public inbox for gentoo-commits@lists.gentoo.org
 help / color / mirror / Atom feed
* [gentoo-commits] repo/gentoo:master commit in: games-action/transcend/, games-action/transcend/files/
@ 2016-04-27  3:06 Michael Sterrett
  0 siblings, 0 replies; 2+ messages in thread
From: Michael Sterrett @ 2016-04-27  3:06 UTC (permalink / raw
  To: gentoo-commits

commit:     1deff4d1dc9b445b12e1844ea465b4a2e1571719
Author:     Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Wed Apr 27 03:05:38 2016 +0000
Commit:     Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Wed Apr 27 03:06:11 2016 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=1deff4d1

games-action/transcend: apply patch from debian in order to get sound working. (bug #372413)

Package-Manager: portage-2.2.26

 .../transcend/files/transcend-0.3-sound.patch      | 89 ++++++++++++++++++++++
 games-action/transcend/transcend-0.3.ebuild        | 21 +++--
 2 files changed, 98 insertions(+), 12 deletions(-)

diff --git a/games-action/transcend/files/transcend-0.3-sound.patch b/games-action/transcend/files/transcend-0.3-sound.patch
new file mode 100644
index 0000000..44ac10f
--- /dev/null
+++ b/games-action/transcend/files/transcend-0.3-sound.patch
@@ -0,0 +1,89 @@
+Author: Barry deFreese <bdefreese@debian.org>
+Description: Build with portaudio19.
+--- a/Transcend/game/SoundPlayer.h
++++ b/Transcend/game/SoundPlayer.h
+@@ -204,7 +204,7 @@
+         double mMusicLoudness;
+         
+         
+-        PortAudioStream *mAudioStream;
++        PaStream *mAudioStream;
+ 
+         // realtime sounds that should be mixed into the next to-speaker call
+         SimpleVector<PlayableSound *> *mRealtimeSounds;
+--- a/Transcend/game/SoundPlayer.cpp
++++ b/Transcend/game/SoundPlayer.cpp
+@@ -47,9 +47,11 @@
+ 
+ 
+ // callback passed into portaudio
+-static int portaudioCallback( void *inputBuffer, void *outputBuffer,
++int portaudioCallback( const void *inputBuffer, void *outputBuffer,
+                               unsigned long framesPerBuffer,
+-                              PaTimestamp outTime, void *userData ) {
++                              const PaStreamCallbackTimeInfo *outTime,
++                              PaStreamCallbackFlags statusFlags,
++                              void *userData ) {
+ 
+ 
+     SoundPlayer *player = (SoundPlayer *)userData;
+@@ -147,21 +149,13 @@
+ 
+     if( error == paNoError ) {
+     
+-        error = Pa_OpenStream(
++        error = Pa_OpenDefaultStream(
+             &mAudioStream,
+-            paNoDevice,// default input device 
+             0,              // no input 
+-            paFloat32,  // 32 bit floating point input 
+-            NULL,
+-            Pa_GetDefaultOutputDeviceID(),
+             2,          // stereo output 
+             paFloat32,      // 32 bit floating point output 
+-            NULL,
+             mSampleRate,
+             1024,   // frames per buffer
+-            0,    // number of buffers, if zero then use default minimum 
+-            paClipOff, // we won't output out of range samples so
+-                       // don't bother clipping them 
+             portaudioCallback,
+             (void *)this );  // pass self-pointer to callback function
+         
+Description: Link to dynamic portaudio instead of static.
+Author: Miriam Ruiz <miriam@debian.org>
+--- a/Transcend/Makefile.GnuLinuxX86
++++ b/Transcend/Makefile.GnuLinuxX86
+@@ -22,7 +22,7 @@
+ 
+ # pthread library needed for linux
+ # also need portaudio library (which in turn needs pthreads)
+-PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu ${ROOT_PATH}/Transcend/portaudio/lib/libportaudio.a -lpthread
++PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu $(shell pkg-config portaudio-2.0 --libs)
+ 
+ 
+ # All platforms but OSX support g++ and need no linker hacks
+--- a/Transcend/game/SoundPlayer.h
++++ b/Transcend/game/SoundPlayer.h
+@@ -46,8 +46,7 @@
+ #include "SoundFilter.h"
+ #include "PlayableSound.h"
+ 
+-#include "Transcend/portaudio/pa_common/portaudio.h"
+-#include "Transcend/portaudio/pablio/pablio.h"
++#include <portaudio.h>
+ 
+ 
+ #include "minorGems/util/SimpleVector.h"
+--- a/Transcend/game/SoundPlayerActive.h
++++ b/Transcend/game/SoundPlayerActive.h
+@@ -16,8 +16,7 @@
+ 
+ #include "SoundSamples.h"
+ 
+-#include "Transcend/portaudio/pa_common/portaudio.h"
+-#include "Transcend/portaudio/pablio/pablio.h"
++#include <portaudio.h>
+ 
+ 
+ #include "minorGems/util/SimpleVector.h"

