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From: "Michael Sterrett" <mr_bones_@gentoo.org>
To: gentoo-commits@lists.gentoo.org
Subject: [gentoo-commits] repo/gentoo:master commit in: games-fps/darkplaces/
Date: Fri, 18 Dec 2015 00:47:25 +0000 (UTC)	[thread overview]
Message-ID: <1450399175.8d3fa310a1b02a179b71c4a224a2435dd9d7132a.mr_bones_@gentoo> (raw)

commit:     8d3fa310a1b02a179b71c4a224a2435dd9d7132a
Author:     Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Fri Dec 18 00:30:20 2015 +0000
Commit:     Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Fri Dec 18 00:39:35 2015 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=8d3fa310

version bump (bug #553736)

Package-Manager: portage-2.2.24

 games-fps/darkplaces/Manifest                   |   1 +
 games-fps/darkplaces/darkplaces-20140513.ebuild | 187 ++++++++++++++++++++++++
 2 files changed, 188 insertions(+)

diff --git a/games-fps/darkplaces/Manifest b/games-fps/darkplaces/Manifest
index 1ab1250..5dcaeae 100644
--- a/games-fps/darkplaces/Manifest
+++ b/games-fps/darkplaces/Manifest
@@ -1,4 +1,5 @@
 DIST darkplacesengine20110628.zip 23377408 SHA256 d2464c681e3fdcc66cb090e79c44c0c173a43b6f181a12e500b0b1fd7d73ffce SHA512 bf44933470be2856a80ebd73a0cb531c6d22e69da5be24bc52175998ab687b4112c88423a6b42a9a4ed746e0f96c1bb39e188a037a98ea596cf7b6183e390038 WHIRLPOOL b4214be8a9c9aadf02a92c9b7e54d508df38f9e38f650f839a8ea43d9c0768641dbf59c71b210d337f591fac2d77a21a14e7900a3038d1af828f064bf3368071
 DIST darkplacesengine20130304.zip 29427833 SHA256 e1858dcba033b1dfc6e685482745b7137ceb23dfd710671971cd5e34529a9f44 SHA512 6672160ad6ed34bb45262f03b7a7671d65aa88ca44abab616f54cd1a8e5240dcb7b8a3a7c364fc8de3e9e2acf458e5c129311a0c52b8c6b29d9a4cafa5188b15 WHIRLPOOL 5566c7de789735fb984c5b64cf7ece2e948b87e170e16f434d5015f70baad901aadc251bb25a32926f43ced903daaa914a51024c08a64f4edcf1a9003aab1261
+DIST darkplacesengine20140513.zip 28113487 SHA256 69e5a50991884196e403bd6aab4a33bba553a934a167be366672ab4e223b06c9 SHA512 45864b590057c6de0ea978b3cc967feb879b87b2d376f3b4d8525e037b10ca1fc68599c152506494bb06669c6c2304e0aa0ee1b28f7a0d589d10c23f7285052c WHIRLPOOL 0fca6d87c9d3482112992965b70f829dfd6ecd926d940ad66f5f75aec4438c2b5b33fb6ac51f69c5199f06d53fbc16f1c8d0780db40b8cbd71c7ceb0e67a4048
 DIST fuhquake-lits.rar 8388829 SHA256 066fd58e2a6d157a1aa7925334d7e3e6cffa7f5c556e707bc31da8bfecea873c SHA512 6e59f5e08a6c401b329b86b0cd677a04b1a5aee11f24973c77c9e7ea50cab9dedf4fc15c4f3d6b73bdc87bacdc9612a3c244d0a4ceceef943abb6e256ac23925 WHIRLPOOL d398b57c03d02c8180f8ca93f6964ac2118ef50cace3ecbc9da9113b1e91ed3a7b7e5473ebb9ad2f5198828eb8565c7c0470aea2095152b2898335562bef821d
 DIST id1.pk3 350470 SHA256 f1ee6e144d1942ebf91a8c71d0333eac94c73efae35377fbe7ae43e0e4ab37dc SHA512 d4d7233bc1e5049e89d09448818219b0ce7941fecde5381cd95933e4c96ebc9b4e34ff7eae5eb5d0d1e3cc2ceb4f5254f4d600aded7dda373713149817621331 WHIRLPOOL 30fe7e6d6ac6408c54e704586d4f4e15d139c0330e4f3e758651bfc2e6582eadae08c590e87264cfb26faae56a7033b383d51f93bf54ddfce7db38e47d569280

