* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2015-11-20 6:36 Michael Sterrett
0 siblings, 0 replies; 12+ messages in thread
From: Michael Sterrett @ 2015-11-20 6:36 UTC (permalink / raw
To: gentoo-commits
commit: b1aa3f014dbf7af97ac8ad3d00526958a13c04a5
Author: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Fri Nov 20 06:36:26 2015 +0000
Commit: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Fri Nov 20 06:36:26 2015 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=b1aa3f01
version bump with lots of work from rickfharris <AT> yahoo.com.au on bug #556642
Package-Manager: portage-2.2.20.1
games-emulation/sdlmame/Manifest | 1 +
games-emulation/sdlmame/metadata.xml | 5 +
games-emulation/sdlmame/sdlmame-0.167.ebuild | 233 +++++++++++++++++++++++++++
3 files changed, 239 insertions(+)
diff --git a/games-emulation/sdlmame/Manifest b/games-emulation/sdlmame/Manifest
index 0bb3d4b..643a4db 100644
--- a/games-emulation/sdlmame/Manifest
+++ b/games-emulation/sdlmame/Manifest
@@ -1,3 +1,4 @@
+DIST mame-0.167.zip 82926991 SHA256 9457dd6e56b508ace7d3ce3d4fa3407639b953bf2a2893bd47efa30ad8432a99 SHA512 0929ecfb8f63b15d35001a5a2aba4f9c845dab50f7d0de36af3243c2c4b2c541c923166e1b222e1958c092538d88511e70ae2c4c75632556d2b8864e859cee0b WHIRLPOOL eaa77124a8a7f6bb41f1265d8b1d8df54f077d0702621c7b125ddcc1702c4fe71d556a3079ee09e433cfa06cb5c663b8ddcc3f33e0b1279db3878cebfb737da0
DIST mame0148s.zip 33822494 SHA256 78d8a68ba53934fdfc895f450c08682dada81f7ec3e74a98fb042539506d9321 SHA512 a520115e2e82b2da3200ffa1fa56f668f95c3e26a927bcdb30a34e73053e55d26a6a6c1ec95eae1237bce1d2d0cd276b84466705fd5f53ac77827d06ea04bc03 WHIRLPOOL c6de71c198396977475110ab5840b7eaa6e5074519adffc286dd539ab916ea951fa1c307218b0d144cdc8aeeb096216106a3c21a6d53b42c04dc75e8103be04a
DIST mame0149s.zip 35160585 SHA256 0e41b5773bea217d3ca04002903ac5ef569e6f5b67c05c72496d2cd7993b0a6b SHA512 4b8bd72e93f71fdb52c643776ecefb87fe605effe3f8c1724156cf7fafb8107330d92914eb14208a170cd5a0ee2775e7ea8d8edd0b525a35bbb0d5514172c1c3 WHIRLPOOL c5821ffc0f640e93986cd88f9e530be36e5ba0405a5dbc69a5021c828248dc74541340d5d9d49ece19635b5239bbaeeeb93bad2800fc46e9f441d8ffd3751ca5
DIST sdlmame-ui.bdf.gz 114727 SHA256 f2ec11dd926bbeae8647e68607107516a30790239464939f3e99a0f62fc7f17e SHA512 67ba1bc632c1ac51b97acf8c1061477edd3519fea3d1233951723741c926ff72e259c274babb036abf4db92f217db507c58a6fc6e438db4b14c5fe5789b2ed64 WHIRLPOOL 2150053b38d8318804bf40cdcd9cdefdd2976c4cfab563c90021f0d9be0a0a57174166ece8b51658d9f2192e07343f198358299667a1db32f146c9fb9c528956
diff --git a/games-emulation/sdlmame/metadata.xml b/games-emulation/sdlmame/metadata.xml
index f8f417e..337843a 100644
--- a/games-emulation/sdlmame/metadata.xml
+++ b/games-emulation/sdlmame/metadata.xml
@@ -16,4 +16,9 @@ encounter it on.
non-Windows platforms to make and submit changes to the core MAME code, and we offer native
implementations of MAME's multi-window GUI debugger on both Linux/Unix and Mac OS X.
</longdescription>
+ <use>
+ <flag name="arcade">Enable the Multiple Arcade Machine Emulator for arcade games support</flag>
+ <flag name="tools">Build development tools shared between sdlmame and sdlmess</flag>
+ <flag name="mess">Enable the Multi Emulator Super System for game system support</flag>
+ </use>
</pkgmetadata>
diff --git a/games-emulation/sdlmame/sdlmame-0.167.ebuild b/games-emulation/sdlmame/sdlmame-0.167.ebuild
new file mode 100644
index 0000000..83c4ce6
--- /dev/null
+++ b/games-emulation/sdlmame/sdlmame-0.167.ebuild
@@ -0,0 +1,233 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+PYTHON_COMPAT=( python{2_7,3_4} )
+inherit eutils python-any-r1 toolchain-funcs games
+
+MY_PV="${PV/.}"
+
+DESCRIPTION="Multiple Arcade Machine Emulator + Multi Emulator Super System (MESS)"
+HOMEPAGE="http://mamedev.org/"
+SRC_URI="https://github.com/mamedev/mame/releases/download/mame${MY_PV}/mame${MY_PV}s.zip -> mame-${PV}.zip"
+
+LICENSE="XMAME"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE="X alsa +arcade debug +mess opengl tools"
+REQUIRED_USE="|| ( arcade mess )
+ debug? ( X )"
+
+# MESS (games-emulation/sdlmess) has been merged into MAME upstream since mame-0.162 (see below)
+# MAME/MESS build combined (default) +arcade +mess (mame)
+# MAME build only +arcade -mess (mamearcade)
+# MESS build only -arcade +mess (mess)
+# games-emulation/sdlmametools is dropped and enabled instead by the 'tools' useflag
+RDEPEND="!games-emulation/sdlmametools
+ !games-emulation/sdlmess
+ dev-db/sqlite:3
+ dev-libs/expat
+ media-libs/fontconfig
+ media-libs/flac
+ media-libs/libsdl2[joystick,opengl?,sound,video]
+ media-libs/portaudio
+ media-libs/sdl2-ttf
+ sys-libs/zlib
+ virtual/jpeg:0
+ alsa? ( media-libs/alsa-lib
+ media-libs/portmidi )
+ debug? ( dev-qt/qtcore:4
+ dev-qt/qtgui:4 )
+ X? ( x11-libs/libX11
+ x11-libs/libXinerama )
+ ${PYTHON_DEPS}"
+DEPEND="${RDEPEND}
+ ${PYTHON_DEPS}
+ app-arch/unzip
+ virtual/pkgconfig
+ X? ( x11-proto/xineramaproto )"
+
+S=${WORKDIR}
+
+# Function to disable a makefile option
+disable_feature() {
+ sed -i -e "/$1.*=/s:^:# :" makefile || die
+}
+
+# Function to enable a makefile option
+enable_feature() {
+ sed -i -e "/^#.*$1.*=/s:^#::" makefile || die
+}
+
+pkg_setup() {
+ games_pkg_setup
+ python-any-r1_pkg_setup
+}
+