diff --git a/games-action/transcend/transcend-0.3.ebuild b/games-action/transcend/transcend-0.3.ebuild
index 826b88f..e674d91 100644
--- a/games-action/transcend/transcend-0.3.ebuild
+++ b/games-action/transcend/transcend-0.3.ebuild
@@ -1,9 +1,9 @@
-# Copyright 1999-2015 Gentoo Foundation
+# Copyright 1999-2016 Gentoo Foundation
 # Distributed under the terms of the GNU General Public License v2
 # $Id$
 
 EAPI=5
-inherit games
+inherit eutils games
 
 DESCRIPTION="retro-style, abstract, 2D shooter"
 HOMEPAGE="http://transcend.sourceforge.net/"
@@ -18,15 +18,16 @@ DEPEND="x11-libs/libXmu
 	x11-libs/libXi
 	virtual/opengl
 	virtual/glu
+	media-libs/portaudio
 	media-libs/freeglut"
 RDEPEND=${DEPEND}
 
 S=${WORKDIR}/Transcend_${PV}_UnixSource/Transcend
 
 src_prepare() {
-	chmod a+x portaudio/configure
-	mkdir portaudio/{lib,bin}
-	rm -f game/Makefile
+	# apply patch from debian in order to get sound working. bug #372413
+	epatch "${FILESDIR}"/${P}-sound.patch
+	rm -rf game/Makefile portaudio/ || die
 	sed \
 		-e '/^GXX=/d' \
 		-e 's/GXX/CXX/' \
@@ -44,21 +45,17 @@ src_prepare() {
 		game/game.cpp || die
 }
 
-src_configure() {
-	cd portaudio
-	egamesconf
-}
+src_configure() { :; }
 
 src_compile() {
-	emake -C portaudio lib/libportaudio.a
 	emake -C game
-	cp game/Transcend ${PN} || die
 }
 
 src_install() {
-	dogamesbin ${PN}
+	newgamesbin game/Transcend ${PN}
 	insinto "${GAMES_DATADIR}/${PN}"
 	doins -r levels/
 	dodoc doc/{how_to_play.txt,changeLog.txt}
+	make_desktop_entry ${PN} "Transcend"
 	prepgamesdirs
 }


^ permalink raw reply related	[flat|nested] 2+ messages in thread

* [gentoo-commits] repo/gentoo:master commit in: games-action/transcend/, games-action/transcend/files/
@ 2017-01-31  0:59 Austin English
  0 siblings, 0 replies; 2+ messages in thread
From: Austin English @ 2017-01-31  0:59 UTC (permalink / raw
  To: gentoo-commits

commit:     bd418406615f61e4902592cf61eda23cac749bd4
Author:     Austin English <wizardedit <AT> gentoo <DOT> org>
AuthorDate: Tue Jan 31 00:00:05 2017 +0000
Commit:     Austin English <wizardedit <AT> gentoo <DOT> org>
CommitDate: Tue Jan 31 00:59:21 2017 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=bd418406

games-action/transcend: remove deprecated games eclass

Also update to EAPI 6

Gentoo-Bug: https://bugs.gentoo.org/574082

Package-Manager: Portage-2.3.2, Repoman-2.3.1

 .../transcend/files/transcend-0.3-sound.patch      | 20 +++----
 games-action/transcend/transcend-0.3-r1.ebuild     | 66 ++++++++++++++++++++++
 2 files changed, 76 insertions(+), 10 deletions(-)

diff --git a/games-action/transcend/files/transcend-0.3-sound.patch b/games-action/transcend/files/transcend-0.3-sound.patch
index 44ac10f..836cd03 100644
--- a/games-action/transcend/files/transcend-0.3-sound.patch
+++ b/games-action/transcend/files/transcend-0.3-sound.patch
@@ -1,7 +1,7 @@
 Author: Barry deFreese <bdefreese@debian.org>
 Description: Build with portaudio19.
---- a/Transcend/game/SoundPlayer.h
-+++ b/Transcend/game/SoundPlayer.h
+--- a/game/SoundPlayer.h
++++ b/game/SoundPlayer.h
 @@ -204,7 +204,7 @@
          double mMusicLoudness;
          
@@ -11,8 +11,8 @@ Description: Build with portaudio19.
  
