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From: "Heather Cynede" <cynede@gentoo.org>
To: gentoo-commits@lists.gentoo.org
Subject: [gentoo-commits] proj/dotnet:master commit in: dev-dotnet/libgdiplus/, dev-dotnet/libgdiplus/files/
Date: Wed, 24 Feb 2016 13:02:37 +0000 (UTC)	[thread overview]
Message-ID: <1455881535.49cbc602a8d1187c42f7d0535309e12ea97e076e.cynede@gentoo> (raw)

commit:     49cbc602a8d1187c42f7d0535309e12ea97e076e
Author:     ArsenShnurkov <Arsen.Shnurkov <AT> gmail <DOT> com>
AuthorDate: Fri Feb 19 11:32:15 2016 +0000
Commit:     Heather Cynede <cynede <AT> gentoo <DOT> org>
CommitDate: Fri Feb 19 11:32:15 2016 +0000
URL:        https://gitweb.gentoo.org/proj/dotnet.git/commit/?id=49cbc602

dependency version set to giflib-5.1.2

 .../libgdiplus-4.2-giflib-quantizebuffer.patch     | 297 ---------------------
 dev-dotnet/libgdiplus/libgdiplus-4.2-r2.ebuild     |  14 +-
 2 files changed, 1 insertion(+), 310 deletions(-)