diff --git a/games-fps/darkplaces/darkplaces-20140513.ebuild b/games-fps/darkplaces/darkplaces-20140513.ebuild
new file mode 100644
index 0000000..a879159
--- /dev/null
+++ b/games-fps/darkplaces/darkplaces-20140513.ebuild
@@ -0,0 +1,187 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+inherit unpacker eutils flag-o-matic games
+
+# Latest versions are in http://icculus.org/twilight/darkplaces/files/
+MY_PV=${PV/_beta/beta}
+MY_ENGINE="${PN}engine${MY_PV}.zip"
+
+# Different Quake 1 engines expect the lights in different directories
+# http://www.fuhquake.net/download.html and http://www.kgbsyndicate.com/romi/
+MY_LIGHTS="fuhquake-lits.rar"
+
+DESCRIPTION="Enhanced engine for iD Software's Quake 1"
+HOMEPAGE="http://icculus.org/twilight/darkplaces/"
+SRC_URI="http://icculus.org/twilight/${PN}/files/${MY_ENGINE}
+	lights? (
+		http://www.fuhquake.net/files/extras/${MY_LIGHTS}
+		http://www.kgbsyndicate.com/romi/id1.pk3 )"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="alsa cdinstall cdsound debug dedicated demo lights opengl oss sdl textures"
+
+UIRDEPEND="virtual/jpeg:0
+	media-libs/libogg
+	media-libs/libvorbis
+	virtual/opengl
+	alsa? ( media-libs/alsa-lib )
+	sdl? ( media-libs/libsdl )
+	x11-libs/libX11
+	x11-libs/libXpm
+	x11-libs/libXxf86dga
+	x11-libs/libXxf86vm"
+UIDEPEND="x11-proto/xextproto
+	x11-proto/xf86dgaproto
+	x11-proto/xf86vidmodeproto
+	x11-proto/xproto"
+RDEPEND="net-misc/curl
+	cdinstall? ( games-fps/quake1-data )
+	demo? ( games-fps/quake1-demodata )
+	textures? ( >=games-fps/quake1-textures-20050820 )
+	opengl? ( ${UIRDEPEND} )
+	!opengl? ( sdl? ( ${UIRDEPEND} ) )
+	!opengl? ( !sdl? ( !dedicated? ( ${UIRDEPEND} ) ) )"
+DEPEND="lights? ( || (
+			app-arch/unrar
+			app-arch/rar ) )
+	opengl? (
+		${UIRDEPEND}
+		${UIDEPEND} )
+	!opengl? ( sdl? (
+		${UIRDEPEND}
+		${UIDEPEND} ) )
+	!opengl? ( !sdl? ( !dedicated? (
+		${UIRDEPEND}
+		${UIDEPEND} ) ) )
+	virtual/pkgconfig
+	app-arch/unzip"
+
+S=${WORKDIR}/${PN}
+dir=${GAMES_DATADIR}/quake1
+
+opengl_client() { use opengl || ( ! use dedicated && ! use sdl ) }
+
+src_unpack() {
+	if use lights ; then
+		unpack "${MY_LIGHTS}"
+		unpack_zip "${DISTDIR}"/id1.pk3
+		mv *.lit maps/ || die
+		mv ReadMe.txt rtlights.txt
+	fi
+	unpack "${MY_ENGINE}"
+	unpack ./${PN}*.zip
+}
+
+src_prepare() {
+	rm "${WORKDIR}"/README-SDL.txt
+	cd "${S}"
+	rm mingw_note.txt
+
+	strip-flags
+
+	# Only additional CFLAGS optimization is the -march flag
+	local march=$(get-flag -march)
+	sed -i \
+		-e "s:-lasound:$(pkg-config --libs alsa):" \
+		-e "/^CPUOPTIMIZATIONS/d" \
+		-e '/^OPTIM_RELEASE/s/=.*/=$(CFLAGS)/' \
+		-e '/^OPTIM_DEBUG/s/=.*/=$(CFLAGS)/' \
+		-e '/^LDFLAGS_DEBUG/s/$/ $(LDFLAGS)/' \
+		-e '/^LDFLAGS_RELEASE/s/$/ $(LDFLAGS)/' \
+		-e "s:strip:true:" \
