* [gentoo-commits] proj/gamerlay:master commit in: games-arcade/hurrican/, games-arcade/hurrican/files/
@ 2012-06-09 8:40 Marcel Unbehaun
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From: Marcel Unbehaun @ 2012-06-09 8:40 UTC (permalink / raw
To: gentoo-commits
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commit: bb4b6b33e3f39ee4a0ce812265c9170328bf66dc
Author: Marcel Unbehaun <marcel <AT> frostworx <DOT> de>
AuthorDate: Sat Jun 9 08:41:58 2012 +0000
Commit: Marcel Unbehaun <frostworks <AT> gmx <DOT> de>
CommitDate: Sat Jun 9 08:41:58 2012 +0000
URL: http://git.overlays.gentoo.org/gitweb/?p=proj/gamerlay.git;a=commit;h=bb4b6b33
[games-arcade/hurrican] initial and ugly hurrican-9999.ebuild
---
games-arcade/hurrican/files/hurrican-homedir.patch | 105 ++++++++++++++++++++
games-arcade/hurrican/hurrican-9999.ebuild | 56 +++++++++++
games-arcade/hurrican/metadata.xml | 5 +
3 files changed, 166 insertions(+), 0 deletions(-)
diff --git a/games-arcade/hurrican/files/hurrican-homedir.patch b/games-arcade/hurrican/files/hurrican-homedir.patch
new file mode 100644
index 0000000..3f3e27c
--- /dev/null
+++ b/games-arcade/hurrican/files/hurrican-homedir.patch
@@ -0,0 +1,105 @@
+diff -Naur src/Gameplay.cpp src/Gameplay.cpp
+--- src/Gameplay.cpp 2012-06-07 11:40:47.000000000 +0200
++++ src/Gameplay.cpp 2012-06-09 10:35:30.029915087 +0200
+@@ -33,6 +33,7 @@
+ #include "Projectiles.h"
+ #include "Tileengine.h"
+ #include "Timer.h"
++#include <sys/stat.h>
+
+ // --------------------------------------------------------------------------------------
+ // Gameplay Variablen
+@@ -71,6 +72,16 @@
+
+ int DisplayHintNr = -1;
+
++// file in HOME
++
++std::string homefile(std::string file)
++{
++ std::string home=getenv("HOME");
++ std::string hurrihome=home+"/.config/hurrican/";
++ mkdir(hurrihome.c_str(), 0755);
++ return hurrihome+file;
++}
++
+ // --------------------------------------------------------------------------------------
+ // Ein neues Spiel initialisieren
+ // --------------------------------------------------------------------------------------
+@@ -683,8 +694,8 @@
+ float Sound, Musik;
+
+ FILE *Datei = NULL;
+-
+- fopen_s(&Datei, CONFIGFILE, "rb"); // versuchen Datei zu öffnen
++
++ fopen_s(&Datei, homefile(CONFIGFILE).c_str(), "rb"); // versuchen Datei zu öffnen
+
+ if (Datei == NULL)
+ return false;
+@@ -769,8 +780,8 @@
+ float Sound, Musik;
+
+ FILE *Datei = NULL;
+-
+- fopen_s(&Datei, CONFIGFILE, "wb");
++
++ fopen_s(&Datei, homefile(CONFIGFILE).c_str(), "wb");
+ if (Datei == NULL)
+ {
+ Protokoll.WriteText("Config file saving failed !\n", false);
+diff -Naur src/Gameplay.h src/Gameplay.h
+--- src/Gameplay.h 2012-06-07 11:40:47.000000000 +0200
++++ src/Gameplay.h 2012-06-09 10:35:30.029915087 +0200
+@@ -86,6 +86,7 @@
+ extern const float ShockWaveY;
+
+ extern char StageReihenfolge[256][100];
++extern std::string homefile(std::string file);
+
+ #endif
+
+diff -Naur src/Main.cpp src/Main.cpp
+--- src/Main.cpp 2012-06-07 11:40:48.000000000 +0200
++++ src/Main.cpp 2012-06-09 10:36:06.479914736 +0200
+@@ -102,7 +102,7 @@
+ #if defined(__AROS__)
+ Logdatei Protokoll("T:Game_Log.txt"); // Protokoll Datei
+ #else
+-Logdatei Protokoll("Game_Log.txt"); // Protokoll Datei
++Logdatei Protokoll(homefile("Game_Log.txt").c_str()); // Protokoll Datei
+ #endif
+ CSoundManager *pSoundManager = NULL; // Sound Manager
+ DirectGraphicsFont *pDefaultFont = new(DirectGraphicsFont);