diff --git a/dev-dotnet/libgdiplus/files/libgdiplus-4.2-giflib-quantizebuffer.patch b/dev-dotnet/libgdiplus/files/libgdiplus-4.2-giflib-quantizebuffer.patch
deleted file mode 100644
index 6f816d4..0000000
--- a/dev-dotnet/libgdiplus/files/libgdiplus-4.2-giflib-quantizebuffer.patch
+++ /dev/null
@@ -1,297 +0,0 @@
-diff --git a/src/gifcodec.c b/src/gifcodec.c
-index 6f8dedb..0868713 100644
---- a/src/gifcodec.c
-+++ b/src/gifcodec.c
-@@ -39,6 +39,292 @@ GUID gdip_gif_image_format_guid = {0xb96b3cb0U, 0x0728U, 0x11d3U, {0x9d, 0x7b, 0
- 
- #include "gifcodec.h"
- 
-+#define COLOR_ARRAY_SIZE 32768
-+#define BITS_PER_PRIM_COLOR 5
-+#define MAX_PRIM_COLOR      0x1f
-+
-+static int SortRGBAxis;
-+
-+typedef struct QuantizedColorType {
-+    GifByteType RGB[3];
-+    GifByteType NewColorIndex;
-+    long Count;
-+    struct QuantizedColorType *Pnext;
-+} QuantizedColorType;
-+
-+typedef struct NewColorMapType {
-+    GifByteType RGBMin[3], RGBWidth[3];
-+    unsigned int NumEntries; /* # of QuantizedColorType in linked list below */
-+    unsigned long Count; /* Total number of pixels in all the entries */
-+    QuantizedColorType *QuantizedColors;
-+} NewColorMapType;
-+
-+
-+/****************************************************************************
-+ * Routine called by qsort to compare two entries.
-+ ****************************************************************************/
-+static int
-+SortCmpRtn(const void *Entry1,
-+           const void *Entry2) {
-+
-+    return (*((QuantizedColorType **) Entry1))->RGB[SortRGBAxis] -
-+       (*((QuantizedColorType **) Entry2))->RGB[SortRGBAxis];
-+}
-+
-+/******************************************************************************
-+ * Routine to subdivide the RGB space recursively using median cut in each
-+ * axes alternatingly until ColorMapSize different cubes exists.
-+ * The biggest cube in one dimension is subdivide unless it has only one entry.
-+ * Returns GIF_ERROR if failed, otherwise GIF_OK.
-+ ******************************************************************************/
-+static int
-+SubdivColorMap(NewColorMapType * NewColorSubdiv,
-+               unsigned int ColorMapSize,
-+               unsigned int *NewColorMapSize) {
-+
-+    int MaxSize;
-+    unsigned int i, j, Index = 0, NumEntries, MinColor, MaxColor;
-+    long Sum, Count;
-+    QuantizedColorType *QuantizedColor, **SortArray;
-+
-+    while (ColorMapSize > *NewColorMapSize) {
-+        /* Find candidate for subdivision: */
-+        MaxSize = -1;
-+        for (i = 0; i < *NewColorMapSize; i++) {
-+            for (j = 0; j < 3; j++) {
-+                if ((((int)NewColorSubdiv[i].RGBWidth[j]) > MaxSize) &&
-+                      (NewColorSubdiv[i].NumEntries > 1)) {
-+                    MaxSize = NewColorSubdiv[i].RGBWidth[j];
-+                    Index = i;
-+                    SortRGBAxis = j;
-+                }
-+            }
-+        }
-+
-+        if (MaxSize == -1)
-+            return GIF_OK;
-+
-+        /* Split the entry Index into two along the axis SortRGBAxis: */
-+
-+        /* Sort all elements in that entry along the given axis and split at
-+         * the median.  */
-+        SortArray = (QuantizedColorType **)malloc(
-+                      sizeof(QuantizedColorType *) *
-+                      NewColorSubdiv[Index].NumEntries);
-+        if (SortArray == NULL)
-+            return GIF_ERROR;
-+        for (j = 0, QuantizedColor = NewColorSubdiv[Index].QuantizedColors;
-+             j < NewColorSubdiv[Index].NumEntries && QuantizedColor != NULL;
-+             j++, QuantizedColor = QuantizedColor->Pnext)
-+            SortArray[j] = QuantizedColor;
-+
-+        qsort(SortArray, NewColorSubdiv[Index].NumEntries,
-+              sizeof(QuantizedColorType *), SortCmpRtn);
-+
-+        /* Relink the sorted list into one: */
-+        for (j = 0; j < NewColorSubdiv[Index].NumEntries - 1; j++)
-+            SortArray[j]->Pnext = SortArray[j + 1];
-+        SortArray[NewColorSubdiv[Index].NumEntries - 1]->Pnext = NULL;
-+        NewColorSubdiv[Index].QuantizedColors = QuantizedColor = SortArray[0];
-+        free((char *)SortArray);
-+
-+        /* Now simply add the Counts until we have half of the Count: */
-+        Sum = NewColorSubdiv[Index].Count / 2 - QuantizedColor->Count;
-+        NumEntries = 1;
-+        Count = QuantizedColor->Count;
-+        while (QuantizedColor->Pnext != NULL &&
-+              (Sum -= QuantizedColor->Pnext->Count) >= 0 &&
-+               QuantizedColor->Pnext->Pnext != NULL) {
-+            QuantizedColor = QuantizedColor->Pnext;
-+            NumEntries++;
-+            Count += QuantizedColor->Count;
-+        }
-+        /* Save the values of the last color of the first half, and first
-+         * of the second half so we can update the Bounding Boxes later.
-+         * Also as the colors are quantized and the BBoxes are full 0..255,
-+         * they need to be rescaled.
-+         */
-+        MaxColor = QuantizedColor->RGB[SortRGBAxis]; /* Max. of first half */
-+       /* coverity[var_deref_op] */
-+        MinColor = QuantizedColor->Pnext->RGB[SortRGBAxis]; /* of second */
-+        MaxColor <<= (8 - BITS_PER_PRIM_COLOR);
-+        MinColor <<= (8 - BITS_PER_PRIM_COLOR);
-+
-+        /* Partition right here: */
-+        NewColorSubdiv[*NewColorMapSize].QuantizedColors =
-+           QuantizedColor->Pnext;
-+        QuantizedColor->Pnext = NULL;
-+        NewColorSubdiv[*NewColorMapSize].Count = Count;
-+        NewColorSubdiv[Index].Count -= Count;
-+        NewColorSubdiv[*NewColorMapSize].NumEntries =
-+           NewColorSubdiv[Index].NumEntries - NumEntries;
-+        NewColorSubdiv[Index].NumEntries = NumEntries;
-+        for (j = 0; j < 3; j++) {
-+            NewColorSubdiv[*NewColorMapSize].RGBMin[j] =
-+               NewColorSubdiv[Index].RGBMin[j];
-+            NewColorSubdiv[*NewColorMapSize].RGBWidth[j] =
-+               NewColorSubdiv[Index].RGBWidth[j];
-+        }
-+        NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] =
-+           NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] +
-+           NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] - MinColor;
-+        NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] = MinColor;
-+
-+        NewColorSubdiv[Index].RGBWidth[SortRGBAxis] =
-+           MaxColor - NewColorSubdiv[Index].RGBMin[SortRGBAxis];
-+
-+        (*NewColorMapSize)++;
-+    }
-+
-+    return GIF_OK;
-+}
-+
-+/******************************************************************************