+		makefile.inc || die
+
+	if ! use cdsound ; then
+		# Turn the CD accesses off
+		sed -i \
+			-e "s:/dev/cdrom:/dev/null:" \
+			cd_linux.c || die
+		sed -i \
+			-e 's:COM_CheckParm("-nocdaudio"):1:' \
+			cd_shared.c || die
+	fi
+}
+
+src_compile() {
+	local opts="DP_FS_BASEDIR=\"${dir}\" DP_LINK_TO_LIBJPEG=1"
+
+	# Preferred sound is alsa
+	local sound_api="NULL"
+	use oss && sound_api="OSS"
+	use alsa && sound_api="ALSA"
+	opts="${opts} DP_SOUND_API=${sound_api}"
+
+	local type="release"
+	use debug && type="debug"
+
+	# Only compile a maximum of 1 client
+	if use sdl ; then
+		emake ${opts} "sdl-${type}"
+	elif opengl_client ; then
+		emake ${opts} "cl-${type}"
+	fi
+
+	if use dedicated ; then
+		emake ${opts} "sv-${type}"
+	fi
+}
+
+src_install() {
+	if opengl_client || use sdl ; then
+		local type=glx
+
+		use sdl && type=sdl
+
+		# darkplaces executable is needed, even just for demo
+		newgamesbin "${PN}-${type}" ${PN}
+		newicon darkplaces72x72.png ${PN}.png
+
+		if use demo ; then
+			# Install command-line for demo, even if not desktop entry
+			games_make_wrapper ${PN}-demo "${PN} -game demo"
+		fi
+
+		if use demo && ! use cdinstall ; then
+			make_desktop_entry ${PN}-demo "Dark Places (Demo)"
+		else
+			# Full version takes precedence over demo
+			make_desktop_entry ${PN} "Dark Places"
+		fi
+	fi
+
+	if use dedicated ; then
+		newgamesbin ${PN}-dedicated ${PN}-ded
+	fi
+
+	dodoc *.txt ChangeLog todo "${WORKDIR}"/*.txt
+
+	if use lights ; then
+		insinto "${dir}"/id1
+		doins -r "${WORKDIR}"/{cubemaps,maps}
+		if use demo ; then
+			# Set up symlinks, for the demo levels to include the lights
+			local d
+			for d in cubemaps maps ; do
+				dosym "${dir}/id1/${d}" "${dir}/demo/${d}"
+			done
+		fi
+	fi
+	prepgamesdirs
+}
+
+pkg_postinst() {
+	games_pkg_postinst
+
+	if ! use cdinstall && ! use demo ; then
+		elog "Place pak0.pak and pak1.pak in ${dir}/id1"
+	fi
+
+	if use sdl ; then
+		ewarn "Select opengl with alsa, instead of sdl USE flag, for better audio latency."
+	fi
+}


             reply	other threads:[~2015-12-18  0:47 UTC|newest]

Thread overview: 14+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-12-18  0:47 Michael Sterrett [this message]
  -- strict thread matches above, loose matches on Subject: below --
2015-12-29  7:41 [gentoo-commits] repo/gentoo:master commit in: games-fps/darkplaces/ Michael Sterrett
2016-01-15  9:03 Agostino Sarubbo
2016-02-16  1:38 Michael Sterrett
2018-04-29 17:13 Pacho Ramos
2018-04-29 17:13 Pacho Ramos
2018-04-30 18:01 Pacho Ramos
2021-04-13  0:26 Sam James
2021-04-25 19:13 Sam James
2021-04-25 21:01 Sam James
2021-08-19  0:39 Sam James
2021-09-12 20:20 Ionen Wolkens
2024-03-06  6:19 Sam James
2024-03-06  6:19 Sam James

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