+src_unpack() {
+ default
+ unpack ./mame.zip
+ rm -f mame.zip || die
+}
+
+src_prepare() {
+ # Disable using bundled libraries
+ enable_feature USE_SYSTEM_LIB_EXPAT
+ enable_feature USE_SYSTEM_LIB_FLAC
+ enable_feature USE_SYSTEM_LIB_JPEG
+# Use bundled lua for now to ensure correct compilation (ref. b.g.o #407091)
+# enable_feature USE_SYSTEM_LIB_LUA
+ enable_feature USE_SYSTEM_LIB_PORTAUDIO
+ enable_feature USE_SYSTEM_LIB_SQLITE3
+ enable_feature USE_SYSTEM_LIB_ZLIB
+
+ # Disable warnings being treated as errors and enable verbose build output
+ enable_feature NOWERROR
+ enable_feature VERBOSE
+
+ use amd64 && enable_feature PTR64
+ use ppc && enable_feature BIGENDIAN
+ use debug && enable_feature DEBUG
+ use opengl || enable_feature NO_OPENGL
+ use tools && enable_feature TOOLS
+ use X || enable_feature NO_X11
+
+ if use alsa ; then
+ enable_feature USE_SYSTEM_LIB_PORTMIDI
+ else
+ enable_feature NO_USE_MIDI
+ fi
+
+ sed -i \
+ -e 's/-Os//' \
+ -e '/^\(CC\|CXX\|AR\) /s/=/?=/' \
+ 3rdparty/genie/build/gmake.linux/genie.make || die
+}
+
+src_compile() {
+ local targetargs
+ local qtdebug=$(usex debug 1 0)
+
+ use arcade && ! use mess && targetargs="SUBTARGET=arcade"
+ ! use arcade && use mess && targetargs="SUBTARGET=mess"
+
+ function my_emake() {
+ # Workaround conflicting $ARCH variable used by both Gentoo's
+ # portage and by Mame's build scripts
+ # turn off bgfx for now since it's an embedded library (bug #556642)
+ PYTHON_EXECUTABLE=${PYTHON} \
+ OVERRIDE_CC=$(tc-getCC) \
+ OVERRIDE_CXX=$(tc-getCXX) \
+ OVERRIDE_LD=$(tc-getCXX) \
+ USE_BGFX= \
+ ARCH= \
+ emake "$@" \
+ AR=$(tc-getAR)
+ }
+ my_emake -j1 generate
+
+ my_emake ${targetargs} \
+ SDL_INI_PATH="\$\$\$\$HOME/.sdlmame;${GAMES_SYSCONFDIR}/${PN}" \
+ USE_QTDEBUG=${qtdebug}
+
+ if use tools ; then
+ my_emake -j1 TARGET=ldplayer USE_QTDEBUG=${qtdebug}
+ fi
+}
+
+src_install() {
+ local MAMEBIN
+ local suffix="$(use amd64 && echo 64)$(use debug && echo d)"
+ local f
+
+ function mess_install() {
+ dosym ${MAMEBIN} "${GAMES_BINDIR}"/mess${suffix}
+ dosym ${MAMEBIN} "${GAMES_BINDIR}"/sdlmess
+ newman src/osd/sdl/man/mess.6 sdlmess.6
+ doman src/osd/sdl/man/mess.6
+ }
+ if use arcade ; then
+ if use mess ; then
+ MAMEBIN="mame${suffix}"
+ mess_install
+ else
+ MAMEBIN="mamearcade${suffix}"
+ fi
+ doman src/osd/sdl/man/mame.6
+ newman src/osd/sdl/man/mame.6 ${PN}.6
+ elif use mess ; then
+ MAMEBIN="mess${suffix}"
+ mess_install
+ fi
+ dogamesbin ${MAMEBIN}
+ dosym ${MAMEBIN} "${GAMES_BINDIR}/${PN}"
+
+ insinto "${GAMES_DATADIR}/${PN}"
+ doins -r src/osd/sdl/keymaps $(use mess && echo hash)
+
+ # Create default mame.ini and inject Gentoo settings into it
+ # Note that '~' does not work and '$HOME' must be used
+ ./${MAMEBIN} -noreadconfig -showconfig > "${T}/mame.ini" || die
+ # -- Paths --
+ for f in {rom,hash,sample,art,font,crosshair} ; do
+ sed -i \
+ -e "s:\(${f}path\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2;${GAMES_DATADIR}/${PN}/\2:" \
+ "${T}/mame.ini" || die
+ done
+ for f in {ctrlr,cheat} ; do
+ sed -i \
+ -e "s:\(${f}path\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2;${GAMES_SYSCONFDIR}/${PN}/\2;${GAMES_DATADIR}/${PN}/\2:" \
+ "${T}/mame.ini" || die
+ done
+ # -- Directories
+ for f in {cfg,nvram,memcard,input,state,snapshot,diff,commit} ; do
+ sed -i \
+ -e "s:\(${f}_directory\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2:" \
+ "${T}/mame.ini" || die
+ done
+ # -- Keymaps --
+ sed -i \
+ -e "s:\(keymap_file\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2:" \
+ "${T}/mame.ini" || die
+ for f in src/osd/sdl/keymaps/km*.txt ; do
+ sed -i \
+ -e "/^keymap_file/a \#keymap_file \t\t${GAMES_DATADIR}/${PN}/keymaps/${f##*/}" \
+ "${T}/mame.ini" || die
+ done
+ insinto "${GAMES_SYSCONFDIR}/${PN}"
+ doins "${T}/mame.ini"
+
+ insinto "${GAMES_SYSCONFDIR}/${PN}"
+ doins "${FILESDIR}/vector.ini"
+
+ dodoc docs/{config,mame,newvideo}.txt
+ keepdir \
+ "${GAMES_DATADIR}/${PN}"/{ctrlr,cheats,roms,samples,artwork,crosshair} \
+ "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheats}
+
+ if use tools ; then
+ for f in castool chdman floptool imgtool jedutil ldresample ldverify romcmp testkeys ; do
+ newgamesbin ${f} ${PN}-${f}
+ newman src/osd/sdl/man/${f}.1 ${PN}-${f}.1
+ done
+ newgamesbin ldplayer${suffix} ${PN}-ldplayer
+ newman src/osd/sdl/man/ldplayer.1 ${PN}-ldplayer.1
+ fi
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+
+ elog "It is strongly recommended to change either the system-wide"
+ elog " ${GAMES_SYSCONFDIR}/${PN}/mame.ini or use a per-user setup at ~/.${PN}/mame.ini"
+ elog
+ if use opengl ; then
+ elog "You built ${PN} with opengl support and should set"
+ elog "\"video\" to \"opengl\" in mame.ini to take advantage of that"
+ elog
+ elog "For more info see http://wiki.mamedev.org"
+ fi
+}
^ permalink raw reply related [flat|nested] 12+ messages in thread
* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2015-11-25 20:15 Michael Sterrett
0 siblings, 0 replies; 12+ messages in thread
From: Michael Sterrett @ 2015-11-25 20:15 UTC (permalink / raw
To: gentoo-commits
commit: ebd355e60ceb65817937a2c0c73f536efd694a11
Author: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Wed Nov 25 20:15:07 2015 +0000