+@@ -559,7 +559,7 @@
+
+ // Kein Fehler im Game? Dann Logfile löschen
+ if (Protokoll.delLogFile == true)
+- DeleteFile("Game_Log.txt");
++ DeleteFile(homefile("Game_Log.txt").c_str());
+
+ #if defined(PLATFORM_DIRECTX)
+ return(message.wParam); // Rückkehr zu Windows
+diff -Naur src/Menu.cpp src/Menu.cpp
+--- src/Menu.cpp 2012-06-07 11:40:47.000000000 +0200
++++ src/Menu.cpp 2012-06-09 10:35:30.029915087 +0200
+@@ -2666,8 +2666,8 @@
+ // Versuchen, die Highscore Datei zu öffnen
+ // falls sie nicht existiert oder es eine Fehler gibt, wird die Standard
+ // Highscore gesetzt
+- fopen_s(&Datei, "Hurrican.hsl", "rb");
+
++ fopen_s(&Datei, homefile("Hurrican.hsl").c_str(), "rb");
+
+ // Fehler beim Öffnen ? Dann standard Highscore setzen
+ //
+@@ -2722,7 +2722,8 @@
+ FILE *Datei; // Savegame Datei
+
+ // Highscore Datei öffnen
+- fopen_s(&Datei, "Hurrican.hsl", "wb");
++
++ fopen_s(&Datei, homefile("Hurrican.hsl").c_str(), "wb");
+
+ // Fehler beim Öffnen ? Dann standard Highscore setzen
+ //
diff --git a/games-arcade/hurrican/hurrican-9999.ebuild b/games-arcade/hurrican/hurrican-9999.ebuild
new file mode 100644
index 0000000..885b7ef
--- /dev/null
+++ b/games-arcade/hurrican/hurrican-9999.ebuild
@@ -0,0 +1,56 @@
+# Copyright 1999-2012 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: $
+
+EAPI="3"
+
+inherit eutils games subversion
+
+DESCRIPTION="a free and opensource Remake of the famous Turrican"
+HOMEPAGE="http://http://www.hurrican-game.de"
+ESVN_REPO_URI="svn://svn.code.sf.net/p/${PN}/code/trunk/Hurrican/"
+ESVN_PROJECT="${PN}"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS=""
+IUSE="debug"
+
+RDEPEND="media-libs/libmodplug
+ >=media-libs/libsdl-1.2
+ media-libs/sdl-image
+ media-libs/sdl-mixer
+ virtual/opengl"
+
+DEPEND="${RDEPEND}"
+
+src_prepare() {
+ epatch "${FILESDIR}"/${PN}-homedir.patch || die
+ # Respect GAMES_DATADIR
+ sed -i -e "s:hurricanlinux:hurrican:g" -i src/Makefile || die
+ sed -i -e "s:data\/:${GAMES_DATADIR}/${PN}/data\/:g" -i src/Console.cpp || die
+ sed -i -e "s:data\/:${GAMES_DATADIR}/${PN}/data\/:g" -i src/DX8Font.cpp || die
+ sed -i -e "s:data\/:${GAMES_DATADIR}/${PN}/data\/:g" -i src/DX8Sound.cpp || die
+ sed -i -e "s:data\/:${GAMES_DATADIR}/${PN}/data\/:g" -i src/DX8Sprite.cpp || die
+ sed -i -e "s:data\/:${GAMES_DATADIR}/${PN}/data\/:g" -i src/lightmap.cpp || die
+ sed -i -e "s:data\/:${GAMES_DATADIR}/${PN}/data\/:g" -i src/Texts.cpp || die
+ sed -i -e "s:data\/:${GAMES_DATADIR}/${PN}/data\/:g" -i src/Tileengine.cpp || die
+ sed -i -e "s:english.lng:${GAMES_DATADIR}/${PN}/english.lng:g" -i src/Gameplay.cpp || die
+
+}
+
+src_compile() {
+ cd src
+ emake || die "make failed"
+}
+
+src_install() {
+ dogamesbin ${PN}
+ local datadir="${GAMES_DATADIR}"/"${PN}"
+ dodir ${datadir}
+ insinto "${GAMES_DATADIR}"/"${PN}"
+ doins -r data lang english.lng || die
+ make_desktop_entry "${PN}" "${PN}"
+ dodoc readme.txt
+ prepgamesdirs
+}
diff --git a/games-arcade/hurrican/metadata.xml b/games-arcade/hurrican/metadata.xml
new file mode 100644
index 0000000..4a5a466
--- /dev/null
+++ b/games-arcade/hurrican/metadata.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+<herd>playboys</herd>
+</pkgmetadata>
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2012-06-09 8:40 [gentoo-commits] proj/gamerlay:master commit in: games-arcade/hurrican/, games-arcade/hurrican/files/ Marcel Unbehaun
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