-+ * Quantize high resolution image into lower one. Input image consists of a
-+ * 2D array for each of the RGB colors with size Width by Height. There is no
-+ * Color map for the input. Output is a quantized image with 2D array of
-+ * indexes into the output color map.
-+ *   Note input image can be 24 bits at the most (8 for red/green/blue) and
-+ * the output has 256 colors at the most (256 entries in the color map.).
-+ * ColorMapSize specifies size of color map up to 256 and will be updated to
-+ * real size before returning.
-+ *   Also non of the parameter are allocated by this routine.
-+ *   This function returns GIF_OK if succesfull, GIF_ERROR otherwise.
-+ ******************************************************************************/
-+static int
-+QuantizeBuffer(unsigned int Width,
-+               unsigned int Height,
-+               int *ColorMapSize,
-+               GifByteType * RedInput,
-+               GifByteType * GreenInput,
-+               GifByteType * BlueInput,
-+               GifByteType * OutputBuffer,
-+               GifColorType * OutputColorMap) {
-+
-+    unsigned int Index, NumOfEntries;
-+    int i, j, MaxRGBError[3];
-+    unsigned int NewColorMapSize;
-+    long Red, Green, Blue;
-+    NewColorMapType NewColorSubdiv[256];
-+    QuantizedColorType *ColorArrayEntries, *QuantizedColor;
-+
-+    ColorArrayEntries = (QuantizedColorType *)malloc(
-+                           sizeof(QuantizedColorType) * COLOR_ARRAY_SIZE);
-+    if (ColorArrayEntries == NULL) {
-+        return GIF_ERROR;
-+    }
-+
-+    for (i = 0; i < COLOR_ARRAY_SIZE; i++) {
-+        ColorArrayEntries[i].RGB[0] = i >> (2 * BITS_PER_PRIM_COLOR);
-+        ColorArrayEntries[i].RGB[1] = (i >> BITS_PER_PRIM_COLOR) &
-+           MAX_PRIM_COLOR;
-+        ColorArrayEntries[i].RGB[2] = i & MAX_PRIM_COLOR;
-+        ColorArrayEntries[i].Count = 0;
-+    }
-+
-+    /* Sample the colors and their distribution: */
-+    for (i = 0; i < (int)(Width * Height); i++) {
-+        Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
-+                  (2 * BITS_PER_PRIM_COLOR)) +
-+                ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
-+                  BITS_PER_PRIM_COLOR) +
-+                (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR));
-+        ColorArrayEntries[Index].Count++;
-+    }
-+
-+    /* Put all the colors in the first entry of the color map, and call the
-+     * recursive subdivision process.  */
-+    for (i = 0; i < 256; i++) {
-+        NewColorSubdiv[i].QuantizedColors = NULL;
-+        NewColorSubdiv[i].Count = NewColorSubdiv[i].NumEntries = 0;
-+        for (j = 0; j < 3; j++) {
-+            NewColorSubdiv[i].RGBMin[j] = 0;
-+            NewColorSubdiv[i].RGBWidth[j] = 255;
-+        }
-+    }
-+
-+    /* Find the non empty entries in the color table and chain them: */
-+    for (i = 0; i < COLOR_ARRAY_SIZE; i++)
-+        if (ColorArrayEntries[i].Count > 0)
-+            break;
-+    QuantizedColor = NewColorSubdiv[0].QuantizedColors = &ColorArrayEntries[i];
-+     NumOfEntries = 1;
-+     while (++i < COLOR_ARRAY_SIZE)
-+        if (ColorArrayEntries[i].Count > 0) {
-+            QuantizedColor->Pnext = &ColorArrayEntries[i];
-+            QuantizedColor = &ColorArrayEntries[i];
-+            NumOfEntries++;
-+        }
-+    QuantizedColor->Pnext = NULL;
-+
-+    NewColorSubdiv[0].NumEntries = NumOfEntries; /* Different sampled colors */
-+    NewColorSubdiv[0].Count = ((long)Width) * Height; /* Pixels */
-+    NewColorMapSize = 1;
-+    if (SubdivColorMap(NewColorSubdiv, *ColorMapSize, &NewColorMapSize) !=
-+       GIF_OK) {
-+        free((char *)ColorArrayEntries);
-+        return GIF_ERROR;
-+    }
-+    if (NewColorMapSize < *ColorMapSize) {
-+        /* And clear rest of color map: */
-+        for (i = NewColorMapSize; i < *ColorMapSize; i++)
-+            OutputColorMap[i].Red = OutputColorMap[i].Green =
-+                OutputColorMap[i].Blue = 0;
-+    }
-+
-+    /* Average the colors in each entry to be the color to be used in the
-+     * output color map, and plug it into the output color map itself. */
-+    for (i = 0; i < NewColorMapSize; i++) {
-+        if ((j = NewColorSubdiv[i].NumEntries) > 0) {
-+            QuantizedColor = NewColorSubdiv[i].QuantizedColors;
-+            Red = Green = Blue = 0;
-+            while (QuantizedColor) {
-+                QuantizedColor->NewColorIndex = i;
-+                Red += QuantizedColor->RGB[0];
-+                Green += QuantizedColor->RGB[1];
-+                Blue += QuantizedColor->RGB[2];
-+                QuantizedColor = QuantizedColor->Pnext;
-+            }
-+            OutputColorMap[i].Red = (Red << (8 - BITS_PER_PRIM_COLOR)) / j;
-+            OutputColorMap[i].Green = (Green << (8 - BITS_PER_PRIM_COLOR)) / j;
-+            OutputColorMap[i].Blue = (Blue << (8 - BITS_PER_PRIM_COLOR)) / j;
-+        } else
-+            fprintf(stderr,
-+                    "\n%s: Null entry in quantized color map - that's weird.\n",
-+                    "libgdiplus");
-+    }
-+
-+    /* Finally scan the input buffer again and put the mapped index in the
-+     * output buffer.  */
-+    MaxRGBError[0] = MaxRGBError[1] = MaxRGBError[2] = 0;
-+    for (i = 0; i < (int)(Width * Height); i++) {
-+        Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
-+                 (2 * BITS_PER_PRIM_COLOR)) +
-+                ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
-+                 BITS_PER_PRIM_COLOR) +
-+                (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR));
-+        Index = ColorArrayEntries[Index].NewColorIndex;
-+        OutputBuffer[i] = Index;
-+        if (MaxRGBError[0] < ABS(OutputColorMap[Index].Red - RedInput[i]))
-+            MaxRGBError[0] = ABS(OutputColorMap[Index].Red - RedInput[i]);
-+        if (MaxRGBError[1] < ABS(OutputColorMap[Index].Green - GreenInput[i]))
-+            MaxRGBError[1] = ABS(OutputColorMap[Index].Green - GreenInput[i]);
-+        if (MaxRGBError[2] < ABS(OutputColorMap[Index].Blue - BlueInput[i]))
-+            MaxRGBError[2] = ABS(OutputColorMap[Index].Blue - BlueInput[i]);
-+    }
-+
-+#ifdef DEBUG
-+    fprintf(stderr,
-+            "Quantization L(0) errors: Red = %d, Green = %d, Blue = %d.\n",
-+            MaxRGBError[0], MaxRGBError[1], MaxRGBError[2]);
-+#endif /* DEBUG */
-+
-+    free((char *)ColorArrayEntries);
-+
-+    *ColorMapSize = NewColorMapSize;
-+
-+    return GIF_OK;
-+}
- 
- /* Data structure used for callback */
- typedef struct

diff --git a/dev-dotnet/libgdiplus/libgdiplus-4.2-r2.ebuild b/dev-dotnet/libgdiplus/libgdiplus-4.2-r2.ebuild
index 56b287e..bb2df21 100644
--- a/dev-dotnet/libgdiplus/libgdiplus-4.2-r2.ebuild
+++ b/dev-dotnet/libgdiplus/libgdiplus-4.2-r2.ebuild
@@ -25,24 +25,12 @@ RDEPEND=">=dev-libs/glib-2.2.3:2
 	x11-libs/libXt
 	>=x11-libs/cairo-1.8.4[X]
 	media-libs/libexif
-	>=media-libs/giflib-4.2.3
+	>=media-libs/giflib-5.1.2
 	virtual/jpeg:0
 	media-libs/tiff:0
 	!cairo? ( >=x11-libs/pango-1.20 )"
 DEPEND="${RDEPEND}"
 
-src_prepare() {
-	# ${PV} = Package version (excluding revision, if any), for example 6.3
-	eapply "${FILESDIR}/libgdiplus-${PV}-giflib-quantizebuffer.patch"
-	sed -i -e 's:ungif:gif:g' configure.ac || die
-	#append-flags -fno-strict-aliasing
-	# append-flags: command not found
-	#eautoreconf
-	# eautoreconf: command not found
-
-	eapply_user
-}
-
 src_configure() {
 	econf \
 		--disable-dependency-tracking \


             reply	other threads:[~2016-02-24 13:02 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-02-24 13:02 Heather Cynede [this message]
  -- strict thread matches above, loose matches on Subject: below --
2016-02-24 13:02 [gentoo-commits] proj/dotnet:master commit in: dev-dotnet/libgdiplus/, dev-dotnet/libgdiplus/files/ Heather Cynede
2015-08-18  9:50 Heather Cynede
2015-03-18 11:00 Heather Cynede
2014-12-27 16:52 Heather Cynede
2013-10-11  4:18 Heather Cynede

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