Commit: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Wed Nov 25 20:15:37 2015 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=ebd355e6
drop ppc support since they don't have libsdl2
Package-Manager: portage-2.2.20.1
games-emulation/sdlmame/sdlmame-0.167.ebuild | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/games-emulation/sdlmame/sdlmame-0.167.ebuild b/games-emulation/sdlmame/sdlmame-0.167.ebuild
index 83c4ce6..d2371fe 100644
--- a/games-emulation/sdlmame/sdlmame-0.167.ebuild
+++ b/games-emulation/sdlmame/sdlmame-0.167.ebuild
@@ -14,7 +14,7 @@ SRC_URI="https://github.com/mamedev/mame/releases/download/mame${MY_PV}/mame${MY
LICENSE="XMAME"
SLOT="0"
-KEYWORDS="~amd64 ~ppc ~x86"
+KEYWORDS="~amd64 ~x86"
IUSE="X alsa +arcade debug +mess opengl tools"
REQUIRED_USE="|| ( arcade mess )
debug? ( X )"
^ permalink raw reply related [flat|nested] 12+ messages in thread
* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2015-11-26 18:45 Michael Sterrett
0 siblings, 0 replies; 12+ messages in thread
From: Michael Sterrett @ 2015-11-26 18:45 UTC (permalink / raw
To: gentoo-commits
commit: fef30663bb7e8f8a199374de3ae0b43700bc16b1
Author: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Thu Nov 26 18:44:29 2015 +0000
Commit: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Thu Nov 26 18:44:50 2015 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=fef30663
Guess it doesn't work with python3 after all (bug #566932)
Package-Manager: portage-2.2.20.1
games-emulation/sdlmame/sdlmame-0.167.ebuild | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/games-emulation/sdlmame/sdlmame-0.167.ebuild b/games-emulation/sdlmame/sdlmame-0.167.ebuild
index d2371fe..79326b6 100644
--- a/games-emulation/sdlmame/sdlmame-0.167.ebuild
+++ b/games-emulation/sdlmame/sdlmame-0.167.ebuild
@@ -3,7 +3,7 @@
# $Id$
EAPI=5
-PYTHON_COMPAT=( python{2_7,3_4} )
+PYTHON_COMPAT=( python2_7 )
inherit eutils python-any-r1 toolchain-funcs games
MY_PV="${PV/.}"
^ permalink raw reply related [flat|nested] 12+ messages in thread
* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2015-11-30 19:27 Michael Sterrett
0 siblings, 0 replies; 12+ messages in thread
From: Michael Sterrett @ 2015-11-30 19:27 UTC (permalink / raw
To: gentoo-commits
commit: cc14dcae68ff0216fa42a8196be665f3c66424fb
Author: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Mon Nov 30 19:26:44 2015 +0000
Commit: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Mon Nov 30 19:26:59 2015 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=cc14dcae
typo fixes from Casper Ti. Vector via bug #566996
Package-Manager: portage-2.2.20.1
games-emulation/sdlmame/sdlmame-0.167.ebuild | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/games-emulation/sdlmame/sdlmame-0.167.ebuild b/games-emulation/sdlmame/sdlmame-0.167.ebuild
index 79326b6..346fdc4 100644
--- a/games-emulation/sdlmame/sdlmame-0.167.ebuild
+++ b/games-emulation/sdlmame/sdlmame-0.167.ebuild
@@ -181,7 +181,7 @@ src_install() {
"${T}/mame.ini" || die
done
# -- Directories
- for f in {cfg,nvram,memcard,input,state,snapshot,diff,commit} ; do
+ for f in {cfg,nvram,memcard,input,state,snapshot,diff,comment} ; do
sed -i \
-e "s:\(${f}_directory\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2:" \
"${T}/mame.ini" || die
@@ -203,8 +203,8 @@ src_install() {
dodoc docs/{config,mame,newvideo}.txt
keepdir \
- "${GAMES_DATADIR}/${PN}"/{ctrlr,cheats,roms,samples,artwork,crosshair} \
- "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheats}
+ "${GAMES_DATADIR}/${PN}"/{ctrlr,cheat,roms,samples,artwork,crosshair} \
+ "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheat}
if use tools ; then
for f in castool chdman floptool imgtool jedutil ldresample ldverify romcmp testkeys ; do
^ permalink raw reply related [flat|nested] 12+ messages in thread
* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2015-12-12 2:46 Michael Sterrett
0 siblings, 0 replies; 12+ messages in thread
From: Michael Sterrett @ 2015-12-12 2:46 UTC (permalink / raw
To: gentoo-commits
commit: 338cdf4d35e1e7a6965949e63a3f92b6300936a1
Author: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Sat Dec 12 02:45:46 2015 +0000
Commit: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Sat Dec 12 02:46:10 2015 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=338cdf4d
version bump
Package-Manager: portage-2.2.24
games-emulation/sdlmame/Manifest | 1 +
games-emulation/sdlmame/sdlmame-0.168.ebuild | 233 +++++++++++++++++++++++++++
2 files changed, 234 insertions(+)
diff --git a/games-emulation/sdlmame/Manifest b/games-emulation/sdlmame/Manifest
index 643a4db..86cf58d 100644
--- a/games-emulation/sdlmame/Manifest
+++ b/games-emulation/sdlmame/Manifest
@@ -1,4 +1,5 @@
DIST mame-0.167.zip 82926991 SHA256 9457dd6e56b508ace7d3ce3d4fa3407639b953bf2a2893bd47efa30ad8432a99 SHA512 0929ecfb8f63b15d35001a5a2aba4f9c845dab50f7d0de36af3243c2c4b2c541c923166e1b222e1958c092538d88511e70ae2c4c75632556d2b8864e859cee0b WHIRLPOOL eaa77124a8a7f6bb41f1265d8b1d8df54f077d0702621c7b125ddcc1702c4fe71d556a3079ee09e433cfa06cb5c663b8ddcc3f33e0b1279db3878cebfb737da0
+DIST mame-0.168.zip 82770536 SHA256 f91e014c3d3bf3da790284a25437f231a84228a6adbf42db35ca34a57f8a3092 SHA512 14b0519682f8aeb2379cd29b9e0ad8f3c54866296ac158876435425b79c3bf19a2dc520df7a44fe301a8e8cbbc335185602f4998edf6e95324f527c50c72411e WHIRLPOOL 41ddbe191423e3653a52f7734cc85088f1c663fd9aefdbd00ceefbe86f27bde190d14505be7fa69f76c7a39c6bbb5ab196685c2e001c8517cb90f4f7f27e8a51
DIST mame0148s.zip 33822494 SHA256 78d8a68ba53934fdfc895f450c08682dada81f7ec3e74a98fb042539506d9321 SHA512 a520115e2e82b2da3200ffa1fa56f668f95c3e26a927bcdb30a34e73053e55d26a6a6c1ec95eae1237bce1d2d0cd276b84466705fd5f53ac77827d06ea04bc03 WHIRLPOOL c6de71c198396977475110ab5840b7eaa6e5074519adffc286dd539ab916ea951fa1c307218b0d144cdc8aeeb096216106a3c21a6d53b42c04dc75e8103be04a
DIST mame0149s.zip 35160585 SHA256 0e41b5773bea217d3ca04002903ac5ef569e6f5b67c05c72496d2cd7993b0a6b SHA512 4b8bd72e93f71fdb52c643776ecefb87fe605effe3f8c1724156cf7fafb8107330d92914eb14208a170cd5a0ee2775e7ea8d8edd0b525a35bbb0d5514172c1c3 WHIRLPOOL c5821ffc0f640e93986cd88f9e530be36e5ba0405a5dbc69a5021c828248dc74541340d5d9d49ece19635b5239bbaeeeb93bad2800fc46e9f441d8ffd3751ca5
DIST sdlmame-ui.bdf.gz 114727 SHA256 f2ec11dd926bbeae8647e68607107516a30790239464939f3e99a0f62fc7f17e SHA512 67ba1bc632c1ac51b97acf8c1061477edd3519fea3d1233951723741c926ff72e259c274babb036abf4db92f217db507c58a6fc6e438db4b14c5fe5789b2ed64 WHIRLPOOL 2150053b38d8318804bf40cdcd9cdefdd2976c4cfab563c90021f0d9be0a0a57174166ece8b51658d9f2192e07343f198358299667a1db32f146c9fb9c528956
diff --git a/games-emulation/sdlmame/sdlmame-0.168.ebuild b/games-emulation/sdlmame/sdlmame-0.168.ebuild
new file mode 100644
index 0000000..346fdc4
--- /dev/null
+++ b/games-emulation/sdlmame/sdlmame-0.168.ebuild
@@ -0,0 +1,233 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+PYTHON_COMPAT=( python2_7 )
+inherit eutils python-any-r1 toolchain-funcs games
+
+MY_PV="${PV/.}"
+
+DESCRIPTION="Multiple Arcade Machine Emulator + Multi Emulator Super System (MESS)"
+HOMEPAGE="http://mamedev.org/"
+SRC_URI="https://github.com/mamedev/mame/releases/download/mame${MY_PV}/mame${MY_PV}s.zip -> mame-${PV}.zip"
+
+LICENSE="XMAME"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="X alsa +arcade debug +mess opengl tools"
+REQUIRED_USE="|| ( arcade mess )
+ debug? ( X )"
+
+# MESS (games-emulation/sdlmess) has been merged into MAME upstream since mame-0.162 (see below)
+# MAME/MESS build combined (default) +arcade +mess (mame)
+# MAME build only +arcade -mess (mamearcade)
+# MESS build only -arcade +mess (mess)
+# games-emulation/sdlmametools is dropped and enabled instead by the 'tools' useflag
+RDEPEND="!games-emulation/sdlmametools
+ !games-emulation/sdlmess
+ dev-db/sqlite:3
+ dev-libs/expat
+ media-libs/fontconfig
+ media-libs/flac
+ media-libs/libsdl2[joystick,opengl?,sound,video]
+ media-libs/portaudio
+ media-libs/sdl2-ttf
+ sys-libs/zlib
+ virtual/jpeg:0
+ alsa? ( media-libs/alsa-lib
+ media-libs/portmidi )
+ debug? ( dev-qt/qtcore:4
+ dev-qt/qtgui:4 )
+ X? ( x11-libs/libX11
+ x11-libs/libXinerama )
+ ${PYTHON_DEPS}"
+DEPEND="${RDEPEND}
+ ${PYTHON_DEPS}
+ app-arch/unzip
+ virtual/pkgconfig
+ X? ( x11-proto/xineramaproto )"
+
+S=${WORKDIR}
+
+# Function to disable a makefile option
+disable_feature() {
+ sed -i -e "/$1.*=/s:^:# :" makefile || die
+}
+
+# Function to enable a makefile option
+enable_feature() {
+ sed -i -e "/^#.*$1.*=/s:^#::" makefile || die
+}
+
+pkg_setup() {
+ games_pkg_setup
+ python-any-r1_pkg_setup
+}
+
+src_unpack() {
+ default
+ unpack ./mame.zip
+ rm -f mame.zip || die
+}
+
+src_prepare() {
+ # Disable using bundled libraries
+ enable_feature USE_SYSTEM_LIB_EXPAT
+ enable_feature USE_SYSTEM_LIB_FLAC
+ enable_feature USE_SYSTEM_LIB_JPEG
+# Use bundled lua for now to ensure correct compilation (ref. b.g.o #407091)
+# enable_feature USE_SYSTEM_LIB_LUA
+ enable_feature USE_SYSTEM_LIB_PORTAUDIO
+ enable_feature USE_SYSTEM_LIB_SQLITE3
+ enable_feature USE_SYSTEM_LIB_ZLIB
+
+ # Disable warnings being treated as errors and enable verbose build output
+ enable_feature NOWERROR
+ enable_feature VERBOSE
+
+ use amd64 && enable_feature PTR64
+ use ppc && enable_feature BIGENDIAN
+ use debug && enable_feature DEBUG
+ use opengl || enable_feature NO_OPENGL
+ use tools && enable_feature TOOLS
+ use X || enable_feature NO_X11
+
+ if use alsa ; then
+ enable_feature USE_SYSTEM_LIB_PORTMIDI
+ else
+ enable_feature NO_USE_MIDI
+ fi
+
+ sed -i \
+ -e 's/-Os//' \
+ -e '/^\(CC\|CXX\|AR\) /s/=/?=/' \
+ 3rdparty/genie/build/gmake.linux/genie.make || die
+}
+
+src_compile() {
+ local targetargs
+ local qtdebug=$(usex debug 1 0)
+
+ use arcade && ! use mess && targetargs="SUBTARGET=arcade"
+ ! use arcade && use mess && targetargs="SUBTARGET=mess"
+
+ function my_emake() {
+ # Workaround conflicting $ARCH variable used by both Gentoo's
+ # portage and by Mame's build scripts
+ # turn off bgfx for now since it's an embedded library (bug #556642)
+ PYTHON_EXECUTABLE=${PYTHON} \
+ OVERRIDE_CC=$(tc-getCC) \
+ OVERRIDE_CXX=$(tc-getCXX) \
+ OVERRIDE_LD=$(tc-getCXX) \
+ USE_BGFX= \
+ ARCH= \
+ emake "$@" \
+ AR=$(tc-getAR)
+ }
+ my_emake -j1 generate
+
+ my_emake ${targetargs} \
+ SDL_INI_PATH="\$\$\$\$HOME/.sdlmame;${GAMES_SYSCONFDIR}/${PN}" \
+ USE_QTDEBUG=${qtdebug}
+
+ if use tools ; then
+ my_emake -j1 TARGET=ldplayer USE_QTDEBUG=${qtdebug}
+ fi
+}
+
+src_install() {
+ local MAMEBIN
+ local suffix="$(use amd64 && echo 64)$(use debug && echo d)"
+ local f
+
+ function mess_install() {
+ dosym ${MAMEBIN} "${GAMES_BINDIR}"/mess${suffix}
+ dosym ${MAMEBIN} "${GAMES_BINDIR}"/sdlmess
+ newman src/osd/sdl/man/mess.6 sdlmess.6
+ doman src/osd/sdl/man/mess.6
+ }
+ if use arcade ; then
+ if use mess ; then
+ MAMEBIN="mame${suffix}"
+ mess_install
+ else
+ MAMEBIN="mamearcade${suffix}"
+ fi
+ doman src/osd/sdl/man/mame.6
+ newman src/osd/sdl/man/mame.6 ${PN}.6
+ elif use mess ; then
+ MAMEBIN="mess${suffix}"
+ mess_install
+ fi
+ dogamesbin ${MAMEBIN}
+ dosym ${MAMEBIN} "${GAMES_BINDIR}/${PN}"
+
+ insinto "${GAMES_DATADIR}/${PN}"
+ doins -r src/osd/sdl/keymaps $(use mess && echo hash)
+
+ # Create default mame.ini and inject Gentoo settings into it
+ # Note that '~' does not work and '$HOME' must be used
+ ./${MAMEBIN} -noreadconfig -showconfig > "${T}/mame.ini" || die
+ # -- Paths --
+ for f in {rom,hash,sample,art,font,crosshair} ; do
+ sed -i \
+ -e "s:\(${f}path\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2;${GAMES_DATADIR}/${PN}/\2:" \
+ "${T}/mame.ini" || die
+ done
+ for f in {ctrlr,cheat} ; do
+ sed -i \
+ -e "s:\(${f}path\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2;${GAMES_SYSCONFDIR}/${PN}/\2;${GAMES_DATADIR}/${PN}/\2:" \
+ "${T}/mame.ini" || die
+ done
+ # -- Directories
+ for f in {cfg,nvram,memcard,input,state,snapshot,diff,comment} ; do
+ sed -i \
+ -e "s:\(${f}_directory\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2:" \
+ "${T}/mame.ini" || die
+ done
+ # -- Keymaps --
+ sed -i \
+ -e "s:\(keymap_file\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2:" \
+ "${T}/mame.ini" || die
+ for f in src/osd/sdl/keymaps/km*.txt ; do
+ sed -i \
+ -e "/^keymap_file/a \#keymap_file \t\t${GAMES_DATADIR}/${PN}/keymaps/${f##*/}" \
+ "${T}/mame.ini" || die
+ done
+ insinto "${GAMES_SYSCONFDIR}/${PN}"
+ doins "${T}/mame.ini"
+
+ insinto "${GAMES_SYSCONFDIR}/${PN}"
+ doins "${FILESDIR}/vector.ini"
+
+ dodoc docs/{config,mame,newvideo}.txt
+ keepdir \
+ "${GAMES_DATADIR}/${PN}"/{ctrlr,cheat,roms,samples,artwork,crosshair} \
+ "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheat}
+
+ if use tools ; then
+ for f in castool chdman floptool imgtool jedutil ldresample ldverify romcmp testkeys ; do
+ newgamesbin ${f} ${PN}-${f}
+ newman src/osd/sdl/man/${f}.1 ${PN}-${f}.1
+ done
+ newgamesbin ldplayer${suffix} ${PN}-ldplayer
+ newman src/osd/sdl/man/ldplayer.1 ${PN}-ldplayer.1
+ fi
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+
+ elog "It is strongly recommended to change either the system-wide"
+ elog " ${GAMES_SYSCONFDIR}/${PN}/mame.ini or use a per-user setup at ~/.${PN}/mame.ini"
+ elog
+ if use opengl ; then
+ elog "You built ${PN} with opengl support and should set"
+ elog "\"video\" to \"opengl\" in mame.ini to take advantage of that"
+ elog
+ elog "For more info see http://wiki.mamedev.org"
+ fi
+}
^ permalink raw reply related [flat|nested] 12+ messages in thread
* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2016-01-09 7:05 Michael Sterrett
0 siblings, 0 replies; 12+ messages in thread
From: Michael Sterrett @ 2016-01-09 7:05 UTC (permalink / raw
To: gentoo-commits
commit: 7c2b79d167110ad1a9294aeceb0834b08156af1b
Author: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Sat Jan 9 06:09:25 2016 +0000
Commit: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Sat Jan 9 07:04:53 2016 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=7c2b79d1
games-emulation/sdlmame: really disable BGFX (exposed in bug #570702)
Package-Manager: portage-2.2.26
games-emulation/sdlmame/sdlmame-0.168.ebuild | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/games-emulation/sdlmame/sdlmame-0.168.ebuild b/games-emulation/sdlmame/sdlmame-0.168.ebuild
index 346fdc4..299d20b 100644
--- a/games-emulation/sdlmame/sdlmame-0.168.ebuild
+++ b/games-emulation/sdlmame/sdlmame-0.168.ebuild
@@ -120,7 +120,7 @@ src_compile() {
OVERRIDE_CC=$(tc-getCC) \
OVERRIDE_CXX=$(tc-getCXX) \
OVERRIDE_LD=$(tc-getCXX) \
- USE_BGFX= \
+ USE_BGFX=0 \
ARCH= \
emake "$@" \
AR=$(tc-getAR)
^ permalink raw reply related [flat|nested] 12+ messages in thread
* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2016-01-15 9:03 Agostino Sarubbo
0 siblings, 0 replies; 12+ messages in thread
From: Agostino Sarubbo @ 2016-01-15 9:03 UTC (permalink / raw
To: gentoo-commits
commit: 06f75b94c3166afb6c1083114be7bddc544c99fa
Author: Agostino Sarubbo <ago <AT> gentoo <DOT> org>
AuthorDate: Fri Jan 15 09:01:45 2016 +0000
Commit: Agostino Sarubbo <ago <AT> gentoo <DOT> org>
CommitDate: Fri Jan 15 09:01:45 2016 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=06f75b94
games-emulation/sdlmame: amd64 stable wrt bug #571336
Package-Manager: portage-2.2.26
RepoMan-Options: --include-arches="amd64"
Signed-off-by: Agostino Sarubbo <ago <AT> gentoo.org>
games-emulation/sdlmame/sdlmame-0.168.ebuild | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/games-emulation/sdlmame/sdlmame-0.168.ebuild b/games-emulation/sdlmame/sdlmame-0.168.ebuild
index 299d20b..1bec2da 100644
--- a/games-emulation/sdlmame/sdlmame-0.168.ebuild
+++ b/games-emulation/sdlmame/sdlmame-0.168.ebuild
@@ -14,7 +14,7 @@ SRC_URI="https://github.com/mamedev/mame/releases/download/mame${MY_PV}/mame${MY
LICENSE="XMAME"
SLOT="0"