          // realtime sounds that should be mixed into the next to-speaker call
          SimpleVector<PlayableSound *> *mRealtimeSounds;
---- a/Transcend/game/SoundPlayer.cpp
-+++ b/Transcend/game/SoundPlayer.cpp
+--- a/game/SoundPlayer.cpp
++++ b/game/SoundPlayer.cpp
 @@ -47,9 +47,11 @@
  
  
@@ -52,8 +52,8 @@ Description: Build with portaudio19.
          
 Description: Link to dynamic portaudio instead of static.
 Author: Miriam Ruiz <miriam@debian.org>
---- a/Transcend/Makefile.GnuLinuxX86
-+++ b/Transcend/Makefile.GnuLinuxX86
+--- a/Makefile.GnuLinuxX86
++++ b/Makefile.GnuLinuxX86
 @@ -22,7 +22,7 @@
  
  # pthread library needed for linux
@@ -63,8 +63,8 @@ Author: Miriam Ruiz <miriam@debian.org>
  
  
  # All platforms but OSX support g++ and need no linker hacks
---- a/Transcend/game/SoundPlayer.h
-+++ b/Transcend/game/SoundPlayer.h
+--- a/game/SoundPlayer.h
++++ b/game/SoundPlayer.h
 @@ -46,8 +46,7 @@
  #include "SoundFilter.h"
  #include "PlayableSound.h"
@@ -75,8 +75,8 @@ Author: Miriam Ruiz <miriam@debian.org>
  
  
  #include "minorGems/util/SimpleVector.h"
---- a/Transcend/game/SoundPlayerActive.h
-+++ b/Transcend/game/SoundPlayerActive.h
+--- a/game/SoundPlayerActive.h
++++ b/game/SoundPlayerActive.h
 @@ -16,8 +16,7 @@
  
  #include "SoundSamples.h"

diff --git a/games-action/transcend/transcend-0.3-r1.ebuild b/games-action/transcend/transcend-0.3-r1.ebuild
new file mode 100644
index 00000000..59b0df4
--- /dev/null
+++ b/games-action/transcend/transcend-0.3-r1.ebuild
@@ -0,0 +1,66 @@
+# Copyright 1999-2017 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=6
+inherit eutils
+
+DESCRIPTION="Retro-style, abstract, 2D shooter"
+HOMEPAGE="http://transcend.sourceforge.net/"
+SRC_URI="mirror://sourceforge/${PN}/Transcend_${PV}_UnixSource.tar.gz"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE=""
+
+DEPEND="
+	media-libs/freeglut
+	media-libs/portaudio
+	x11-libs/libXi
+	x11-libs/libXmu
+	virtual/glu
+	virtual/opengl"
+RDEPEND=${DEPEND}
+
+S=${WORKDIR}/Transcend_${PV}_UnixSource/Transcend
+
+# Apply patch from Debian in order to get sound working. bug #372413
+PATCHES=(
+	"${FILESDIR}"/${P}-sound.patch
+)
+
+src_prepare() {
+	default
+
+	rm -rf game/Makefile portaudio/ || die
+	sed \
+		-e '/^GXX=/d' \
+		-e 's/GXX/CXX/' \
+		-e '/^COMPILE_FLAGS =/ s/OPTIMIZE_FLAG/CXXFLAGS/' \
+		-e '/^EXE_LINK =/ s/LINK_FLAGS/LDFLAGS/' \
+		Makefile.GnuLinuxX86 \
+		Makefile.common \
+		Makefile.minorGems \
+		game/Makefile.all \
+		Makefile.minorGems_targets \
+		> game/Makefile || die
+	sed -i \
+		-e "s:\"levels\":\"/usr/share/${PN}/levels\":" \
+		game/LevelDirectoryManager.cpp \
+		game/game.cpp || die
+}
+
+src_configure() { :; }
+
+src_compile() {
+	emake -C game
+}
+
+src_install() {
+	newbin game/Transcend ${PN}
+	insinto /usr/share/${PN}
+	doins -r levels/
+	dodoc doc/{how_to_play.txt,changeLog.txt}
+	make_desktop_entry ${PN} "Transcend"
+}


^ permalink raw reply related	[flat|nested] 2+ messages in thread

end of thread, other threads:[~2017-01-31  0:59 UTC | newest]

Thread overview: 2+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2016-04-27  3:06 [gentoo-commits] repo/gentoo:master commit in: games-action/transcend/, games-action/transcend/files/ Michael Sterrett
  -- strict thread matches above, loose matches on Subject: below --
2017-01-31  0:59 Austin English

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox