ( ( fp = fopen( filename, "rb")) == NULL ) 
-+#ifdef LINUX_BUILD
-+	if ( filename[0] != '/' )
-+	{
-+	    tmp = String(sys_datadir).append("/autos/").append(filename);
-+	}
-+	else
-+	{
-+		tmp = String(filename);
-+	}
-+#else
-+	tmp = String(filename);
-+#endif
-+	if ( ( fp = fopen( tmp.c_str(), "rb")) == NULL ) 
- 	{
- 		LOG("...failed to open file : " << filename );
- 		return NULL;
- 	}
- 
---- savagewheels-1.6.0/src/CMainMenu.cpp.old	2016-04-16 22:13:23.442523534 -0700
-+++ savagewheels-1.6.0/src/CMainMenu.cpp	2016-04-16 22:13:17.701605381 -0700
-@@ -1121,12 +1121,13 @@ void CMainMenu::SaveSettings()
- 	if ( _game == NULL )
- 	  return;
- 
- 	FILE *fp = NULL;
- 	char  header[3] = { 'S', 'W', 'P' };
-+	String strPref(String(usr_cfgdir) + "/pref");
- 
--	if ( ( fp = fopen( "pref", "wb" ) ) == NULL )
-+	if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
- 	{
- 		AppendToLog( "Error writing to /pref file !" );
- 		return;
- 	}
- 
---- savagewheels-1.6.0/src/CMainMenu.cpp.old	2016-04-17 07:38:09.417653268 -0700
-+++ savagewheels-1.6.0/src/CMainMenu.cpp	2016-04-17 07:38:24.277437113 -0700
-@@ -1168,12 +1167,13 @@ void CMainMenu::SaveSettings()
- void CMainMenu::LoadSettings()
- {
- 	FILE  *fp = NULL;
- 	char  header[3];
- 	bool  success = true;
-+	String strPref(String(usr_cfgdir) + "/pref");
- 
--	if ( ( fp = fopen( "pref", "rb" ) ) == NULL )
-+	if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
- 	{
- 		AppendToLog( "Error opening /pref file !" );
- 		success = false;
- 	}
- 


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2016-11-17 12:17 [gentoo-commits] repo/gentoo:master commit in: games-arcade/savagewheels/files/ Michael Palimaka
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2016-05-06 14:10 Sam Jorna

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