-KEYWORDS="~amd64 ~x86"
+KEYWORDS="amd64 ~x86"
IUSE="X alsa +arcade debug +mess opengl tools"
REQUIRED_USE="|| ( arcade mess )
debug? ( X )"
^ permalink raw reply related [flat|nested] 12+ messages in thread
* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2016-02-14 10:11 Agostino Sarubbo
0 siblings, 0 replies; 12+ messages in thread
From: Agostino Sarubbo @ 2016-02-14 10:11 UTC (permalink / raw
To: gentoo-commits
commit: c63f460b9f8f2b259e4e6dbf0392ea9b3a542e05
Author: Agostino Sarubbo <ago <AT> gentoo <DOT> org>
AuthorDate: Sun Feb 14 10:09:26 2016 +0000
Commit: Agostino Sarubbo <ago <AT> gentoo <DOT> org>
CommitDate: Sun Feb 14 10:10:58 2016 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=c63f460b
games-emulation/sdlmame: x86 stable wrt bug #571336
Package-Manager: portage-2.2.26
RepoMan-Options: --include-arches="x86"
Signed-off-by: Agostino Sarubbo <ago <AT> gentoo.org>
games-emulation/sdlmame/sdlmame-0.168.ebuild | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/games-emulation/sdlmame/sdlmame-0.168.ebuild b/games-emulation/sdlmame/sdlmame-0.168.ebuild
index 1bec2da..71cb5b6 100644
--- a/games-emulation/sdlmame/sdlmame-0.168.ebuild
+++ b/games-emulation/sdlmame/sdlmame-0.168.ebuild
@@ -14,7 +14,7 @@ SRC_URI="https://github.com/mamedev/mame/releases/download/mame${MY_PV}/mame${MY
LICENSE="XMAME"
SLOT="0"
-KEYWORDS="amd64 ~x86"
+KEYWORDS="amd64 x86"
IUSE="X alsa +arcade debug +mess opengl tools"
REQUIRED_USE="|| ( arcade mess )
debug? ( X )"
^ permalink raw reply related [flat|nested] 12+ messages in thread
* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2016-05-03 6:10 Michael Sterrett
0 siblings, 0 replies; 12+ messages in thread
From: Michael Sterrett @ 2016-05-03 6:10 UTC (permalink / raw
To: gentoo-commits
commit: 5c55743001f31c2d5de5da918bacbf2e9f20a55d
Author: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Tue May 3 06:09:46 2016 +0000
Commit: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Tue May 3 06:10:05 2016 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=5c557430
games-emulation/sdlmame: version bump (bug #573154)
Package-Manager: portage-2.2.26
games-emulation/sdlmame/Manifest | 1 +
games-emulation/sdlmame/sdlmame-0.173.ebuild | 232 +++++++++++++++++++++++++++
2 files changed, 233 insertions(+)
diff --git a/games-emulation/sdlmame/Manifest b/games-emulation/sdlmame/Manifest
index 27c42ad..95551bb 100644
--- a/games-emulation/sdlmame/Manifest
+++ b/games-emulation/sdlmame/Manifest
@@ -1 +1,2 @@
DIST mame-0.168.zip 82770536 SHA256 f91e014c3d3bf3da790284a25437f231a84228a6adbf42db35ca34a57f8a3092 SHA512 14b0519682f8aeb2379cd29b9e0ad8f3c54866296ac158876435425b79c3bf19a2dc520df7a44fe301a8e8cbbc335185602f4998edf6e95324f527c50c72411e WHIRLPOOL 41ddbe191423e3653a52f7734cc85088f1c663fd9aefdbd00ceefbe86f27bde190d14505be7fa69f76c7a39c6bbb5ab196685c2e001c8517cb90f4f7f27e8a51
+DIST mame-0.173.zip 92387665 SHA256 45a31815838abfab10d4b0c13be013c24385f1ff07aaeafa8e86014b996376a5 SHA512 e4ca67cf313b23c49a30914299878270caddd24b5f26aefb6a5dc3ae0720847aff63e999237997edb01492afd60e3afd4be54ff885595e2f043ac4c0b647488b WHIRLPOOL d7065575ea842e63efd0494b1ba477524b4185b7ebd651bb7a60240b38b692245c53bf3a6044c251805bb80b7cd053f0f903259da36e9d109039579372255956
diff --git a/games-emulation/sdlmame/sdlmame-0.173.ebuild b/games-emulation/sdlmame/sdlmame-0.173.ebuild
new file mode 100644
index 0000000..adc1cb7
--- /dev/null
+++ b/games-emulation/sdlmame/sdlmame-0.173.ebuild
@@ -0,0 +1,232 @@
+# Copyright 1999-2016 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+PYTHON_COMPAT=( python2_7 )
+inherit eutils python-any-r1 toolchain-funcs qmake-utils games
+
+MY_PV="${PV/.}"
+
+DESCRIPTION="Multiple Arcade Machine Emulator + Multi Emulator Super System (MESS)"
+HOMEPAGE="http://mamedev.org/"
+SRC_URI="https://github.com/mamedev/mame/releases/download/mame${MY_PV}/mame${MY_PV}s.zip -> mame-${PV}.zip"
+
+LICENSE="GPL-2+ BSD-2 MIT CC0-1.0"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="alsa +arcade debug +mess opengl openmp tools"
+REQUIRED_USE="|| ( arcade mess )"
+
+# MESS (games-emulation/sdlmess) has been merged into MAME upstream since mame-0.162 (see below)
+# MAME/MESS build combined (default) +arcade +mess (mame)
+# MAME build only +arcade -mess (mamearcade)
+# MESS build only -arcade +mess (mess)
+# games-emulation/sdlmametools is dropped and enabled instead by the 'tools' useflag
+RDEPEND="!games-emulation/sdlmametools
+ !games-emulation/sdlmess
+ dev-db/sqlite:3
+ dev-libs/expat
+ media-libs/fontconfig
+ media-libs/flac
+ media-libs/libsdl2[joystick,opengl?,sound,video]
+ media-libs/portaudio
+ media-libs/sdl2-ttf
+ sys-libs/zlib
+ virtual/jpeg:0
+ virtual/opengl
+ alsa? ( media-libs/alsa-lib
+ media-libs/portmidi )
+ debug? ( dev-qt/qtcore:5
+ dev-qt/qtgui:5
+ dev-qt/qtwidgets:5 )
+ x11-libs/libX11
+ x11-libs/libXinerama
+ ${PYTHON_DEPS}"
+DEPEND="${RDEPEND}
+ ${PYTHON_DEPS}
+ app-arch/unzip
+ virtual/pkgconfig
+ x11-proto/xineramaproto"
+
+S=${WORKDIR}
+
+# Function to disable a makefile option
+disable_feature() {
+ sed -i -e "/$1.*=/s:^:# :" makefile || die
+}
+
+# Function to enable a makefile option
+enable_feature() {
+ sed -i -e "/^#.*$1.*=/s:^#::" makefile || die
+}
+
+pkg_setup() {
+ games_pkg_setup
+ python-any-r1_pkg_setup
+}
+
+src_unpack() {
+ default
+ unpack ./mame.zip
+ rm -f mame.zip || die
+}
+
+src_prepare() {
+ # Disable using bundled libraries
+ enable_feature USE_SYSTEM_LIB_EXPAT
+ enable_feature USE_SYSTEM_LIB_FLAC
+ enable_feature USE_SYSTEM_LIB_JPEG
+# Use bundled lua for now to ensure correct compilation (ref. b.g.o #407091)
+# enable_feature USE_SYSTEM_LIB_LUA
+ enable_feature USE_SYSTEM_LIB_PORTAUDIO
+ enable_feature USE_SYSTEM_LIB_SQLITE3
+ enable_feature USE_SYSTEM_LIB_ZLIB
+
+ # Disable warnings being treated as errors and enable verbose build output
+ enable_feature NOWERROR
+ enable_feature VERBOSE
+
+ use amd64 && enable_feature PTR64
+ use debug && enable_feature DEBUG
+ use tools && enable_feature TOOLS
+ disable_feature NO_X11 # bgfx needs X
+ use openmp && enable_feature OPENMP
+
+ if use alsa ; then
+ enable_feature USE_SYSTEM_LIB_PORTMIDI
+ else
+ enable_feature NO_USE_MIDI
+ fi
+
+ sed -i \
+ -e 's/-Os//' \
+ -e '/^\(CC\|CXX\|AR\) /s/=/?=/' \
+ 3rdparty/genie/build/gmake.linux/genie.make || die
+}
+
+src_compile() {
+ local targetargs
+ local qtdebug=$(usex debug 1 0)
+
+ use arcade && ! use mess && targetargs="SUBTARGET=arcade"
+ ! use arcade && use mess && targetargs="SUBTARGET=mess"
+
+ function my_emake() {
+ # Workaround conflicting $ARCH variable used by both Gentoo's
+ # portage and by Mame's build scripts
+ PYTHON_EXECUTABLE=${PYTHON} \
+ OVERRIDE_CC=$(tc-getCC) \
+ OVERRIDE_CXX=$(tc-getCXX) \
+ OVERRIDE_LD=$(tc-getCXX) \
+ QT_HOME="$(qt5_get_libdir)/qt5" \
+ ARCH= \
+ emake "$@" \
+ AR=$(tc-getAR)
+ }
+ my_emake -j1 generate
+
+ my_emake ${targetargs} \
+ SDL_INI_PATH="\$\$\$\$HOME/.sdlmame;${GAMES_SYSCONFDIR}/${PN}" \
+ USE_QTDEBUG=${qtdebug}
+
+ if use tools ; then
+ my_emake -j1 TARGET=ldplayer USE_QTDEBUG=${qtdebug}
+ fi
+}
+
+src_install() {
+ local MAMEBIN
+ local suffix="$(use amd64 && echo 64)$(use debug && echo d)"
+ local f
+
+ function mess_install() {
+ dosym ${MAMEBIN} "${GAMES_BINDIR}"/mess${suffix}
+ dosym ${MAMEBIN} "${GAMES_BINDIR}"/sdlmess
+ newman docs/man/mess.6 sdlmess.6
+ doman docs/man/mess.6
+ }
+ if use arcade ; then
+ if use mess ; then
+ MAMEBIN="mame${suffix}"
+ mess_install
+ else
+ MAMEBIN="mamearcade${suffix}"
+ fi
+ doman docs/man/mame.6
+ newman docs/man/mame.6 ${PN}.6
+ elif use mess ; then
+ MAMEBIN="mess${suffix}"
+ mess_install
+ fi
+ dogamesbin ${MAMEBIN}
+ dosym ${MAMEBIN} "${GAMES_BINDIR}/${PN}"
+
+ insinto "${GAMES_DATADIR}/${PN}"
+ doins -r keymaps $(use mess && echo hash)
+
+ # Create default mame.ini and inject Gentoo settings into it
+ # Note that '~' does not work and '$HOME' must be used
+ ./${MAMEBIN} -noreadconfig -showconfig > "${T}/mame.ini" || die
+ # -- Paths --
+ for f in {rom,hash,sample,art,font,crosshair} ; do
+ sed -i \
+ -e "s:\(${f}path\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2;${GAMES_DATADIR}/${PN}/\2:" \
+ "${T}/mame.ini" || die
+ done
+ for f in {ctrlr,cheat} ; do
+ sed -i \
+ -e "s:\(${f}path\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2;${GAMES_SYSCONFDIR}/${PN}/\2;${GAMES_DATADIR}/${PN}/\2:" \
+ "${T}/mame.ini" || die
+ done
+ # -- Directories
+ for f in {cfg,nvram,memcard,input,state,snapshot,diff,comment} ; do
+ sed -i \
+ -e "s:\(${f}_directory\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2:" \
+ "${T}/mame.ini" || die
+ done
+ # -- Keymaps --
+ sed -i \
+ -e "s:\(keymap_file\)[ \t]*\(.*\):\1 \t\t\$HOME/.${PN}/\2:" \
+ "${T}/mame.ini" || die
+ for f in keymaps/km*.map ; do
+ sed -i \
+ -e "/^keymap_file/a \#keymap_file \t\t${GAMES_DATADIR}/${PN}/keymaps/${f##*/}" \
+ "${T}/mame.ini" || die
+ done
+ insinto "${GAMES_SYSCONFDIR}/${PN}"
+ doins "${T}/mame.ini"
+
+ insinto "${GAMES_SYSCONFDIR}/${PN}"
+ doins "${FILESDIR}/vector.ini"
+
+ dodoc docs/{config,mame,newvideo}.txt
+ keepdir \
+ "${GAMES_DATADIR}/${PN}"/{ctrlr,cheat,roms,samples,artwork,crosshair} \
+ "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheat}
+
+ if use tools ; then
+ for f in castool chdman floptool imgtool jedutil ldresample ldverify romcmp testkeys ; do
+ newgamesbin ${f} ${PN}-${f}
+ newman docs/man/${f}.1 ${PN}-${f}.1
+ done
+ newgamesbin ldplayer${suffix} ${PN}-ldplayer
+ newman docs/man/ldplayer.1 ${PN}-ldplayer.1
+ fi
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+
+ elog "It is strongly recommended to change either the system-wide"
+ elog " ${GAMES_SYSCONFDIR}/${PN}/mame.ini or use a per-user setup at ~/.${PN}/mame.ini"
+ elog
+ if use opengl ; then
+ elog "You built ${PN} with opengl support and should set"
+ elog "\"video\" to \"opengl\" in mame.ini to take advantage of that"
+ elog
+ elog "For more info see http://wiki.mamedev.org"
+ fi
+}
^ permalink raw reply related [flat|nested] 12+ messages in thread
* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2016-05-10 0:28 Michael Sterrett
0 siblings, 0 replies; 12+ messages in thread
From: Michael Sterrett @ 2016-05-10 0:28 UTC (permalink / raw
To: gentoo-commits
commit: eaeae75f6df51349d861b63bd91f73b2502e54fc
Author: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Tue May 10 00:28:13 2016 +0000
Commit: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Tue May 10 00:28:36 2016 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=eaeae75f
games-emulation/sdlmame: testkeys was removed (bug #582578)
Package-Manager: portage-2.2.26
games-emulation/sdlmame/sdlmame-0.173.ebuild | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/games-emulation/sdlmame/sdlmame-0.173.ebuild b/games-emulation/sdlmame/sdlmame-0.173.ebuild
index 7fa0a7c..e5d5a0e 100644
--- a/games-emulation/sdlmame/sdlmame-0.173.ebuild
+++ b/games-emulation/sdlmame/sdlmame-0.173.ebuild
@@ -207,7 +207,7 @@ src_install() {
"${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheat}
if use tools ; then
- for f in castool chdman floptool imgtool jedutil ldresample ldverify romcmp testkeys ; do
+ for f in castool chdman floptool imgtool jedutil ldresample ldverify romcmp ; do
newgamesbin ${f} ${PN}-${f}
newman docs/man/${f}.1 ${PN}-${f}.1
done
^ permalink raw reply related [flat|nested] 12+ messages in thread
* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2016-05-15 4:27 Michael Sterrett
0 siblings, 0 replies; 12+ messages in thread
From: Michael Sterrett @ 2016-05-15 4:27 UTC (permalink / raw
To: gentoo-commits
commit: 93efc502fb1a3f0db53a9464135bde247225f48d
Author: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Sun May 15 04:26:13 2016 +0000
Commit: Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Sun May 15 04:26:49 2016 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=93efc502
games-emulation/sdlmame: improve makefile munging (bug #583044)
Package-Manager: portage-2.2.28
games-emulation/sdlmame/sdlmame-0.173.ebuild | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/games-emulation/sdlmame/sdlmame-0.173.ebuild b/games-emulation/sdlmame/sdlmame-0.173.ebuild
index edac5fe..0c3368e 100644
--- a/games-emulation/sdlmame/sdlmame-0.173.ebuild
+++ b/games-emulation/sdlmame/sdlmame-0.173.ebuild
@@ -53,12 +53,12 @@ S=${WORKDIR}
# Function to disable a makefile option
disable_feature() {
- sed -i -e "/$1.*=/s:^:# :" makefile || die
+ sed -i -e "/^[ ]*$1.*=/s:^:# :" makefile || die
}
# Function to enable a makefile option
enable_feature() {
- sed -i -e "/^#.*$1.*=/s:^#::" makefile || die
+ sed -i -e "/^#.*$1.*=/s:^#[ ]*::" makefile || die
}
pkg_setup() {
^ permalink raw reply related [flat|nested] 12+ messages in thread
* [gentoo-commits] repo/gentoo:master commit in: games-emulation/sdlmame/
@ 2018-04-03 19:42 Jeroen Roovers
0 siblings, 0 replies; 12+ messages in thread
From: Jeroen Roovers @ 2018-04-03 19:42 UTC (permalink / raw
To: gentoo-commits
commit: 4965b375bbb118296cb1f8d563f4c450d5425c99
Author: Jeroen Roovers <jer <AT> gentoo <DOT> org>
AuthorDate: Tue Apr 3 19:42:17 2018 +0000
Commit: Jeroen Roovers <jer <AT> gentoo <DOT> org>
CommitDate: Tue Apr 3 19:42:30 2018 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=4965b375
games-emulation/sdlmame: Fix two typos.
Package-Manager: Portage-2.3.28, Repoman-2.3.9
games-emulation/sdlmame/metadata.xml | 24 ++++++++++++++----------
1 file changed, 14 insertions(+), 10 deletions(-)
diff --git a/games-emulation/sdlmame/metadata.xml b/games-emulation/sdlmame/metadata.xml
index 86abf7105c0..d94f41033e1 100644
--- a/games-emulation/sdlmame/metadata.xml
+++ b/games-emulation/sdlmame/metadata.xml
@@ -6,18 +6,22 @@
<name>Gentoo Games Project</name>
</maintainer>
<longdescription>
-SDLMAME is a port of the popular MAME[tm]. There are a few principles that guide it's development:
+SDLMAME is a port of the popular MAME[tm].
-1) run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as
-possible to the base Win32 code. This means we can track changes faster than larger more conventional
-ports such as MacMAME, and we also maintain what I call "Firefox compatibilty" where learning a major
-app only needs to be done once per application, and it then applies across many operating systems. If
-you can use the command-line Win32 MAME, you already know how to use SDLMAME on any platform you may
-encounter it on.
+There are a few principles that guide its development:
-2) MAME developers are important. By keeping quickly up to date, we make it easy for people on
-non-Windows platforms to make and submit changes to the core MAME code, and we offer native
-implementations of MAME's multi-window GUI debugger on both Linux/Unix and Mac OS X.
+1) run on Linux/Unix, Mac OS X, and other SDL supported operating systems with
+as few changes as possible to the base Win32 code. This means we can track
+changes faster than larger more conventional ports such as MacMAME, and we also
+maintain what I call "Firefox compatibility" where learning a major app only
+needs to be done once per application, and it then applies across many
+operating systems. If you can use the command-line Win32 MAME, you already know
+how to use SDLMAME on any platform you may encounter it on.
+
+2) MAME developers are important. By keeping quickly up to date, we make it
+easy for people on non-Windows platforms to make and submit changes to the core
+MAME code, and we offer native implementations of MAME's multi-window GUI
+debugger on both Linux/Unix and Mac OS X.
</longdescription>
<use>
<flag name="arcade">Enable the Multiple Arcade Machine Emulator for arcade games support</flag>
^ permalink raw reply related [flat|nested] 12+ messages in thread
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